I was thinking wouldn't a warrior skill for being able to fight blind be pretty sweet. Blind is by far the most debilitating condition for a melee class (cripple is pretty bad to), and is so easily applied by pretty much any other class. Maybe have it linked to the Tactics attribute line and be something to the effect of:
Blind Fighting (stance, 10e-cost, 30 sec recharge)
For the next 20 seconds the effect of blind is reduced by 5% to 65%.
So for example if you were hit with a blind that causes a 90% chance to miss and the skill level was at a 50% reduction, you'd only miss 45% of the time.
What do you think?
Skill Proposal: Blind Fighting
Ser Jaremy Ryker
HaloGrunt
For a warrior you might want to have a wicked-cool name for it. like...
Koss' Third Eye
Jaizhenju's Focus
or other 1337 names like that
Koss' Third Eye
Jaizhenju's Focus
or other 1337 names like that
Tide to Go
It should be a paragon shout that effects the whole group......"I Can See Clearly Now!"
Ser Jaremy Ryker
Quote:
Originally Posted by Tide to Go
It should be a paragon shout that effects the whole group......"I Can See Clearly Now!"
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Hmmm... yeah, I like that too! The weapon based classes need something for themselves to be able to function effectively. A skill like that would be a nice and needed addition for the paragons.
Antheus
gameshoes3003
Quote:
Originally Posted by Antheus
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riojin
i agree - just bring a blind/condition removal stupid dumb w's
this seems to have sprung from the blind is overpowered noob discussion
this seems to have sprung from the blind is overpowered noob discussion
Ser Jaremy Ryker
Quote:
Originally Posted by riojin
i agree - just bring a blind/condition removal stupid dumb w's
this seems to have sprung from the blind is overpowered noob discussion |
Anyways, I never said that blind is overpowered and that is not the direction that this was intended to go. I said that it can be easily applied and is very debilitating to weapon-based classes (which it certainly should be). All that I was suggesting was for a way that a warrior (or other weapon-based class) could be somewhat self-reliant and somewhat mitigate the effect while still working within the scope of the warrior concept. It would never be a replacement for a good monk being on your team.
Bankai
Purifying finale is also quite leet.
Mending touch is the ultimate one for warriors though.
Mending touch is the ultimate one for warriors though.