skill change:Charm Animal

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

First off I would like to say that I have you the search and have not found an idea like mine....If there is one I am very sorry.
Anet can use this material in any way they like, for I make stuff for anet, not for me.

origanel charm animal Description :Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.

Energy Cost : 10
Casting Time : 10 seconds
Cool Down Time : 0 seconds
Skill Type : Skill
Effect(s): Gets Your Pet

change to Charm animal : 10 energy 10 respawn

Signet.Choose one beast.Charm Animal is
permanently replaces by the charmed beast.

The diffrence in this skill ,"Charmed Animal," is that like capture signets you can buy as many as you want. This resolves the craving of more than one pet per character.
The signet still counts for its origonel attribute, so only rangers can have it....You can only have one signet out at a time, so if you had a tiger but you felt like having a lion out just go into town and switch out signets.
I would love for this skill to change into a signet so you can have more than one pet, if you have enough money you can go collect them all!
If you dont fully get the picture of what im trying to say please say so, and thanks for your time

How would I tell witch signet has my.....tiger?

This can be easily resolved by the same way you can tell what you captured with skills.Each pet has its own picture and lettering that would take over the Charm animals origonel picture, for example:

Charm Animal would change to:

if you capture a lion, Charmed Lion

capture a tiger, Charmed tiger

and so on, and so on

May I remind you this thinks like Animal Charm, acts like capture signet(goes in your non attribute side of skill list)

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

Hmm, sounds interesting,since all the pets are the same dmg defense health etc except for type of dmg , i don't see why someone wounds want all of them "Gotta Catch Em All! " :P and this would be a nice way to solve it, just don't know how feasible it is for Anet, its still nice suggestion

HaloGrunt

HaloGrunt

Frost Gate Guardian

Join Date: Apr 2006

STALKER!

The Creed (BOSS)

Rt/Mo

A new title? this sounds like a nice idea, but keep it at a skill, not a signet. and at the bottom of your skill description it says your pet's name to avoid confusion.

Vexed

Vexed

Frost Gate Guardian

Join Date: Dec 2006

Mo/

Not a bad idea - it'd be handy to be able to choose between having a dire / hearty / elder pet depending on what you want your pet to do.

However, I think a much more important and worthwhile change to Charm would be rolling Comfort Animal's effect into it. It's so cumbersome to have a skill on your bar that does nothing and require another skill in addition to effectively run a pet.

But I guess that's another thread. At any rate, I'd go for this.

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

where did you get the title idea? I dident say anything about a title(lol)

o, not a bad idea Halo!

HaloGrunt

HaloGrunt

Frost Gate Guardian

Join Date: Apr 2006

STALKER!

The Creed (BOSS)

Rt/Mo

Collecting all the pets in the game is a new title

Geckoo

Geckoo

Academy Page

Join Date: May 2006

Spain

The Keeper Of The Seven Keys [KSK]

Me/

is not a bad idea, but there's no need to complicate it so much.

I mean, we have a problem: rangers can only have 1 pet, and we want to solve that. What i suggest is something like the 'add hero' button but with pets, if you are in town and equip charm animal in your skill bar or your hero's skill bar, you'll see that the 'allies' zone in party window* will show the 'add pet' button for you and/or your hero. How this works? if don't choose any pet, you'll be able to capture one and the pet will be added to that list, so the next time in town you'll be able to choose that pet or to charm another that will also add to the list. You'll be able to change the name in that way as well, something like double click in the name will allow you to write it, so this will also be a solution for hero pets naming.

*Actually you can't see it in towns, but with this change it may do whenever someone equips charm animal.

notLurker

notLurker

Ascalonian Squire

Join Date: May 2006

Terra Nova, Mars

R/Me

yes on the skill change.

No on the title. There's only about 7 charmable animals per chapter; besides the UW spider, there's almost no skilled involved in charming. Now if it was raising pets to level 20... maybe.

Pan Head

Pan Head

Lion's Arch Merchant

Join Date: Dec 2006

W/R

Sounds like pokemon having to go catch animals.

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

Quote:
Originally Posted by notLurker
yes on the skill change.

No on the title. There's only about 7 charmable animals per chapter; besides the UW spider, there's almost no skilled involved in charming. Now if it was raising pets to level 20... maybe.
Or getting all 7 to Dire or Hearty or Elder.

SkyHiRider

Academy Page

Join Date: Feb 2006

i think its a good idea but the signet could also show the evolution of the pet and also the dmg the pet does like 17-41 piercing dmg. Or they could make a zoo npc to which you can give you pet and if you need to change it you will give him your current pet and charm the other one from a zoo (he will be travelling on the map with others of your pets)

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

Something of this nature would be alright, but having several pets with several different copies of charm animal in your inventory could become a clutter issue, they should just be selectable from an in town menu like your search menu, not have a seperate skill for each, otherwise there is likely to be a lower limit.

Than there are the heros to account for, which can have their own pets...... that could get messy.

P.S. This was suggested before, more than once.

=DNC=Trucker

Krytan Explorer

Join Date: Apr 2006

TLA

Me/

cool idea! Doesn't sound like it would give a huge advantage or balance issue either. Like some have said though, keep it simple.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/signed

Been mentioned before, but it's still a good idea.

Bo Jackson

Bo Jackson

Ascalonian Squire

Join Date: Feb 2007

Nine Inch Nuubi's

Mo/R

/signed

i like this idea quite a bit. one question. (this has been in other posts also.) could we make the signet heal/res animal as well? especially if its gonna be a signet, u shouldnt have to waste 2/8 skill slots. i like the idea of it not being a signet, but skill also. perhaps we could even get a ranger pet minion master type thing... have 8 diff animals at once and no spells if u wish. would be interesting... either way i like the idea alot

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

Can i just say , it was a joke... i didn't mean it as a title , i simply said gotta catch them all, not make a title called this :| shees ...

Saryn

Saryn

Ascalonian Squire

Join Date: Feb 2007

Tucson, AZ

Grievers Apocalyptic Remnants [GAR]

E/Mo

/Signed

I like the idea of being able to have multiple pets in GW and I think most of the suggestions on how to do it would work out just fine. Sure some people might get that "gotta catch em all" mentality, but who cares? Let those who want to get all the pets do so (I might be one of them )

DragonRider

DragonRider

Ascalonian Squire

Join Date: Mar 2005

Australia

Morporkian Mercenaries

Me/R

I have 9 characters, each with a pet.
Each character has at least 6 heroes, each with a pet.
That's 63 pets so far, all at least level 16.
A drawback I would like to see improved is the ability for heroes to replace their pets, just like characters can do.

Now what's the point of a ranger being able to interchange his pet ?
Threads researching pet strengths show that they are all much the same.
Except appearance.
The only other difference is that the dire version differs in damage versus health to other evolutionary paths.
The spider is slightly stronger, & the bear has a slower attack rate.

Now if the differences were much more varied between species, there would be a reason for interchangability.
Eg: the moa was a much faster runner, the rat bite applied disease (more than at present), the lynx could jump steep heights.

But as it stands at present, the differences aren't large enough to worry about it.

It's only appearances, IMO.

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

I'm not particularly interested into having more pets.
Training only 1 pet towards Dire is already time consuming.
Now what i WOULD like to see changed is this.
Change the Charm animal skill to something more than only the I-can-have-my-pet-with-me ability. Make it so that you no longer need two skills just to make sure your pet travels along AND it's able to be ressed.
Make it a mix of both Charm and Comfort Animal.
I understand why this is not the case. Different casting times. But i still think having to bring two skills only to make sure your pet can travel all the distance is a waste of space.

Charme Animal
Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
You heal your animal companion for 20...87 Health. If your companion is dead, it is resurrected with 10...48% Health.

Stark [ADW]

Stark [ADW]

Pre-Searing Cadet

Join Date: Oct 2006

Ancient Destiny Weavers

W/

Nice idea.
Having a list of charmed pets to choose from would be good, even if it is just for looks (I, for example, would like to have a couple of them).

And would be nice a little bit of difference between different races of pets, so that there are more strategies involved (shall I bring the poisonous one? Or the one that attacks faster?)

I like the idea of merging "charm animal" and "confort animal".

So:
/signed

Thalion Galad

Academy Page

Join Date: May 2006

hi all

i like the idea, but make it a primary class ability only ranger/... can get all the pets in the game...

/signed

ps: my dire lizard is alone inside a ''box''...

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

Quote:
Originally Posted by Thalion Galad
hi all

i like the idea, but make it a primary class ability only ranger/... can get all the pets in the game...

/signed

ps: my dire lizard is alone inside a ''box''...
notice this says skills CHANGE not to add a skill, so if we take this away so that onlyt rangers could have it, it would take away my pet.........

ur worst night mare

ur worst night mare

Academy Page

Join Date: Jan 2006

W/Mo

/sign

im sick of my spider but just cant get rid of him

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

Ya very Nice and it would make alot of Rangers Pet Orwners have there old Pets and have the new pets that they been wanting.

/Signed

Dagoth Umbra

Dagoth Umbra

Lion's Arch Merchant

Join Date: Jun 2005

In Cartman's Brain, Directing.

Lazy Dominus Legatus [LaZy]

W/E

/signed

For those who say this isn't important if only for looks, I would have the "Gotta Catch Them All" mentality, and no I was never into Pokemon. Also, it is ok that to have a pet and the ability to res it be two skills. Last thing is, it is ok if all of the pets have the same speed, attack rate, etc, except for dire, hearty and elder, only thing is, REMOVE BRUTAL MAULING FROM THE BEAR!

Other than all that, Bravo to the poster to posting this in a way that sounds reasonable so Anet might consider it, and for those who suggested a hero type setup, both should work.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by Dagoth Umbra
/signed

REMOVE BRUTAL MAULING FROM THE BEAR!
Only reason I got rid of my dire bear .

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Love the idea, and solves the issue on how to retrieve a "stored" animal.

/signed

Zoderus

Pre-Searing Cadet

Join Date: Feb 2007

to have a pet capture signet so you can cap more then one pet.
kinda like " what pet should i use today " kinda thing.

but make it like elite so you cant equip more then one pet.
and it would be fore beast mastery rank.
and the pet capture signets would be for no attribute of course.

and when you cap that pet the skill charm/ will be the pets name and not what you name it. if you understand that.


--

i had the same idea. i posted it here but it just got pushed off and closed by stupid admins. yea like iam going to search a million posts. i will just add 1 more to that number. it shouldnt matter.
http://www.guildwarsguru.com/forum/s...php?t=10115725
and i have a dire spider and i dont want to get rid of it but i want another pet like a white tiger or something.
--

http://www.guildwarsguru.com/forum/s...php?t=10099512
http://www.guildwarsguru.com/forum/s...ad.php?t=77560

BryanM

Frost Gate Guardian

Join Date: Dec 2006

Bring back Charm Lynx plzzzzz.

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

Quote:
Originally Posted by Zoderus
to have a pet capture signet so you can cap more then one pet.
kinda like " what pet should i use today " kinda thing.

but make it like elite so you cant equip more then one pet.
and it would be fore beast mastery rank.
and the pet capture signets would be for no attribute of course.

and when you cap that pet the skill charm/ will be the pets name and not what you name it. if you understand that.


--

i had the same idea. i posted it here but it just got pushed off and closed by stupid admins. yea like iam going to search a million posts. i will just add 1 more to that number. it shouldnt matter.
http://www.guildwarsguru.com/forum/s...php?t=10115725
and i have a dire spider and i dont want to get rid of it but i want another pet like a white tiger or something.
first off yes, only one equiped at a time, thats what i was going for

second i dont think you understoon me when i said pets name, look at the list below, it has its own name just like you said, so instead of telling me to undertsand you I think you should re think what you just typed.

I know how you feel about getting pushed, happens to me sometimes, im sorry that happined to ya

Zoderus

Pre-Searing Cadet

Join Date: Feb 2007

sorry i meant to write explaining thats my idea to posted just added the post to yours. sense they closed out my post.

but yea i understand your view and i thought i post my view and idea to on the arguement.

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

awww come on need more post than this, im on the 4th page!

sasukeUchiha

sasukeUchiha

Ascalonian Squire

Join Date: Feb 2007

New Zealand

Da Nine Missing Nin of Akatsuki [llll]

W/E

What will happen to the pet tamers if they change to this?
I think dat Anet will never do this thing but it will be a nice thing to do...