Ok so I've always wondered why they can't put bowstrings on the bows. What I mean is the visual strings. Does it have to do with clipping or what not? They can have hanging down objects and strings on armor and other weapons why no bowstrings? It's always had me wondering and I would like to know if anyone here knows why they can't have them?
Any info would be nice.
Visual Bowstrings on Bows?
1 pages • Page 1
even so, I wish we could see a string there.. or at least a quiver on all characters when they equip a bow (adds a respectable quiver to relate to that bow - as well as making it like Cape -> can be toggled shown or not).
Thats my wish.. Please
An idea just came to mind:
now to make it even more ez'er to make it happen check this out:
We already have bows with all the right positioning for the character to rip an arrow out to place along the bow and then pull, and free it to fly through the air.
Well, now consider adding a string that will fit all bows length's and move along the arrow as it's pulled back, let go (vibrates), then stops and can no longer be seen as we have it now. What you think? would it be too hard to add more to the already made arrow animation's graphics??
Thats my wish.. Please

An idea just came to mind:
now to make it even more ez'er to make it happen check this out:
We already have bows with all the right positioning for the character to rip an arrow out to place along the bow and then pull, and free it to fly through the air.
Well, now consider adding a string that will fit all bows length's and move along the arrow as it's pulled back, let go (vibrates), then stops and can no longer be seen as we have it now. What you think? would it be too hard to add more to the already made arrow animation's graphics??
Quote:
|
Originally Posted by floppinghog
even so, I wish we could see a string there.. or at least a quiver on all characters when they equip a bow (adds a respectable quiver to relate to that bow - as well as making it like Cape -> can be toggled shown or not).
Thats my wish.. Please ![]() An idea just came to mind: now to make it even more ez'er to make it happen check this out: We already have bows with all the right positioning for the character to rip an arrow out to place along the bow and then pull, and free it to fly through the air. Well, now consider adding a string that will fit all bows length's and move along the arrow as it's pulled back, let go (vibrates), then stops and can no longer be seen as we have it now. What you think? would it be too hard to add more to the already made arrow animation's graphics?? |
C
Quote:
|
Originally Posted by Azagoth
What a load of rubbish! Do the effects on the FDS, IDS, Stormbow and Fiery Gladius cause you a performance hit?
|
definatley add quiver and bow string. ESPECIALLY the bow string! would it really cause that much trouble to add a little black line? the day i got guild wars i was in pre-searing and equipped a bow and instantly thought "hey, why isnt there a string there?". at least add the quiver, that would just make sense...then again that would clash with the cape and armor and all that nonsense. on each of my characters there is a damn glitch with the cape =/
Quote:
|
Originally Posted by Azagoth
Do the effects on the FDS, IDS, Stormbow and Fiery Gladius cause you a performance hit?
|
This is not the suggestions forum or the theories forum.
Index of Ideas -> Option for visible bow strings
Closed.
Index of Ideas -> Option for visible bow strings
Closed.

