Run forever: Ranger/Monk

ShiveringWind

Pre-Searing Cadet

Join Date: Jan 2007

R/Mo

The run forever Ranger/Monk!
Run from Lion's arch!


1.Attributes.
Expertise 16 (12 + 3 + 1)
Healing Prayers 12
I will edit soon...

2.Skills.
1.Dodge:
For 11 seconds, You move 33% faster and have a 78%
chance to "Evade" incoming projectiles.
Dodge ends if you attack.

2.Zojun's Haste:
For 11 seconds, You move 33% faster and have a 78%
chance to "Evade" incoming projectiles.
Zojun's Haste ends if you attack.

3.Nothing yet - Maybe Whirling Defense.


4.Escape
For 15 seconds, You move 25% faster and have a 75% chance to "Evade" attacks.

5.Purge Conditions
Remove all conditions from target ally

6.Mending
While you maintain this enchantment, Target ally gains +3 health regeneration.

7.Healing Breeze
For 10 seconds, Target ally gains +7 health regeneration.

8.Smite Hex
Remove a hex from target ally, If a hex is removed, Foes in the area suffer from 10 damge.

3.Where to?
1.Toa
2.Sanctum Cay
3.Beacon's perch
4.Ascalon
And more.

4.Items.
1.Full druids armor, Mask is Expertise with Sup Expertise rune (3 + 1)


2.A staff with +10 + to energy, Mine is the 'Factions Pre-order bonus staff

5.How to?
How to run forever while healed forever XD?
1.Make sure you have one of the running skills on you.
2.Don't cast them in the same time, Of course they're stances.
3.Do Mending on the start of every new area, If it's removed, Find a place to do it again
4.Use healing breeze as fast as you can - You don't have to, But It'll be a lot easier.
5.Use smite hex only when you have slow hexes or - health reg (6+)

6.Comments
Thinking about the Skill number 3

7.The main idea
The build idea is that you always run faster, And "Evade" Attacks.

8.ScreenShots

1.Sanctum Cay Running (Map)
1.http://img258.imageshack.us/img258/2006/pic1xz8.png

2.
http://img443.imageshack.us/img443/3932/pic2mq1.png

3.
http://img443.imageshack.us/img443/7945/pic3yg8.png

4.
http://img443.imageshack.us/img443/1622/pic5xd2.png

That's it for now ^^
And yes i'm new here in GW guru.
Btw this is my first guide.

Acidic Won

Academy Page

Join Date: Nov 2006

Swap out the Superior Wilderness rune for a Major Expertise and then you can take out stormchaser and still run forever.

ShiveringWind

Pre-Searing Cadet

Join Date: Jan 2007

R/Mo

I can take it out and run forever like this.
But it's not a bad idea.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

escape, dodge and zojuns with 16 in expertise, then you can go 10 in prot bringing like mending touch and reversal of fortune for conditions/healing and holy veil purge conditions and whatever. bringing troll unguent at 8+1 WS is fine for in between and heading into mobs.

ShiveringWind

Pre-Searing Cadet

Join Date: Jan 2007

R/Mo

I'm going to do some changes in it, Wait for the edit

-Edited.

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

ok this is funny lol anywys i have posted the same build as this for about a year now almost nothing new you can run anywhere and this is meaning droks also

i use end game nightfall armor now ad i mix with factions armor also for the runes sack i swap out my armor piece that has the wildereness sup rune for a piece that has expertise sup rune instead......
for the personthat said use troll urgant dont for running the major thing you need to take in mind when doing a runner build is the time it cost to do the skill and the recharge time you need to time everything perfect i use to do a runer build with wilderness but that was before factions came out .....

this is the best runner build there is for a prim ranger

exp =16
healing p=12

only runes you need are +3 expertise and+1 with the mask
with sup heath rune
along with a one handed weapon with heath mod along with a shield with heath mod now that night fall came out
along with energy runes for armor with energy mods for staff or ex.......
i like to use a staff though most of time that lowers recast time

skillss are
1escape
2dodge
3z haste
4mending
5healing breeze
6holy viel
7purge cond
8 either smite hex or wirling defense depends if your running a smite filled area or a damage based area

if anyone has questions my in game name is ranger eminem been running for over 18 months and did almost every run there is

woth the s clay run its better to run aloing the cost there is some spots where you can run along with out being seen half the time just to let you know its faster and alot easier word of advise

woth the s clay run its better to run aloing the cost there is some spots where you can run along with out being seen half the time just to let you know its faster and alot easier word of advise

also wilderness runner is out dated becuz of nerfs i use to be able to do the droks run with the wilderenss build but you cant anymore you need the dodage attcks more then anything that all 3 skills with exp provide

onething i have a question is i have not tried but will is restful healing long with healing breeze will those to work at once or will the cancel one of them out

sorry i was be dumb and not looking up what kind of skill it was theanswer is yes

mathijn

Lion's Arch Merchant

Join Date: Jan 2006

holland

[PIKY]

R/

ure a spammer THE, and the build is very basic, but not bad

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

basic yes but that all running is is basic skills running does not take alot of thought with skills just how to run is the big thinker droks for instance there alot of places to rest you just need to stop in those spots take a look around at the spawn so you know what do and when to tak eyour move you cant just run stright through with places like this you need to learn to stop and take your breathe and use things to your advantage

one other thing movement + bonus dont stack after 33% so doing things like charge plus a skill like esacpe will not give you 33% +the 25% it is pointless to do somthing like that you should use charge with is a running skill thats does 25% then its only 33% though only way you can get more then 33% is a move like dash it does a a small timed boostof 50% but that will not stack with any other runner skill

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by therangereminem
ok this is funny lol anywys i have posted the same build as this for about a year now almost nothing new you can run anywhere and this is meaning droks also Could you maybe lie a little less... your opening paragraph makes sure i dont have to read the rest as i know its gonna be bullshit already.

This build cannot run to Droknars from Beacons Pearch... Hell it can't even reach Droknars from Camp Rankor. Also, Zojuns came into this game... erm... about 8-9 months ago. A bit far off 'almost a year'. The Droks run was made much harder than the confines of a build without Balanced Stance (possible 55hp exceptions) long before Factions was released and Zojuns Haste became a skill.

As for Wilderness runners... Breeze can be stripped and shattered. Unguent is an unremovable 10s of regen. Dryders Defences is ~10s of insanely high AL against elemental and 75% evasion. While i'd agree that Zojuns/Dodge/Escape is better for running than Storm Chaser is, Dryders/Unguent are still valuable.

Your only 2 healing prayers skills are Mending and Breeze... not much point going over 9 HP, you get 10 regen. Hexes can be smited off, conditions can be Mending Touched (definatly better than Purge, 2e and 4s > 5e and 20s).

Oh and Escape is 18s at 16 Expertise, not 15.

Edit: Yeah i noticed that after... I just assumed it was a typo, not like the rest of it was in good (or even bad) english while i was writing the reply.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

heh that AND the jan 2007 join date...

widowdaballa

widowdaballa

Frost Gate Guardian

Join Date: Sep 2005

TeXaS

Xen of Onslaught [XoO] Xen Of Heroes Division

Quote:
Originally Posted by lennymon
heh that AND the jan 2007 join date... I crapped my pants when I lol'd on that! lol a year posted what a maroon

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

Knockdown > This build.

noir0

noir0

Frost Gate Guardian

Join Date: Oct 2006

The build THE is talking about has been on wiki for ages. And this build can run anywhere without kd like droks(where it is undodgeable.. almost). Anything else like hydra meteor ect is easy to dodge.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by noir0
The build THE is talking about has been on wiki for ages. And this build can run anywhere without kd like droks(where it is undodgeable.. almost). Anything else like hydra meteor ect is easy to dodge. Thats hardly a challenge... Anyone can run through the Desert with Charge, Sprint and Shields Up! Hell i ran to Droks on my Necro/Warrior using those 3 and Balanced Stance (and some other skills).

Generic running builds are hardly worth talking about...

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

Quote:
Originally Posted by Evilsod
Could you maybe lie a little less... your opening paragraph makes sure i dont have to read the rest as i know its gonna be bullshit already.

This build cannot run to Droknars from Beacons Pearch... Hell it can't even reach Droknars from Camp Rankor. Also, Zojuns came into this game... erm... about 8-9 months ago. A bit far off 'almost a year'. The Droks run was made much harder than the confines of a build without Balanced Stance (possible 55hp exceptions) long before Factions was released and Zojuns Haste became a skill.

As for Wilderness runners... Breeze can be stripped and shattered. Unguent is an unremovable 10s of regen. Dryders Defences is ~10s of insanely high AL against elemental and 75% evasion. While i'd agree that Zojuns/Dodge/Escape is better for running than Storm Chaser is, Dryders/Unguent are still valuable.

Your only 2 healing prayers skills are Mending and Breeze... not much point going over 9 HP, you get 10 regen. Hexes can be smited off, conditions can be Mending Touched (definatly better than Purge, 2e and 4s > 5e and 20s).

Oh and Escape is 18s at 16 Expertise, not 15.

Edit: Yeah i noticed that after... I just assumed it was a typo, not like the rest of it was in good (or even bad) english while i was writing the reply. ok i one do not lie to anyone or have i other then my parents when i was like 10 with that aside droks run is possiable with this build done it many of times just did last week so with that inmind back off

yes widlerness is better in some ways being that you dont need to use alot of energy rangers main way of maintaining energy is high expertise
with that being said the exp runner is alot better you you are running through a area that you will use alot of skills

and this build is not a guild wiki there is something like it but not the same and i have been useing it before it was onthere at all

Ender Obsid

Pre-Searing Cadet

Join Date: Nov 2005

Quote:
Originally Posted by therangereminem
ok i one do not lie to anyone or have i other then my parents when i was like 10 with that aside droks run is possiable with this build done it many of times just did last week so with that inmind back off

yes widlerness is better in some ways being that you dont need to use alot of energy rangers main way of maintaining energy is high expertise
with that being said the exp runner is alot better you you are running through a area that you will use alot of skills

and this build is not a guild wiki there is something like it but not the same and i have been useing it before it was onthere at all Ok, I'm curious now. I'll take it one step/question at a time.
How do you deal with the KD in the Droks run, with "your" build?

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by therangereminem
ok i one do not lie to anyone or have i other then my parents when i was like 10 with that aside droks run is possiable with this build done it many of times just did last week so with that inmind back off

yes widlerness is better in some ways being that you dont need to use alot of energy rangers main way of maintaining energy is high expertise
with that being said the exp runner is alot better you you are running through a area that you will use alot of skills

and this build is not a guild wiki there is something like it but not the same and i have been useing it before it was onthere at all Odd, i was gonna put money on you not returning to this thread. Instead you come back and try to say your not lieing!

I'm sure you did it last week... (assuming you know the Droks run is from Beacons, through Lornars Pass, through Dreadnoughts Drift, through Snake Dance to Camp Rankor, then on through Talus Chute to Droknars... and not running from the Storage to the Merchant in Droknars Force). Infact i'm so sure i took that build and went to Beacons Pearch.

(Btw, next time you do it, post screenshots of you on the run)

First attempt: Made it through the wurm cave with no hastle, got to the other side... Mending stripped, Breeze stripped. Recast, stripped again, eventually killed by lack of energy, Water Trident and Avicara.

Second attempt: Got through the first cave. First Golem/Pinesoul spawn miles away, didn't do anything. Second spawn, easily avoided. To the Wurm U-bend. Ran round while constantly been knocked down... got round fine. The next Golem/Pinesouls spawns... all out of the way. The next 1, in the middle of the passage. Tried to run past.... hit by a Barbed Trap. Pumelled by 3 Grawl mobs and Trident spam.

Third attempt: Lag tripled to ~500-600 average. Through the cave and Wurm U-bend... Golems spawned out of the way. Killed by a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing insane number of Golems spamming Water Trident with Muddy Terrain stopping me fleeing.

Fourth attempt: Killed by the first Golem mod because i couldn't actually stand up. Got bored after this.

So in other words... yeah it could maybe be done... with the worlds luckiest spawn to let you get through Lornars. Asumming the Giants don't get to hit you all that often they'd never kill you. Wurms are just annoying... Water Trident is the killer.

What are you talking about anyway... nobody uses pure WS to run. Its either pure Exp or mixed.

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

ok so you tried it but you failed for many of reasons for which i can not tell form your writings questions which do you use frist mending or veil second when the map frist loads do you start running right away. with that answered i can tell you more.

for the other that wanted to know more about how to with the kd

i will walk you through a little bit of it
frist things is the moment the screen loads heading out south of beacons you will need too act mending then veil then healing breeze in that order and start running right away no waste of time on anything else timing here is everything. when you head down the path(using escape) you will see 6 enemys(spirit i incule as a enemy) the spirt will be in the hill on left hand side and the imps on right hand side. only thing here to worry about is the imps kd from the the other ememy here will not bother you (becuz of esacpe)
if imps use a hex and slows you down double click viel and it will not slow you down .

when out of this frist area go towards the right hand side along the edge (at this time you use dodge) run aliong this right side till you see the next imps at this time they will be at a stop then they will start running south. follow them (but not too close to agro them)(at this point use z haste)when you get closer to the cave at the mouth use veil them healing breeze real fast and then half way through cave you will need to use dodge. here just keep running along th left hand side of the path.

when you get out of the cave on top of the hill go into the left hand side hopefully here you will have lost agro of the cave re use mending here and veil alonf with healing breeeze you will then have to use dodge to run down the hill. at anytim eyou get hit with spirit that slows you down (forgot what it is called at the top of my head) use wirling defense and( walk to the far left into a spot on the map that you can rest shown by blue spot on map) use a dodge at the moment the spirt runs out.

once there you will need to rest up just watch the potrals so you dont agro them once you have fulll energy and heath hit mending and veil wait for your energy to go almost back up or full and esapce then healing breezer n along left hand side and cut a sharp left and go up hill on top of hill you will need to rest again like before then run down the path on thr right and through the cave avioding the easy trolls whe you get to the wooden bridge stop half way across it and rest once trolls stop .

ok i have to go but i will try to explain more i dont havea coputer that can run guildwars at this moment til i get back home on friday

anshin

Wilds Pathfinder

Join Date: Aug 2006

R/

droks run is impossible without a way to prevent knockdown...

what evilsod said is correct... although 8 in healing is enough for mending +3 and + 7 or 8 in breeze... put the rest in wilderness and you can run literally everything... except the droks run...

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

see, I like the r/d for droks run. and with heroes, nowadays folks can pretty much run themselves if a little slower. regardless TRE you haven't EVER posted a new build here on guru, so to come here saying you've been posting it for a year IN SOMEONE ELSES THREAD is just plain begging to get flamed (and basically you deserve it). Now, I'm not a pro droks runner, but saying that build is fine for the run is just stupid, sorry that's a fact. You might be able to, 1/10 time IF you are good (I personally think your own claims prove that's not the case).
Now then, to the OP, yup <Your> build'll work fine for anywhere but droks. Anything over 8 healing prayers is an absolute waste tho (and in my opinion the healing prayers line is also a waste of time - you just don't don't need mending OR healing breeze 9 times outa 10 and they hurt when they get shattered). Believe it or not I like restoration or prot for secondary... resto: in hex/condition free areas generous was tsungrai is all you need (precast before heading into aggro, you don't stop to drop) and in areas with conditions resilient was xiko(regen till you drop, then removes pretty much every condition). Prot? mending touch is all you need, I'd recommend anywhere there's ice imps/golems to go /mo prot and bring both holy veil and smite hex. Healing prayers is just plain not worth the energy, mending touch at 12 prot heals for 51/condition and removes 2 conditions costs 2 energy cast 3/4s and recharges in 4. wth does mending OR HB have on that? if you need a little pick me up from hex degen, just stop and troll...

daky

daky

Lion's Arch Merchant

Join Date: Mar 2006

R/

Dodge, Zojuns Haste, Natural Stride.

Use dodge, Natural, Zojuns, Natural, Dodge, Natural...I think you get the idea :P run forever with 33% speed buff. I usually take Escape as my elite. As for healing Troll is more then enough.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by therangereminem
i will walk you through a little bit of it
frist things is the moment the screen loads heading out south of beacons you will need too act mending then veil then healing breeze in that order and start running right away no waste of time on anything else timing here is everything. when you head down the path(using escape) you will see 6 enemys(spirit i incule as a enemy) the spirt will be in the hill on left hand side and the imps on right hand side. only thing here to worry about is the imps kd from the the other ememy here will not bother you (becuz of esacpe)
if imps use a hex and slows you down double click viel and it will not slow you down .
Your trying to walk me through the Droks Run? And more to the point... your trying to tell me what order to cast Mending, Veil and Breeze in? And then you try to tell me how to use Veil!? You also see no such enemies. The mob spawns in Lornars are completely random...

Quote: when out of this frist area go towards the right hand side along the edge (at this time you use dodge) run aliong this right side till you see the next imps at this time they will be at a stop then they will start running south. follow them (but not too close to agro them)(at this point use z haste)when you get closer to the cave at the mouth use veil them healing breeze real fast and then half way through cave you will need to use dodge. here just keep running along th left hand side of the path. Well done... you've given me an indepth walkthrough of how to use Dodge/Zojuns and run through a cave.

Quote: when you get out of the cave on top of the hill go into the left hand side hopefully here you will have lost agro of the cave re use mending here and veil alonf with healing breeeze you will then have to use dodge to run down the hill. at anytim eyou get hit with spirit that slows you down (forgot what it is called at the top of my head) use wirling defense and( walk to the far left into a spot on the map that you can rest shown by blue spot on map) use a dodge at the moment the spirt runs out. You NEVER lose agro going over that hill unless the Avicara spawned extremely far forwards... They chase you until you get down the other side and by that time you've either ran past the Golem mob cos they spawned out of the way or are now been torn apart by them and the Avicara mobs that have chased you because your Veil is recharging (and has been stripped) and your now frozen and falling over alot (oh and maybe crippled/bleeding because you have no condition removal).

Quote:
once there you will need to rest up just watch the potrals so you dont agro them once you have fulll energy and heath hit mending and veil wait for your energy to go almost back up or full and esapce then healing breezer n along left hand side and cut a sharp left and go up hill on top of hill you will need to rest again like before then run down the path on thr right and through the cave avioding the easy trolls whe you get to the wooden bridge stop half way across it and rest once trolls stop Yes... i'm sure most people criticising you know how to run.

Quote:
ok i have to go but i will try to explain more i dont havea coputer that can run guildwars at this moment til i get back home on friday This shows.... what? That you can find a map on the web and draw a line on it... By the sounds of it you've paid for a single droks run to see the layout and are basing everything on it... your making assumptions based on a single spawn layout.

Oh, you also stopped right before the knockdowns and stuff get really fun, we're missing the second half of Lornars and the other 3/4 of the run.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

oh, to the OP sorry about the "individual" who hijacked your thread and caused a flame war. Welcome to gwguru

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

ok so im done with this god poeple with there ranger cant run droks its a laugh i can doit have done it and will keep doing the run its not hard as long as you know what you are doing watch guru for my video here very soon just so i can shove all of this in your face so im done i was first trying to give advise to some one that had questins with runner builds

and spawns are almost always the same in many ways i have always saw justa small change with spawns so with that said im done at this moment friday i will be back on guild wars doing my runs and will show anyone if they want to learn not doudt my runnings

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by therangereminem
ok so im done with this god poeple with there ranger cant run droks its a laugh i can doit have done it and will keep doing the run its not hard as long as you know what you are doing watch guru for my video here very soon just so i can shove all of this in your face so im done i was first trying to give advise to some one that had questins with runner builds

and spawns are almost always the same in many ways i have always saw justa small change with spawns so with that said im done at this moment friday i will be back on guild wars doing my runs and will show anyone if they want to learn not doudt my runnings Please don't stop, your making me laugh.

Nobody ever said you can't run Droks with a ranger... we just said you can't do it with that build. At least without the worlds luckiest spawn and even then i dunno about Snake Dance because i got bored of trying. So i'll be looking for this video (please post it here).

The spawns are almost the same in many ways...? Does that mean that the spawns are always in the same place... always have the same foes...? Well no shit sherlock. But the position of the spawn makes ALL the difference. 3x i ran through the first cave to find a Golem spawn well out of the way causing no hastle at all, then it moved right in the middle of my path and things get stupid.

Make sure you invite me when your doing your Droks Run, i wanna see it with this exact build.

mathijn

Lion's Arch Merchant

Join Date: Jan 2006

holland

[PIKY]

R/

this build cant run droks, others can(R/W, R/D)

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

ok i will be posting a vdieo hofully by feb 12th if everything goes well with the tape as in the picture q works and such

and yes r/d and r/w can also run this with ease this ido know but i pefer to do it r/monk its more of a challange and if you get good at it its most fun

i have also seen a ranger/mesmer run it along with d/monk and warrior/monk and such if you study the areas well you will almost always findaway

right about 8pm eastern time i willbe back online and be running poeple to different areas all around guildwars droks to me isnt reall the best way to make money the desert in the 1st game is the way to go for that doing 20k for droks run to run poeple in about 45 min to me is not worth anything but the fun in the desert there is a mission where i can get 5k every 8 min so that is about 30k in 45 min at least i miss the good old days where pople did not doudt others in anything

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

45 minutes to do a droks run? Now i know your making it up. Either you went for a nap halfway or you have no idea how long it takes and are guessing.

It takes you almost 2 weeks to make a simple video of the droks run? Is that because you need time to eventually get hte perfect spawn so you can practically walk there?

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

ok one thig is the 45 min is getting a party that has enough to pay for the run and make sure theywill pay and doing the run in rull beacons to droks take me anywhere from 30 min to 45 depends on if i get a group togather right away or ove tim e i dont like to just take 1 person so i make sure i get a full party evilsod you seem like the type of person that rips off and picks on noobs and takes advantage of pople that dont know anything so trying to d this to me would not work spent far to much time and testing skills and builds for a guy like you to come along and im not calling youa noob for many of reasons 1 i know that your not becuz of the way you talk you have smart things to say for the most part and know things a noob would not im not like that a noob is a person who has been playing for less thena month or under 60 hours played in my book but there is pople out there thats been playing 6months that no the basic stuff still by your join date(like i can say much about that i just now started getting into the forums to speak my mind and shard with pople and talk not fight) but you seem like you only have been playing guild wars sence jan of 2006 which is almost half the time i have been a ranger my frist chart is my ranger/monk have been through it all beat every game have every monk skill(a ranger can get) and every ranger skill capped along with many necro and mesmers along with dervish i have delt with pple like you from day one with saying rangers/mnks cant run droks or that my builds cant and i have proved everyone wrong . my new goal for the month of feb is to prove to you this build can work and does work im not sainy it works everytime im human i make mistakes and die and fail.

when i say two weeks to make video it means finding a time to go by video camera taping it putting it on here guild wars is not my life i dont play as much as i use too . when frist starting i played 18 hours or so a day and now its about 30 hours a week if that i have better thing to do like go play in the snow lol . ... ..... my raner has well over 9 million exp points have not met one other ranger who has came close to that or any other chart for that matters ... i do spider cap runs and i spend alot of tim e in uw anf fow along with angish which is where i get alot of my exp

and you being a ranger/interrupt makes me think you have not done more then 10 runs in a year so go pvp more where running isnt hard at all and learn a couple of things in life

m4rk6

Academy Page

Join Date: Dec 2005

The Older Gamers

D/

You know what...

If you want people to read your post, please, for the love of Grenth, make it readable. How hard is it to use a spellchecker, periods, commas?

But if you say you can run to Droks with that build, good on you. I just won't believe it, but don't let that stop you. :P

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by therangereminem
ok one thig is the 45 min is getting a party that has enough to pay for the run and make sure theywill pay and doing the run in rull beacons to droks take me anywhere from 30 min to 45 depends on if i get a group togather right away or ove tim e i dont like to just take 1 person so i make sure i get a full party evilsod you seem like the type of person that rips off and picks on noobs and takes advantage of pople that dont know anything so trying to d this to me would not work spent far to much time and testing skills and builds for a guy like you to come along and im not calling youa noob for many of reasons 1 i know that your not becuz of the way you talk you have smart things to say for the most part and know things a noob would not im not like that a noob is a person who has been playing for less thena month or under 60 hours played in my book but there is pople out there thats been playing 6months that no the basic stuff still by your join date(like i can say much about that i just now started getting into the forums to speak my mind and shard with pople and talk not fight) but you seem like you only have been playing guild wars sence jan of 2006 which is almost half the time i have been a ranger my frist chart is my ranger/monk have been through it all beat every game have every monk skill(a ranger can get) and every ranger skill capped along with many necro and mesmers along with dervish i have delt with pple like you from day one with saying rangers/mnks cant run droks or that my builds cant and i have proved everyone wrong . my new goal for the month of feb is to prove to you this build can work and does work im not sainy it works everytime im human i make mistakes and die and fail.
Quote:
If you want people to read your post, please, for the love of Grenth, make it readable. How hard is it to use a spellchecker, periods, commas?
QFT. I can't even understand what half of that actually means.

Quote:
when i say two weeks to make video it means finding a time to go by video camera taping it putting it on here guild wars is not my life i dont play as much as i use too . when frist starting i played 18 hours or so a day and now its about 30 hours a week if that i have better thing to do like go play in the snow lol . ... ..... my raner has well over 9 million exp points have not met one other ranger who has came close to that or any other chart for that matters ... i do spider cap runs and i spend alot of tim e in uw anf fow along with angish which is where i get alot of my exp O RLY? A video might take a 2 weeks, i highly doubt it... but it might, i'm sure fraps or somet isn't that hard to use. A screenshot on the other hand... well they can be done extremely fast. You've never met another ranger thats come close to 9mil exp? Well its your lucky day...



Your turn.

Quote:
and you being a ranger/interrupt makes me think you have not done more then 10 runs in a year so go pvp more where running isnt hard at all and learn a couple of things in life Who runs in PvP? Except Flag Runners in GvG that is... and nobody exactly brings 15 Tundra Giants and Water Trident Golems/Mind Freeze Ice Imps along with them to GvG.

And me been R/Interrupt means absolutely nothing... and i PvP very little. Through boredom and stupidity i've tried to chest run Sorrows Furnace... didn't work once i finally managed to reach it. I've ran to droknars. Chest run Hells Precipice, many things. I don't do Droks anymore because i lost interest in it as scammers spoil it, but that doesn't mean i haven't ran it on my Warrior, Ranger, Necro, Mesmer, Ele, Assassin and sorta my Rit too.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

in your thread 1/18 where you also claimed carnal knowledge of the droks run (but never actually showed your build) here: http://www.guildwarsguru.com/forum/s...php?t=10106935
you didnt show your build or post a video and nobody took you seriously, I wonder why?

Quote:
Originally Posted by therangereminem
ok i will be posting a vdieo hofully by feb 12th if everything goes well with the tape as in the picture q works and such

and yes r/d and r/w can also run this with ease this ido know but i pefer to do it r/monk its more of a challange and if you get good at it its most fun

i have also seen a ranger/mesmer run it along with d/monk and warrior/monk and such if you study the areas well you will almost always findaway

right about 8pm eastern time i willbe back online and be running poeple to different areas all around guildwars droks to me isnt reall the best way to make money the desert in the 1st game is the way to go for that doing 20k for droks run to run poeple in about 45 min to me is not worth anything but the fun in the desert there is a mission where i can get 5k every 8 min so that is about 30k in 45 min at least i miss the good old days where pople did not doudt others in anything

Dangit sod! you got ME beat too, Im only pushing 6 something mil...

mathijn

Lion's Arch Merchant

Join Date: Jan 2006

holland

[PIKY]

R/

Oo 2 great rangers.....
my ranger got only 1.000.000 exp, but she is an expert in survival, running and killing n00bs

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Meh... this char was around 6 or 7 months before the Survivor title came into existance... no way was i gonna delete him.

That and now i'm about 20 deaths away from 3000

mathijn

Lion's Arch Merchant

Join Date: Jan 2006

holland

[PIKY]

R/

I got only 1517 deaths

Realm of Fiery Doom

Realm of Fiery Doom

Lion's Arch Merchant

Join Date: Mar 2007

Realm of Fiery Doom

Wowee...

Look at all those titles. Lookie Lookie.

Oh, and here is a link to a page on Guild Wiki, which describe Ranger/Monk runner and explains how it can be modified to do various things, including the Droks run. Incidentally it is the same as the OP's build, exceptit uses a Minor Rune of Expertise instead of a Superior Rune of Expertise, has some points in Protection Prayers and has Holy Veil where the OP has an empty slot.

EDIT: Forgot the link : http://gw.gamewikis.org/wiki/Build:R..._Ranger_Runner