It's actually a raw spike, that has no actual degen, whereas some builds get an extra punch to the spike by poison, bleeding, etc.
To make it sound even crappier, it's got the overrated AoD AND a Lead Attack, something PvP sins tend to be disgusted by.
I use Zealous 15^50 Daggers, +30hp, sometimes switching to an elemental or vampiric mod, no explanation needed why, I suppose)
As for armor, I've used Radiant Insignia for now, and haven't really tried any other yet (haven't even calculated if I actually need 33 energy).
1. Aura of Displacement {e}
2. Golden Lotus Strike
3. Exhausting Assault
4. Impale
5. Burst of Aggression (optional)/Dash/Mending Touch (another free slot)
6. Golden Phoenix Strike
7. Blades of Steel
8. Res Sig/Dash/Siphon Speed/ (free slot, basically)
I'm still messing around with attributes, but so far I've found this to be quite suitable:
11+1+1 Critical Strikes
12+3 Dagger Mastery (If you don't trust your monk or kiting capacities, feel free to change to a major, or even minor rune)
Rest in Deadly Arts, with a minor rune, of course
Just use the chain in the given order and it should leave your target dying, if not dead. It'll look like a really weak build at first, but as soon as Impale has hit, and you use GPS and BoS, the health of your target just crashes. If the target is still standing, just keep attacking, BoA should last a few more seconds and should be enough to finish the target off.
The chain is quite long, but keep in mind that Exhausting Assault and Impale have very short activating times (1/2 and 1/4 respectively), it'll rip a minor chunk out of their hp, not to mention the Deep Wound. (Thank you, tortugan!)
This build is more for RA, TA and AB's, but at least it's something else than the (too) common Shadow Prison one. This one doesn't even rely on a hex. And a one-on-one is easily done: if you're fast enough, you'll interrupt a potential Twisting Fangs or Horns of the Ox with Exhausting Assault.
About BoA: it is NOT needed, though I still use it, since the damage dealt by the combo GPS+BoS is amazing, the only downside to it, is the aftercast of Impale.
About the spike itself: it can be done every 15 seconds, as long as you have an enchantment on you; after you finish the chain, and Impale has recharged, you can still get off a combo without ever releasing AoD. Golden Lotus Strike is better than I had originally thought, and it isn't too reliant on a hex.
Major downside is of course the lack of selfhealing, and perhaps the lack of a snare, but BoA can be changed to Dash to take care of that, since the first part is a nasty interrupt anyways.
Enchant removal will also be quite annoying, but you can actually still fire off the first part of the chain if you're not enchanted.
Also, don't tap/click the skills too fast in their order, or you could end up casting Impale before you've done Exhausting Assault.
Well, I suppose that's all I have to say about it for now, please comment, and if you say it sucks, please tell me what can be improved about it
