So i am not positive this is where this should go, but it is a monk energy management idea and there have been multiple threads about that in here, so here goes:
- Lyssa's Haste (Wind Prayers)
For 5..10 seconds, you run 25% faster. While moving, you gain 1 energy per second, but lose 15..7 health each second.
Energy:5 Cast:0.25 Recharge:15
- Balthazar's Spirit (Smiting Prayers)
While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
Energy:10 Cast:2 Recharge:0
So basically when you're low on energy you run in circles, sound good?
2 energy per step is IMHO awesome energy regen, now were gunna have to figure out how many steps at normal speed vs 25% vs energy regen
Lyssa's Haste + Balthazar's Spirit
Trylo
-.-
Losing life doesn't equal taking damage.
Trylo
really?... oh well
to the poster below.. (i didnt really wanna make another post on this topic cuz its dead now...)
some people actually have lives and dont have time to play it during the weekdays
to the poster below.. (i didnt really wanna make another post on this topic cuz its dead now...)
some people actually have lives and dont have time to play it during the weekdays
Wilhelm
Could of just tested it out first before making the thread.