Sound Class

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

I was thinking of a sound damage dealer character.

Atributes could be like Bass, treble, performace...

Weapons could deal vibration damage/ with flesh penetration.

Some skills could be hypnotic like watching a snake being tamed
Support for allies in group earshot distances.


weapons could be from all sorts musical instruments to song book offhands.




I don't know much about music I've never played instrament or anything. It would be a funny idea to see sound destruction and hear sound coming from battle.

Maybe someone can pick up on this idea to improve and make more sense out of it.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

I was thinking about something like this, but i would want it to be astranged from band instruments.

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

Paragon does all that

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

ya not something dorky like holding a flute.
Make an elite like ear drum breaker, shatter glass, deafening noise

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

Warrior already uses shouts on enemies for a variety of effects, and paragon does a wide variety of supportive effects with different songs and chants.

The identity of paragon is a leader type who uses command and vocals to influence combat. In a realistic combat experience toys and instruments are not weapons, magic inclenation doesn't require instruments either. I could understand if they got a bit creative with mesmer off hands or even caster weapons and offered items of such aesthetic nature for icons and wands, but the concept of a sound caster is really silly and misplaced.

It was interesting in FF because it was original, it is a lame copy of an unorthodox technique for GW.