Prophecies VS Faction

Shadowlion

Banned

Join Date: Jan 2007

Story
Prophecies>Faction
Faction's story is too short and a little too simple, Shiro showed up too early and then try to unite everyone against him. Prophecies did a much better job on this, different races, kingdom's conflict made an epic.

Mission Difficulty
Faction>Prophecies
Faction did a better job on this, in prophecy u can skip some missions and the final boss is a joke, the hardest part I think is the 3 desert missions.

Rewards
Faction>Prophecies
I still think players shall get some unique items after defeat the Lich Lord.


Quests and level up
It's hard to say, in Faction u level up very quickly but with a little bit less fun. Prophecies took very long but more fun, more small quests to experience.

Skill learning
Prophecies>Faction
It's better to learn skill from quests rather than just buy them from trainer.

Hanging Man

Hanging Man

Krytan Explorer

Join Date: Aug 2006

Deep in the Shire

hands down, no contest prophecies is the winner. The proph. world is GIGNATIC. well compared to factions world. The story [as mentioned above] is way more well written and far better played out. Although factions does make beter missions some of them can be annoying. Specially Unwaking Waters. Where you have to have long ranged damage of sorts. I mean what are warrios and sins supposed to do?

Getting som sort of unique item after beating Lcih would be enjoyable. Or something equivalant.

Persoanlly I'd say leveling up is better in factions because it takes like 1 hour for 4 lvls. But in prophecies you really earn your level. And skill gaining is easier. You get decent skills through the quests instead of having to buy most o your skills.

So all in all I'd much rather choose prophecies or factions or nightfall.

Hanging Man

Hanging Man

Krytan Explorer

Join Date: Aug 2006

Deep in the Shire

wow I can spell like a 3rd garder.

Laenavesse

Laenavesse

Krytan Explorer

Join Date: Nov 2006

The Shadow Tower

A/

i think it sorta depends on the person. i liked factions BECAUSE of the short and quick deal. it's something i like to play over and over again. Prophecies and Nightfall however take way too long for my to really play again, and if i play nightfall again it's only when i transfer characters so i don't have to be on teh stupid island for forever and a half.

prophecies was nice with the skills gained from quests, i'll grant you that. and it definitely has a pretty good detailed story and such. i think it's a great for new timers to guild wars cos it gives them a good look at what all is done, whereas in Factions and Nightfall you're sorta thrown in there with a 10 minute tutorial.

*shrugs* i like factions best of all, but that's probably cos i like the faster pace. i do miss getting skills for free though >-<

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Story: Prophecies>Factions (I agree) - but the Char are ignored, and King Adlbern is left to defend his kingdom without a son, and no one cares.

Mission Difficulty: Prophecies - yes people can run you from place to place, but the actual missions are harder. Sorrow's Furnace with henchies (pre-NF), Last Day's Dawn (with only you and 3 henchies, again, no NF), Abadon's Mouth (or whatever its called). The only mission I found hard was Raisu's Palace (Unwaking Waters wasn't that hard even with henchies.)

Rewards: Factions (I don't know about NF yet)>Prophecies, but rewards were an after thought. No sense changing Prophecies now, that just makes the rest of us groan on having to beat the lich again!

Quests and leveling up: Prophecies for Quests, Factions for Leveling up. Factions was way to repetative for me. Prophecies was nice and progressional.

Skill Learning: Depends, if we go with only Proph or Factions only, and not combined, then Prophecies for sure. Otherwise, Factions (gets skills quicker) then travel to LA and get free skills from quests.

Winner, and still champion... Prophecies!!!! (hear the applause and adulation from the crowd). *Still holds up the Game Of The Year Award.*

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Factions > Prophecies in my opinion.

Admittedly I'm inherantly biased in favour of its oriental style. I mean... the whole of Cantha is a much more visually appealing experience than Tyria... which for the most part I found rather dull and sameish.... The whole dwarves / trolls / giants / dragons nonsense is kinda stock for one thing, and the areas themselves are entirely standard. Factions on the other hand has an extremely gothic petrified forest (literally, given as cathedral-style structures are built into the trees), an ocean that you can walk on, and a fascinating homage to the old Kowloon Walled City. Heck, I never even saw a real city in Tyria (Pre-Searing Ascalon is the closest one gets).

Furthermore, while running is generally halted in Factions (which is just as well, as the storyline moves fairly quickly), there are the two alternate routes one can take to the end, the necessity to perform more ordinary quests and interact with the people to get fully through the story... and of course the matter (that may be minor to some) that the missions don't deposit you a vast distance away from where you started with no explanation as to how you got there. Furthermore... there are no weird situations like in parts of Tyria where its impossible to get to an adjacent explorable area over some seriously low hills, necessitating running a million miles around the perimeter...


While I admit there is MORE of Prophecies... and the storyline is a little bit more detailed... thats not enough to make up for it basically just being another bog-standard fantasy splurge....

Thats the long and the short of my views on the matter.

No comment on Nightfall, obviously.

Mechz

Frost Gate Guardian

Join Date: Dec 2006

Dayton, OH

The Epic Fail Guild [EFG]

A/

I enjoy Faction's story much more. Perhaps it's just because it's cheesy and short; but it's straightforward and embracing, like the way Naruto and Dragon Ball were when I was in elementary school. I can remember every bit of factions quite easily, but in prophecies, I was lost and bored when the whole "white mantle = evil" plot twist came about. PLAYING Factions also feels so much more rewarding. I love being barraged with experience, and I love how the whole "level = power" loses its prowess before you even get to the third mission. I hate being on the sixth or seventh mission in prophecies, and having some noob with the same profession combination as mine being chosen for a PUG because he has a higher number next to his name.

ZEROBahamut

ZEROBahamut

Pre-Searing Cadet

Join Date: Jan 2007

NZ

Foodstore (FS)

Mo/Me

hmmm i think i enjoyed factions much more, Prophecies was a bit drawn out for me... Although i have to agree with the skills part, It was really annoying having to buy them through skill trainiers and a lot of money spent on it!

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Buying skills wasn't that much of an issue... really.

Provided you do all the available quests and sell all unneeded loot as you go along through Factions, you should make enough money to buy at least a build or two's worth of skills. I've ended up with quite a few Mesmer skills I will probably never use now because I happened to hop over to Tyria for a while and go through quests there.


Incidentally... do you get a skill for both your primary AND secondary classes in Tyrian quests or not? I'm curious because I did them with my Assassin (which obviously has no skills in Tyria) and the skill I got for each quest was dependant on my secondary class.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Quote:
Originally Posted by SotiCoto
Buying skills wasn't that much of an issue... really.

Provided you do all the available quests and sell all unneeded loot as you go along through Factions, you should make enough money to buy at least a build or two's worth of skills. I've ended up with quite a few Mesmer skills I will probably never use now because I happened to hop over to Tyria for a while and go through quests there.


Incidentally... do you get a skill for both your primary AND secondary classes in Tyrian quests or not? I'm curious because I did them with my Assassin (which obviously has no skills in Tyria) and the skill I got for each quest was dependant on my secondary class. Yes, in Tyria, if you have a core character (Warrior, Ranger, Monk, Mesmer, Necromancer, Elementalist) for both primary and 2ndary, you will get quests and skills for those professions. Just remember, Dervish, Ritualist, Paragon and Assassins are not Tyrian, so there will not be any skills granted by quests in Prophecies.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Also note that once you ascend and can change professions, if you buy the right to all the secondary professions, you can go back through Tyria, change your secondary profession, and get more skill quests from NPCs that originally had nothing for you.

As for the VS thing. It's funny because everyone seems to think that Tyria's story was so much better, and that it was epic. I thought it was comical. Rurik was a joke and the king was just plain stupid. I cheered when Rurik died and groaned everytime I was "willlingly" helping the bad guys who we "thought" were good, even though it was so obvious it made me want to commit seppuku.

The factions storyline may not have been great, but at least it actually held my interest, and didn't make me want to laugh when the main characters died. I actually felt bad for M. Togo.

Livingston

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by Livingston
Also note that once you ascend and can change professions, if you buy the right to all the secondary professions, you can go back through Tyria, change your secondary profession, and get more skill quests from NPCs that originally had nothing for you.

As for the VS thing. It's funny because everyone seems to think that Tyria's story was so much better, and that it was epic. I thought it was comical. Rurik was a joke and the king was just plain stupid. I cheered when Rurik died and groaned everytime I was "willlingly" helping the bad guys who we "thought" were good, even though it was so obvious it made me want to commit seppuku.

The factions storyline may not have been great, but at least it actually held my interest, and didn't make me want to laugh when the main characters died. I actually felt bad for M. Togo.

Livingston Heh.... tell me about it! First thought I had when I came across the Deldrimor Dwarves was along the lines of: "Dwarf-tossing!" (perhaps a slight D&D in-joke)... Heh... I wouldn't mind if there was a temporary skill (maybe warrior-specific) to pick up dwarves and hurl them at the enemy! ^_^


But anyhow... what precisely are you saying about the whole ascension, extra classes, etc? ... I've got all secondary classes unlocked for my assassin... right the way through from warrior to paragon... Are you saying that just be switching my secondary I'll get more quests open to me?


Incidentally.... as regards Master Togo.... I was really looking forward to fighting "The Afflicted Togo" .... but it never happened. I was sure it could happen... I'm almost disappointed that it didn't. O'course I wasn't too put-out when he died.... mostly because "time" means nothing in game... and Togo is still alive most other places.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by SotiCoto
But anyhow... what precisely are you saying about the whole ascension, extra classes, etc? ... I've got all secondary classes unlocked for my assassin... right the way through from warrior to paragon... Are you saying that just be switching my secondary I'll get more quests open to me? Yep.

If you fought your way through Tyria from Ascalon onwards with an Assassin/Warrior, then you would have gotten quests from all of the warrior NPCs that have quests, and most of them would have given you a warrior skill as a reward.

However, if you then change your secondary to say Mesmer, then all those Mesmer NPCs that just stood around being snobby to you before will have quests for you now, and will offer you Mesmer skills as a reward.

Now you must make sure that you are /Mesmer any time that you talk to them from the time you take the quest until the time you finish it. If you have another secondary and talk to them, it can cancel the skill reward. You can still complete the quests and get the item rewards and XP, but it won't give you the skills. So make sure you always have the secondary profession selected of the primary profession of the NPC. I'm pretty sure it only bugs if you talk to them after completing the quests, but it's better to be safe....

Now I've only done this with a Tyrian character, so I don't know if it works for Canthan/Elonian, but I don't see why it wouldn't unless Anet has specifically blocked it.

Two easy places to check this are: Sardelac Sanitarium and Serenity Temple.

Another thing to note is that you need to change your secondary before you enter the outpost. So if you are in Sardelac Sanitarium and change your secondary to Necromancer, nothing will happen. But if you leave and come back, Necromancer Munne should have a quest for you now, unless Necromancer was already your secondary the first time through.

Word of advice is to not take multiple quests of multiple professions at once as it's easy to get confused with the NPCs and thus it's easy to talk to the wrong one at the wrong time and bug it to where you won't get the skill reward.

Let me know how it goes with your Sin.

Livingston

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Interesting...

In counterpoint to your example though.... my primary Secondary (how confusing)... i.e. the Secondary class I consider "true" to my character is Mesmer... and its what he used throughout Tyria. My secondary Secondary (you get the point) is Necromancer..... and anything else I pretty much haven't used to any great extent.

However I did notice when I unlocked Necro as my second secondary class that one quest-giver who I hadn't spoken to before was willing to give me the quest regardless of my secondary, and offered a different reward skill depending on which secondary class I used for the mission... As I recall I messed up there because I had one class active when I spoke to him initially, but used another for the quest and kept that to get the reward.... getting the wrong skill unlocked... I can't remember the details, but I've learnt to be more careful thanks to that.


As an additional question though: Do skills gained through quests increase the price of the next skill bought from the Skill Trainer (assuming one hasn't capped it at 1 plat)?

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

Afaik the price is only dependant on how many you 'buy'
So in that pov 'skillrewards' are not contributing to the increase of the price.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by SotiCoto
Interesting...

In counterpoint to your example though.... my primary Secondary (how confusing)... i.e. the Secondary class I consider "true" to my character is Mesmer... and its what he used throughout Tyria. My secondary Secondary (you get the point) is Necromancer..... and anything else I pretty much haven't used to any great extent.

However I did notice when I unlocked Necro as my second secondary class that one quest-giver who I hadn't spoken to before was willing to give me the quest regardless of my secondary, and offered a different reward skill depending on which secondary class I used for the mission... As I recall I messed up there because I had one class active when I spoke to him initially, but used another for the quest and kept that to get the reward.... getting the wrong skill unlocked... I can't remember the details, but I've learnt to be more careful thanks to that.


As an additional question though: Do skills gained through quests increase the price of the next skill bought from the Skill Trainer (assuming one hasn't capped it at 1 plat)? I'm not exactly sure how that's a counterpoint as you didn't really say anything except what secondary professions you normally use...

Anyway, you should also find a monk and an elementalist NPC at the temple, and I believe a Ranger NPC in the sanitarium. There are others all over the place in the outposts before LA.

And no they do not raise the price for skills at trainers.

Livingston

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

It was counterpoint because you were using Mesmer as the example of something not yet used.... whereas the ironic truth is that its precisely what I DID use...

Perhaps an inconvenient choice of words on my part.... but I'm sure you get what I'm saying now... right? ^_^

h2holbro22

h2holbro22

Lion's Arch Merchant

Join Date: Jul 2006

Ohio

Dark Angel from the Underworld (Evil)

W/Mo

Prophecies>Factions

Both games are great, but i like prophecies better. First off, it is definitely the biggest and longest campaign... which really gets me my moneys worth. Prophecies has tons of different environments including snowy regions, deserts, wastelands, volcanic areas, jungles, etc. Lots of variations, lots of fun. Cantha only has hills, a gigantic city, forests, and the Jade Sea.

So yeah..

Shadowlion

Banned

Join Date: Jan 2007

A reason I don't like Faction that much is because we have to fight those nasty, ugly, horrible afflicted monsters till the Palace mission

LooneyOnLoose

Pre-Searing Cadet

Join Date: Feb 2007

Nottinghan, England

World Gaming Society (WGS)

R/A

I like both but i think the fisrt game is a better as there more to than faction

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by Shadowlion
A reason I don't like Faction that much is because we have to fight those nasty, ugly, horrible afflicted monsters till the Palace mission [skill]Mantra of Frost[/skill] Get over it.