W/Mo looking for a paladin type build!

Elemeninki

Elemeninki

Ascalonian Squire

Join Date: Dec 2006

Canterbury, England

The Eternal Flames of Phoenix

R/W

Just looking for a w/mo build where i don't have to continually heal, maybe useing mending, live vicariously and vigorous spirit. Problem is that i lack Prophecies so i can't use the two latter skills.

Anyone know the anything similair to this on nightfall or factions?
And also about how high should strength be if i'm not going to be using strength, swordsmanship and healing ( no tactics =O).

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

wow so many people like this.

First of all USE A SEARCH.

Secondly mending, live vicariously and vigorous spirit SUCK ON A WARRIOR.

Thirdly If you want healing - put your tactics up to 11 and bring HEALING SIGNET. Then use 16 weapon and 9 str.

Wow soooo many posts like this.

Elemeninki

Elemeninki

Ascalonian Squire

Join Date: Dec 2006

Canterbury, England

The Eternal Flames of Phoenix

R/W

Oh thanks a lot for the spite, really helps. There you go thinking i'm the idiot, when you've got it so wrong...

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Elemeninki
Oh thanks a lot for the spite, really helps. There you go thinking i'm the idiot, when you've got it so wrong... Well, he does have a point, as a warrior healing signet should be fine as your only heal. also, your in no position to refer to anyone else as an idiot when you can even make a build based around skills you have already chosen to use.

Crystal Titan

Crystal Titan

Ascalonian Squire

Join Date: Jan 2007

the original pladin build is:
Sever Artery
Gash
Galrath Slash
Final Thrust
Sprint
Healing Hands[E]
Mending
Restore Life

Strength 10
Swordsmanship 12
Healing Prayers 8

But Restor Life and Healing hands are Prophecies skills....
you can try:
Sever Artery
Gash
Silverwing Slash/mending
Dragon slash[E]
Infuse health/mending
purge signet/Mending touch
Resurrection Chant
Healsig.

if you dont use mending you dont need any points in healing prayers.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

all you need to heal is healing signet. never use mending. and try a different secondary. there are so many things wrong here. and im sorry but i have to say you are a n00b, you asked for help and then called the person that tried to help you an idiot. that moves you from the newbie category to the noob zone.

Grammar

Wilds Pathfinder

Join Date: Aug 2005

Warriors are the best single-target damage dealing class in the game. As such, it is your job to take advantage of that and deal as much damage as you can.
Hell, some people don't even run any healing/defensive skills on their warriors.

Me personally, I still like to keep Heal Sig and Watch Yourself on my bar, along with 4 attack skills , and increase attack speed skill, and a hard rez.
I realize I'm a bit old fashioned with this setup, but I like to help out my monks by keeping Watch Yourself up at all times (HUGE "within earshot" range), and Heal Sig is nice to have around for when the s*** hits the fan and the monks are overburdened.

Now, if you insist on running even MORE self-healing/defense than that (like a W/Mo with healing prayers), then you've got a problem.
Simply put, Watch Yourself + Heal Sig is the MOST self-healing/defense you will EVER need in Guild Wars (unless you're solo farming).

kanuks

Krytan Explorer

Join Date: Nov 2005

Healing signet freaking sucks in pve. How many times did u manage to actually get healed by the signet? If you start healing signet when you are about 50% full health you will get healed by a faster casted healing spell by the monk. Healing sig is nearly useless in pve.

I suggest you try the [skill]vital boon[/skill], [skill]signet of pious light[/skill] combo for healing. The 6 other skills should be flail + 4 or 5 attack skills.

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Tan Blademaster
wow so many people like this.

First of all USE A SEARCH.

Secondly mending, live vicariously and vigorous spirit SUCK ON A WARRIOR.

Thirdly If you want healing - put your tactics up to 11 and bring HEALING SIGNET. Then use 16 weapon and 9 str.
Wow soooo many posts like this. Wow soooooooooo many posts like this u mean. You must be the 700th to post that 16-11-9 cookie-cutter build.

sh4d0whunta

sh4d0whunta

Academy Page

Join Date: Sep 2006

New Zealand

W/Mo

Quote:
Originally Posted by Tan Blademaster
Secondly mending, live vicariously and vigorous spirit SUCK ON A WARRIOR. They dont suck its just lots of people suck using them

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by sh4d0whunta
They dont suck its just lots of people suck using them Theyre actually very good on a warrior.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by sh4d0whunta
They dont suck its just lots of people suck using them I have not seen a non-farming build that uses Mending, Live Vicariously, or Vigorous Spirit effectively.

Cookie cutters are good because people have proven them to be good. While new stuff is encouraged, Mending-Live Vicariously-Vigorous Spirit(-Healing Hands) is most certainly not new, and is most certainly bad. It's been here the past two years or so, and has been consistently been proven to be a waste of a slot.

Just don't use a heal, use Healing Signet, or Lion's Comfort.

Healing Signet doesn't suck in PvE. It's unnecessary, true, but it doesn't exactly suck.

kanuks

Krytan Explorer

Join Date: Nov 2005

Who said here that mending is good? Vig spirit/live vicariously are better than healing sig in pve. Especially since flail came out. Lion's comfort needs a lot of str and tactics in order to be efficient, and its an adrenaline skills which, like flail, drains your adrenaline meaning u can't spam others adrenaline attack skills as much.

Grammar

Wilds Pathfinder

Join Date: Aug 2005

Quote:
Originally Posted by kanuks
Healing signet freaking sucks in pve. How many times did u manage to actually get healed by the signet? If you start healing signet when you are about 50% full health you will get healed by a faster casted healing spell by the monk. Healing sig is nearly useless in pve.

I suggest you try the [skill]vital boon[/skill], [skill]signet of pious light[/skill] combo for healing. The 6 other skills should be flail + 4 or 5 attack skills. Sigh. This is why my monk hates Dervishes.
Trying to prot a Dervish or W/D with Signet of Pius Light gets real annoying real fast.

The problem with this combo is the 8 second recharge on Vital Boon, which causes many people to leave it up for a few seconds before they remove it with Signet of Pius Light in an effort to minimize the amount if time before they can cast it again.
As such, I'm always weary of casting a prot enchantment (RoF, PS, SB, SoA, etc.) on a Dervish with that little yellow arrow on their bar, because it might end up being a waste of energy. There's nothing quite like seeing a Dervish self-remove Protective Spirit when being pounded on by a boss (OMG!!, I'm taking damage! Better use teh Signet of Pius Light!).

My advice is (if you have a prot monk in your group, which hopefully you do), to use Signet of Pius Light IMMEDIATELY after Vital Boon, and to watch the upper left corner of your screen VERY carefully for monk enchantments, and if you see one, DO NOT use Signet of Pius Light. Just let Vital Boon run out if you must.
This still doesn't completely solve the problem (RoF and PS are 1/4 second casts after all), but it will help keep it at a minimum.

I still find Watch Yourself to be a better option anyway for 3 reasons:
1. As a warrior, damage mitigation > healing (monks do that so much better)
2. Said damage mitigation applies to your whole team.
3. It's pretty much free, and it's perpetual.
Heal Sig is only there for emergencies when your monks get in trouble.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Crystal Titan
the original pladin build is:
Sever Artery
Gash
Galrath Slash
Final Thrust
Sprint
Healing Hands[E]
Mending
Restore Life

Strength 10
Swordsmanship 12
Healing Prayers 8

But Restor Life and Healing hands are Prophecies skills....
you can try:
Sever Artery
Gash
Silverwing Slash/mending
Dragon slash[E]
Infuse health/mending
purge signet/Mending touch
Resurrection Chant
Healsig.

if you dont use mending you dont need any points in healing prayers.
Quote: Originally Posted by Elemeninki Just looking for a w/mo build where i don't have to continually heal, maybe useing mending, live vicariously and vigorous spirit. Problem is that i lack Prophecies so i can't use the two latter skills.

Anyone know the anything similair to this on nightfall or factions?
And also about how high should strength be if i'm not going to be using strength, swordsmanship and healing ( no tactics =O). Quote: Originally Posted by sh4d0whunta
Quote:
Originally Posted by Tan Blademaster
/snip They dont suck its just lots of people suck using them Mending in each post.

Lion's Comfort is good in PvE as it's reliant on adrenaline, which is pretty much fully abundant in PvE, and if you're trying to heal up you probably aren't attacking anyway.

Grammar

Wilds Pathfinder

Join Date: Aug 2005

Quote:
Originally Posted by LightningHell
Lion's Comfort is good in PvE as it's reliant on adrenaline, which is pretty much fully abundant in PvE, and if you're trying to heal up you probably aren't attacking anyway. ...which is exactly why Lion's Comfort is a terrible skill.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

In PvP, yes. Lion's comfort is horrible because of that.

In PvE, you're probably healing right after you're pummelling your foes, so it's no big deal.

Because you stop attacking doesn't mean you haven't attacked before. Although, I generally like running without any heal at all.

Epic Monkey Battle

Epic Monkey Battle

Frost Gate Guardian

Join Date: Nov 2006

Warrior's Isle

Fat Kids Are Hard To Kid [Nap]

Mo/

I would have to say that using healing spells on a warrior is a waste of spent attributes. First of all mending is not a good skill and should never be used (outside of certain farming builds) in general PvE. Even if your job in your group is to just hold aggro while other things kill (DoA W/E tanks for example), and did you notice that it is a W/E doing the tanking? Not a W/Mo with mending healing hands!

For PvE warriors:

Damage = good (it's the stuff that kills the bad guys)

IAS = good (faster attacking means, more damage output)

"Watch Yourself" = good (you already have at minimum 80 armor, another 20 armor is not going to hurt)

Healing Signet = good (helps when your monks are in trouble and wont be able to heal you)

I made a new warrior in Nightfall and used frenzy on my bar and was able to get survivor (I was not a W/Mo and thus could not use mending and other bad skills, I was a W/R), my bar consisted of damage inflicting attacks (dismember, crit chop, executioners), an IAS (frenzy), sprint, watch yourself, heal sig, res sig.

I found that I could do all the attacking I want, and frenzy all I want. Because there were monks in my group that I let do the healing for me, cause monks are pretty good at keeping you alive.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Sever
Gash
Final
Flail/Frenzy
Empathic Removal
Sprint
Healing Signet
Resurrection Signet.

14 Sword
11 Tactics
9 Strength

qvtkc

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Elemeninki
Just looking for a w/mo build where i don't have to continually heal, maybe useing mending, live vicariously and vigorous spirit. Problem is that i lack Prophecies so i can't use the two latter skills.
I have a build for you:

Monk
Paragon
Ritualist

See? bring those, or any of them, and they will do the healing for you. Ok?

Quote:
Originally Posted by Elemeninki
And also about how high should strength be if i'm not going to be using strength, swordsmanship and healing ( no tactics =O). If you absolutely don't want to use tactics? Then strength should be 12+1.

gragman

Ascalonian Squire

Join Date: Apr 2006

[Oous]

A/

Having nearly 3000 hours on Warriors I have to agree with the majority of people here

drop the Monk secondary unless you are Solo farming.

Any balanced group will be able to supply healing to you, providing you stay in range of the healers. As a warrior you are a front line player, giving and taking damage is your role. You are far better off negating damage than trying to heal it, thats is the role of the Monk/Rit. The old adage of 'Peace by Superior Firepower' rings very true.

I would suggest a mixture of strength and tactics to use armour buffs ('Watch Yourself' as others have said also provides protection for the rest of the party) and Heal Sig/Lions Comfort for those times when you MUST heal yourself.

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

Quote:
Originally Posted by kanuks
Wow soooooooooo many posts like this u mean. You must be the 700th to post that 16-11-9 cookie-cutter build. erm..."cookie cutter". Maybe...but this is because it is a GOOD selection of attribute points. I have been using this combination in PvE (even though I don't do PvE much) ever since the Tigers Fury nerf (which was THE IAS of choice in PvE with a zealous weapon of course).

So just because it may be "cookie cutter" as you suggested I should stop using it? Think before you type neighbour. I suggested those attribute points as they are one of the best sets-up to use.

kanuks

Krytan Explorer

Join Date: Nov 2005

My point is that you complained about the too high number of wammo posts while there is far more posts that repeats the 16-11-9 build over and over. As a user of this build you must be dead borred of hearing peoples talk about it over and over.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

There are lots of posts saying to run 16-11-9 because it's a good spread.
The difference is that a post praising whammo skills is rubbish, and a post saying to use a better attribute spread are constructive, even if they are rudely put.

PS: Healing Prayers sucks on a warrior.

Epic Monkey Battle

Epic Monkey Battle

Frost Gate Guardian

Join Date: Nov 2006

Warrior's Isle

Fat Kids Are Hard To Kid [Nap]

Mo/

Quote:
Originally Posted by jesh

PS: Healing Prayers sucks on a warrior. haha, healing prayers aren't even that good on a monk, let alone a warrior.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

mending should never be used by anyone, ever....except maybe a 55...

if you cant heal yourself effectivley with healing signet, you fail as a warrior. its a good skill, you just have to use it right. you cant always rely on monks to heal you, especially as a warrior.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Epic Monkey Battle
haha, healing prayers aren't even that good on a monk, let alone a warrior. Yeah yeah I know.. but LoD, Gift of Health, Heal Party.. there are some exceptions.
I guess you could make an LoD warrior.


12+3+1 Swordsmanship
8+1 Strength
10 Healing

Sever Artery
Gash
Standing Slash/Sun and Moon Slash/For Great Justice!
Final Thrust
Flail
Enraging Charge
Restore Life
Light of Deliverance {E}

55 HP healed from LoD is the same as Heal Party on an ele, and with a zealous weapon energy shouldn't be a problem.
*hides from the scorching flames* Eeeeeep.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by LightningHell
I have not seen a non-farming build that uses Mending, Live Vicariously, or Vigorous Spirit effectively. I would agree with you, but not all people who solo are farming.

There's a massive thread on Mending here...

http://www.guildwarsguru.com/forum/s....php?t=3037674

...but in short, here's my post from that thread on Mending:

I use Mending quite often on my W/Mo, and do quite well with it (especially when I am soloing without henchmen).

Here are what I see the pros and cons of Mending:

CONS:

1. Monk healing is a much better use of energy than is Mending. No doubts about that.

2. Mending can be shattered/removed.

3. Mending causes warriors to take attribute points out of either their weapon, tactics or strength attributes.

4. Healing Signet is a much quicker and efficient way to self-heal, especially when not being targeted.

PROS:

1. Mending is a passive heal. That is, you gain the benefit from it without having to pause your current action.

2. Because Mending is a passive heal, it cannot be interrupted, unlike Healing Signet.

3. Mending also works while you're being targeted, unlike Healing Signet, whose -40 armor penalty may largely offset the healing benefit.

4. If you are running an adrenaline warrior build and rely very little on energy, the energy loss from Mending has very little impact to a warrior.

So, in short, Mending isn't "godly" by any stretch of the imagination. But, as I've said many times, it definitely has a use in PvE (other than running). To summarily dismiss its use as being "garbage" is a bit naive, IMO.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

LoD > Mending >.>;

The fact remains that Mending requires a secondary that really isn't too useful in pve anymore. It also requires a fairly large investment in points, and can hurt more than help in an area with enchant removal. I highly doubt that your monk can't spare you 6 hp per second.
SIX. That is not worth a skill slot, no matter how you look at it.

If your monk can't keep up with 6 dps on you, you need to go buy Nightfall and get some Dunkoro action going.
You can solo on your own and not call it farming, but whatever. It's still a niche skill.