I've been interested in DoA for a day or two, but still being working on proph, wanting to get to the Jade see with my mes and barely passed Sunspear Sanctuary on my most advanced char in NF, i'm still pretty far from seeing it.
Can anyone tell me what does DoA look like in term of mobs,fighting through. Guild Wiki has failed to give me what i'm looking for and I haven't found it through google yet. Thanks in advance for the infos.
A poor player that's clearly not playing seriously enough
Domain of Anguish
Steps Ascending
xProdigy
titans, margonites, more titans, the little monsters that Minion masters have you get to face, but they 4x as big you.... some foes that look like theyre from the FoW
Lady Ana Stacia
It really varies depending on the area but for the most part you will get:
Several types of titans that split into more titans, Margonites, Shadow armies, Golems, Shambling horrors, Abyssals and several others.
Mob size varies on the area but are usually quite large. It just depends on your tank and there aggro/tank capabilities.
:-)
Several types of titans that split into more titans, Margonites, Shadow armies, Golems, Shambling horrors, Abyssals and several others.
Mob size varies on the area but are usually quite large. It just depends on your tank and there aggro/tank capabilities.
:-)
Abyss1
Idon't think that is what he/she is looking for as this is all the info also to be found on wiki
As for actually looks there is nothing to describe until you get to the realm of torment, as it doesn't sound like you have gotten to any of the elites in any campaign it is hard to explain. but in general you will find large amounts of enemies that makes bosses you will have encountered so far look easy by comparison. The groups of people you will have to play with make it a challenge on their own as you will have to get used to one and other.
Overall it is hard , harder then you can imagine and definitely not for everyone.
As for actually looks there is nothing to describe until you get to the realm of torment, as it doesn't sound like you have gotten to any of the elites in any campaign it is hard to explain. but in general you will find large amounts of enemies that makes bosses you will have encountered so far look easy by comparison. The groups of people you will have to play with make it a challenge on their own as you will have to get used to one and other.
Overall it is hard , harder then you can imagine and definitely not for everyone.
KillaKarl
think fighting 5 kanaxais at once hard, or 30 aataxes charging at YOU with no monks around hard (all u got is mending for heals XD) (and no your not a 55 monk your a plain old defenseless w/mo)
Effendi Westland
Forget everything you normally do with your class.
DoA requires:
Tank, heavily bonded
SB monk to keep the Tank immune to spells
Quickening Zephyr to make the SB monk able to spam on the tank
Damage dealers
If the need arises for you to for instance interrupt a certain spell your party is already dead.
As a result who the enemies are or what they do does not make any difference, as everything is handled with the same approach. Tank/Bodyblock and nuking.
DoA requires:
Tank, heavily bonded
SB monk to keep the Tank immune to spells
Quickening Zephyr to make the SB monk able to spam on the tank
Damage dealers
If the need arises for you to for instance interrupt a certain spell your party is already dead.
As a result who the enemies are or what they do does not make any difference, as everything is handled with the same approach. Tank/Bodyblock and nuking.