Ele pressure!!!

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

EDIT: These are the new versions

[skill]Mind blast[/skill] [skill]Fireball[/skill] [skill]Mark of rodgort[/skill] [skill]Pious restoration[/skill] [skill]Mystic regeneration[/skill] [skill]Aura of restoration[/skill] [skill]Fire attunement[/skill] [skill]Resurrection signet[/skill]

16 fire
10 energy storage
8 earth prayers
5 wind
armour +10 while enchanted

[skill]Mind blast[/skill] [skill]Lava arrows[/skill] [skill]Mark of rodgort[/skill] [skill]Mirage cloak[/skill] [skill]Mystic regeneration[/skill] [skill]Aura of restoration[/skill] [skill]Fire attunement[/skill] [skill]Resurrection signet[/skill]

16 fire
11 energy storage
8 earth prayers
armour +10 while enchanted

[skill]Lightning hammer[/skill] [skill]Lightning orb[/skill] [skill]Enervating charge[/skill] [skill]Mystic regeneration[/skill] [skill]Aura of restoration[/skill] [skill]Air attunement[/skill] [skill]Elemental attunement[/skill] [skill]Resurrection signet[/skill]

16 Air
11 energy storage
8 earth prayers
armour +10 while enchanted


Fun RA builds to try out.

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Nice by the looks of it. Can yo ugive details of how you play it? Like how and when you cast specific spells?

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

Sure np.

Cast fire attunement and aura of restoration at the beginning of the match or when your approaching your enemy. Just before you engange in battle, activate mystic regen and mirage cloak. Now that you have all 4 enchants on you, pick your target, cast mark of rodgort on them and spam your mind blast and glowing gaze.

You'll notice your energy is always full with plenty enough to cast your mirage cloak and mystic regen when they wear off. Your target is on fire constantly, and under serious pressure with mind blast comin every 2 seconds and glowing gaze every 5. You most likely won't be targeted as most people will notice it's a waste of time even trying to kill you lol. The nice thing about mirage cloak is those ranger and warrior interupts aren't gauranteed to land making it difficult to interupt your enchants.

Oh and although the searing flame version definately hit's harder, it's energy management is nowhere near the mind blaster!

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

wow...sounds pretty nice. Will have to try this at Aspenwood tonight

I forgot to ask...should you wait till you are actually taking dmg and THEN cast Mystic regen to negate what your taking? Seems like it would be a waste to cast it if your not being targeted by anyone...

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

This is just about Searing Flames without the utility that usually can come with it...

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

Quote:
Originally Posted by beanerman_99
wow...sounds pretty nice. Will have to try this at Aspenwood tonight

I forgot to ask...should you wait till you are actually taking dmg and THEN cast Mystic regen to negate what your taking? Seems like it would be a waste to cast it if your not being targeted by anyone... To start the fight I would have it on anyways since you'll get your energy back right away. If your in the middle of a fight and it wears off and your not getting attacked there's no need to waste time casting it while you could be doing damage.

-.-

-.-

Banned

Join Date: Oct 2006

Searing Flames provides better pressure compared to Mind Blast.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

eles can't pressure. I guess these bars work in a non-competive enviornment like aspenwood where you have to be a solo superstar all the time and try not to die from warriors and assassins, but then why whouldn't you just run a mindshock or blinding surge e/a.

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Aspenwood is probably where I will try this out. I am trying to get enough faction to get some Amber for new armor.

I was running the Searing Flame build a lot and man o man you should hear the trash talk against me. "good job running SF noob" or "try a new build noob" and the likes. I guess their biggest problem was that it worked. I was killing people left and right.

Why is it than when a build works, people complain, and those who complain are the ones getting killed by it. Don't like it? Bring [card]Mantra of Flame[/card] or even [card]Frigid Armor[/card] What? That would force you out of YOUR uber killing noob build?? Too bad.

I don't yell at ALL the assasins who use the same cripple/poison/bleed build do I? NO. I bring something like [card]Plague Touch[/card] to put it back on them.

I don't pretend to be a PvP expert but to me any build that works is a good build, no matter what people say.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by -.-
Searing Flames provides better pressure compared to Mind Blast. But what are the chances of Mind Blast being nerfed to hell like Searing Flames is destined.

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

True. With every one screaming for a SF nerf its bound to happen. That or they will nerf Glowing Glaze so that an ele no longer has endless energy.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Thom Bangalter
eles can't pressure. I guess these bars work in a non-competive enviornment like aspenwood where you have to be a solo superstar all the time and try not to die from warriors and assassins, but then why whouldn't you just run a mindshock or blinding surge e/a. It's not even particulary good in aspenwood or RA. It just can't dish out enough damage to matter. Most of the low end PvP is either dominated by blinding surgers/flashers or NPC killing AoE spam machines.

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

Anyone tried this yet?

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

bumping this post for the better of man kind

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

This is a fairly weak build that is ridiculously overspecced into self defense (And it's not even particulary good at that),

Let's start with the easy thing- damage. Best case scenario you're dealing 63 damage every 3 seconds and keeping one target continuously burning. That's 21 DPS from the mind blast + 14 DPS from the burning for a grand total of 35 DPS. Liquid flame adds roughly 7 DPS. Leading to a blinding total of....42 DPS.

For sake of comparisn, a flare spammer will do roughly 40 DPS, and only needs one skill. Since pressure depends on high damage, this /= pressure.

That being said, I actually have run E/D mind blasters to halfway decent effect in aspenwood, if not in RA.

[skill]mind blast[/skill][skill]fireball[/skill][skill]immolate[/skill][skill]searing heat[/skill][skill]teinai's heat[/skill][skill]flame djinn's haste[/skill][skill]mystic regeneration[/skill][skill]fire attunement[/skill]

The concept being to charge in and blow up retard NPCs as fast as possible, then run away like a sissy. Mystic regeneration is more than enough defense by itself, there's no reason to drag along aura of restoration and pious restoration.

Naf Olbaid

Naf Olbaid

Ascalonian Squire

Join Date: Feb 2007

Mind Blast is crap, it has less damage than flare, and we all know how much flare sucks....
Yes, it has a good secondary effect, however that effect is highly conditional and somewhat contradictory to itself (why would I want my energy management skill to not work when I'm low energy...?) Also note that flare has no cooldown. This skills damage needs to be at least on par with flare or preferably around 6-10 points higher to be worth the elite slot.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Ether Prodigy not only does less damage than Flare, it actually deals damage to you! What a terrible skill! Who wants energy management that works best at high energy? Energy management is something you don't think about until you've spent all your energy, duh!

Maybe you should suck less at Guild Wars before offering advice?

Peace,
-CxE

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

Quote:
Originally Posted by Naf Olbaid
Mind Blast is crap, it has less damage than flare, and we all know how much flare sucks....
Yes, it has a good secondary effect, however that effect is highly conditional and somewhat contradictory to itself (why would I want my energy management skill to not work when I'm low energy...?) Also note that flare has no cooldown. This skills damage needs to be at least on par with flare or preferably around 6-10 points higher to be worth the elite slot. Why would i want my energy management skill to not work when I'm low on energy? Because I'm never low on energy.. Ever. The build was originally intended to use mirage cloak and that's why I needed the energy but I find removing 2hexes every 4 seconds to be more benificial. Even when I die I'll switch to my high energy set and go after a warrior and I'm back at full energy in no time.

Say what you will but offer advice atleast, and don't flame me if you don't try the build. Most of you don't even try it out you just assume. On paper it may not look good but go out on the battlefield and go after a mesmer or necro and laugh as you remove that spoil victor and migraine at the same time and rape them both. Watch a boa sin shadow step to you only not to be able to even start his chain. And the damage isn't as pathetic as your all suggesting.

Naf Olbaid

Naf Olbaid

Ascalonian Squire

Join Date: Feb 2007

Quote:
Originally Posted by African War Lord
And the damage isn't as pathetic as your all suggesting. Your only 2 attack spells are a gimp-mode flare, and a 15 sec cooldown nuke. Mark of Rodgort is in there, nothing special though.

I can't see this killing somone in under 15 secs, esp a monk or ranger

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

best build ever made lol

Naf Olbaid

Naf Olbaid

Ascalonian Squire

Join Date: Feb 2007

Quote:
Originally Posted by Ensign
Don't argue with idiots. They bring you to their level and beat you with experience. Thanks for the sound advice. Won't be arguing with you.

Hyprodimus Prime

Hyprodimus Prime

Krytan Explorer

Join Date: Jul 2006

Vancouver BC

Sorrow Masters

E/

Quote:
Originally Posted by African War Lord
Say what you will but offer advice atleast, and don't flame me if you don't try the build. Most of you don't even try it out you just assume. On paper it may not look good but go out on the battlefield and go after a mesmer or necro and laugh as you remove that spoil victor and migraine at the same time and rape them both. Watch a boa sin shadow step to you only not to be able to even start his chain. And the damage isn't as pathetic as your all suggesting.
People who have been playing ele for a longer time can test concepts in their mind. Even in RA, this is a bad build. Your hex removal is ok though (just for RA). I agree with the others, damage sucks. You are better off dual atuned and Airspike with Hammer/Orb. You can still use Aura of restoration as a cover/fodder for Pious Restoration.

Quote:
Originally Posted by Naf Olbaid
Thanks for the sound advice. Won't be arguing with you. Who are you talking to? Ensign or AWL?

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by Hyprodimus Prime
Who are you talking to? Ensign or AWL? He's talking to me. We have a new forum dunce and this one has an attitude too.

Peace,
-CxE

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

don't highjack my perfect build thread out of jealousy guys. Let's just all agree that it's one of the best builds ever made and let's talk about how amazing it really is.

discuss..

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

I actually like the Pious Restoration. Otherwise your build is a steaming pile of donkey shit.

Peace,
-CxE

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

Quote:
Originally Posted by African War Lord
don't highjack my perfect build thread out of jealousy guys. Let's just all agree that it's one of the best builds ever made and let's talk about how amazing it really is.

discuss..
are you Katina? The only person who makes the best builds and has perfect threads is Katina.

Quote:
Originally Posted by Naf Olbald
Thanks for the sound advice. Won't be arguing with you. who are you?

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by Ensign
Otherwise your build is a steaming pile of donkey shit. that made me laugh quite loudly, but i have to agree

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

nope. anet released this today.

"In light of the recent influx of unstoppable E/D's in TA, we've decided to make one of the new professions in chapter 4 someone who is capable of dealing with such an overpowered character. As of right now there is no way of defeating a group of these super powered elementalists so we apologize if your being beaten up repeatedly by, in my opinion, a combination of skills more powerfull than god himself."

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

The build listed in the OP is nowhere near "unstopable." Certainly not in TA.

Hyprodimus Prime

Hyprodimus Prime

Krytan Explorer

Join Date: Jul 2006

Vancouver BC

Sorrow Masters

E/

Quote:
Originally Posted by Ensign
He's talking to me. We have a new forum dunce and this one has an attitude too. Not that it has any meaning to the actual thread (sorry AWL, but its all been discussed) But I remember the first/only time Ensign and I crossed. When Ether Prism was all the craze I tried to figure out the break point or w/e that you can get max energy from it (before its nerf). We just learned functions in school and I thought I'd try that. In the end I got this long equation like y=x+2(max energy)+50(2/5) or something like that. I did work, but then Ensign comes a long and says, "all you need is 2/3 of your max energy". Out of shock, I argue, but I did lose because of course, Ensign's 2/3 thing worked without all the redundant calculations I did. I soon relalised it was him who did the very neat armor calculator I use with every build and I beleive it was also you who did the adrenaline tests was it not? Anyways, keep up the good work.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

hyprodimus, you forgot his groundbreaking essay on focus swapping a year and a half ago.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

It's relatively old, he might not have seen it. I'm just judging according to the dates on joining forum, so I might be wrong. And I thought focus swapping was already pretty prevalent back then...

It's still on Team iQ forums, though. And I don't get why many people don't focus swap more.

Also, since we've already given pretty much many reasons why your build is not as godly as it is, can you now give some reasons why we would have to kneel to your "perfect build"?

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

well if your a mesmer who likes to backfire ele's go pick another ele cause it ain't happening. Basically the first build tricks you because if you choose to use the common counters to ele's you won't succeed.

The second build is a power house that spams lava arrows looking for bunched up foes. In a couple of hits you can wipe out a whole army of spirits and it put's alot of pressure on the monks when damage is being done to 3 people at a time. So if you hit 3 that's almost 200 damage every 2 seconds your dishing out. Also with mirage cloak, any melee is a joke and rangers rarely succeed in interupting you.

3rd build brings the hammer down. It has a serious spike, infact one of the funniest things I've ever seen was yesterday when a monk in RA used frenzied defense and I hit her twice for 280 and she died lol. That build is godly for it's damage and it's defense. Each cast of lightning hammer heals you for 79 I believe. A possible -140 to them, +79 to you, sounds like a good deal to me!

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Sorry, but I agree with everyone that realises that mind blast is crap.

Its worse then dual attunement and flare, and flare is the noobest skill in the game (yes mending is more usefull).

Lava arrows is trash too.

The lightning hammer build is good if you swap [skill]Mystic regeneration[/skill] with [skill]Blinding flash[/skill] and [skill]Aura of restoration[/skill] with [skill]Gale[/skill]

Yes I just tested your first build right now cos i were bored. Pathetic, virtually no damage, dead in 5 seconds with no monk.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by bhavv
Sorry, but I agree with everyone that realises that mind blast is crap.

Its worse then dual attunement and flare, and flare is the noobest skill in the game (yes mending is more usefull).

Lava arrows is trash too.

The lightning hammer build is good if you swap [skill]Mystic regeneration[/skill] with [skill]Blinding flash[/skill] and [skill]Aura of restoration[/skill] with [skill]Gale[/skill] Mind blast can actually be pretty darn sexy. 7 net energy every 2 seconds or so, with a little damage thrown in for kicks? However, it IS crap when you attempt to use it as a source of damage. Of course, so is glowing gaze, and that doesn't make it a sucky skill. Aura of restoration is actually most at home in a dual attuned air build. You get reasonably large heals from spamming 15e and 25e spells, and, more importantly, it covers up your precious, precious enchants without which you're screwed. However, you don't need mystic regen on top of it. Blinding flash will prevent a heck of a lot more damage than mystic regen will ever heal.

I'll agree that flare and lava arrows are weak sauce. There's just better things to do with your time.

The major problems with the build posted here is that they just don't do anything important with the energy from mind blast. He's using it to fuel, erm, mystic regeneration and lava arrows?

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

Quote:
Originally Posted by bhavv
Sorry, but I agree with everyone that realises that mind blast is crap.

Its worse then dual attunement and flare, and flare is the noobest skill in the game (yes mending is more usefull).

Lava arrows is trash too.

The lightning hammer build is good if you swap [skill]Mystic regeneration[/skill] with [skill]Blinding flash[/skill] and [skill]Aura of restoration[/skill] with [skill]Gale[/skill]

Yes I just tested your first build right now cos i were bored. Pathetic, virtually no damage, dead in 5 seconds with no monk. The first build does kind of suck if your not facing hexes. The second build is the power house, and the third is good for damage and staying alive. After trying the air spike I realize how crappy the fire damage was but never the less it's more of a good sync of skills that allows for you to always be doing something. Lava arrows got buffed and it's sexy as hell vs. rits.

If I swapped the skills like you said on the air spiker I'd have to rely on a monk to heal me. Too many times I get a monk on my team with severe artery and heal signet and that's what inspired these builds.

Operations

Operations

Frost Gate Guardian

Join Date: Feb 2007

Saint Louis, MI (yes, it exists)

Pylons of Bastet [PofB]

E/

Quote:
Originally Posted by Dr Strangelove
Mind blast can actually be pretty darn sexy. 7 net energy every 2 seconds or so, with a little damage thrown in for kicks? However, it IS crap when you attempt to use it as a source of damage. Of course, so is glowing gaze, and that doesn't make it a sucky skill.

{snip}

I'll agree that flare and lava arrows are weak sauce. There's just better things to do with your time. Mind Blast can be great with Fire Attunement as a 'reload' skill that let's you regen energy faster while waiting for the artillery to refresh. As a prime source of damage? No, agreed. In the end, for PvP, I'll take Mind Blast only because Savanna Heat is reliant on people not kiting. Mind Blast at least requires no LOS, and is still more damage than your wand/staff.

Lava Arrows can be fun in PvE... they did get a cool animation. The recent buff to damage makes them a little better, but I'd rather have seen the range buffed.

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

I must say I'm not a great fan of Mind Blast. It's a good skill for constant front-loading, but that's really about it... Well I guess it's because it's in fire that I'm a bit 'who cares' about the skill. If it was in water I'd probably be raving about it _-_...

Anyways theres really no need for all the hostility. Could be wrong though .

Also Pious Restoration is amazing. Simple as that. The ability to remove 2 hexes for the cost of a mere 4 in air prayers and losing Aura of Rest or something is stupidly good. Too good? Maybe I should keep my mouth shut...

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

If you're using Mind Blast as a primary damage dealer you're retarded. Mind Blast is a followup to bigger spells that you use to add a bit more damage and smooth out your energy so you don't wind down - much as how Glowing Gaze was used to follow up Searing Flames before the next one, but more universally. If you're ever spamming Mind Blast for damage you're doing something wrong.

I don't understand why you're all down on Lava Arrows. 3 targets for 68 damage for 5e 1c? That seems pretty good. It is a medium (nearby) AoE, if people are bunched up at all you'll get all 3 targets easily. Granted, the half range part makes it a very narrow skill, and that's why you won't see me using it. But the damage and AoE on it is attractive, I can't understand why you'd ever knock the skill on those grounds.

Peace,
-CxE

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Ensign
I don't understand why you're all down on Lava Arrows. 3 targets for 68 damage for 5e 1c? That seems pretty good. It is a medium (nearby) AoE, if people are bunched up at all you'll get all 3 targets easily. Granted, the half range part makes it a very narrow skill, and that's why you won't see me using it. But the damage and AoE on it is attractive, I can't understand why you'd ever knock the skill on those grounds.

Peace,
-CxE Here is why you should never use lava arrows: