Why? When a couple of level 3 grawls can quickly kill a level 20 player, it seems to me the level system is not working. Level 3's should not even be a nuisance for a level 20 ANYTHING. So why are they? My guess anti-farming measures added in game since Nightfall was added. Clearly the AI is running amok and the dev's are trying to fix it, but as is, Bleh.. I still have mobs chase me through portals, or until they finish casting etc. At this point I figure the devs want it that way and wil do nothing to change it.
I think a real in depth discussion is warranted by the developing staff to discuss the future of the game. Sure we all love the genre and have invested a great deal of time in developing our beloved characters. But we are like children in a toy store, first we want to play with that toy, then something else shiny and new catches our eye and we're off chasing it instead. To that end, simply thinking "We can do whatever we like to the game and they can like it or leave" is going to spell the end of the game.
I've been online long enough (since 96 or so) and have seen many things come and go. I wonder what the life expectency of an online game such as GW or wow, etc... is. (please, let's not get into a debate which it better, it's really not important)
But I digress, simply put with the way the game works now. I'd say drop the numbers from the mobs, a level 3 can be as dangerous as a level 28, so the new user is really lost if they think a level 20 rules all those half it's level or lower. Oh and before you blame the devs for this, don't. Blame the bot users, gold farmers, hard core chest runners, selling stuff on ebay and elsewhere. They are slowly killing this game and others. I came from SWG I know what it's like to see a once popular game die.
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