Weekend event ideas

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Double XP/faction and increased greens were nice but how about changing other mechanics for a weekend?

Double damage weekend - all your spells and attacks deal double damage to all monsters. Monsters deal normal damage.

Chimera of intensity weekend - all players are granted this boon for the weekend. http://gw.gamewikis.org/wiki/Chimera_of_Intensity

Extra regen weekend - all players gain +1 health and +1 energy for the weekend. (this might be interesting )

No death penalty weekend. "LFG, we don't need monks sorry!"

Reenforcements - Two extra henchmen/players in a team (some places would need extra henchmen added temporarily) "Finally, we can do THK!!1".

Double elite weekend - players are allowed two elites on their skillbar but on the same attribute.

Ten skills weekend - players can have ten skills on their bar.

Double health weekend - all players have double base health.

Double energy weekend - all players have double base energy.

400 attribute points weekend - never before has a players secondary been something to be wary of!

Return of the wreckages - all the old wreckages are returned temporarily. Ah the memories!

Droknars danger zone - Droknars forge is a pvp free-for-all and the NPC's are not amused at the anarchy. They fight anyone who comes near! "who spiked the dwarven ale?!".

Tweak as required but i think there's some interesting things here. Would definitely throw up some interesting (and probably near invincible) builds but at least it's only temporary and all in the name of fun.

malignant-heretic

malignant-heretic

Frost Gate Guardian

Join Date: Mar 2006

UK

UH - UNHOLY

N/

Im sorry to say but i dont think a single one of those ideas you put up cept maybe the last one would happen EVER. they are all too over the top and would unbalance the game unbelievably.

Deagol

Deagol

Krytan Explorer

Join Date: Apr 2005

Denmark

The double elite weekend could be interesting, time enough to try some new builds, but not enough for any serious abuse to occur. The others are just overpowered, and brings nothing new.

Converting a city into a PvP zone would be unfair to anyone comming to the city for the first time as part of the storyline.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Same old monotonous routine then....

Still, at least we have Candy cane weapons and pumpkin heads to look forward to every year.

seanedsw28

Ascalonian Squire

Join Date: Mar 2006

Here's a good one. HENCHIES WORK FOR FREE. It means that all the drops and gold are the players.