Thanx for your help.
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Originally Posted by Antheus
Which class are you playing?
What is your build? What area do you intend to play in? What will your team support be like? Which chapters do you have? Which kind of weapons do you use? |

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Originally Posted by DeanBB
There is no "best" in GW, it is all a matter of preference, build or other factors.
I chose +10 AL while enchanted for my dervish, usually have at least 1 up. |
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Originally Posted by DeanBB
The way I normally play dervish I'm constantly putting up and removing enchantments so I figured a "guaranteed" +10 was better than a variable +5-15. Again, it is a matter of preference and play style.
Yes, if the armor piece with windwalker is hit and you have 3+ enchantments on you get +15 armor. Note that radiant for the energy is not a bad option either. You are in harms way though, thus I opted for the +10 AL. |

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Originally Posted by zwei2stein
You should consider health insignia as some powerfull dervish skills require you to have higher health than foes (Victorious sweep for example ...).
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