I was thinking wouldn't a warrior skill for being able to fight blind be pretty sweet. Blind is by far the most debilitating condition for a melee class (cripple is pretty bad to), and is so easily applied by pretty much any other class. Maybe have it linked to the Tactics attribute line and be something to the effect of:
Blind Fighting (stance, 10e-cost, 30 sec recharge)
For the next 20 seconds the effect of blind is reduced by 5% to 65%.
So for example if you were hit with a blind that causes a 90% chance to miss and the skill level was at a 50% reduction, you'd only miss 45% of the time.
What do you think?
S

