Mo/W build - what u guys think of it?
mighty xxl
I've been playing with this build for a while and i wanna know what u guys think of it?
This is for PvP
I use it in TA.
Mo/W
div=9+1
heal=8+1
prot=10+1+2
tactics=9
Gift of Health
Shielding Hands
Protective Spirit
Dismiss Condition
Divert Hexes
Healing Signet
Bonetti's Defense
Soldier's Defense
Waiting for ur opinions.
Steve
This is for PvP
I use it in TA.
Mo/W
div=9+1
heal=8+1
prot=10+1+2
tactics=9
Gift of Health
Shielding Hands
Protective Spirit
Dismiss Condition
Divert Hexes
Healing Signet
Bonetti's Defense
Soldier's Defense
Waiting for ur opinions.
Steve
icedwhitemocha
I've only seen one person EVER use healing signet on a monk in TA successfully, and even he was just joking around with it. I'm pretty sure that anything you get hit with while using healsig will outDPS the heal you wouldve gotten from it, including prot spirit taken into account... 46AL is bad, a melee on autoattack will trigger pspirit. It's a decent build except for that skill. I also question bonetti's defense... Assuming you finally get enough adren to use it, it ends as soon as you cast a skill; a form of self-shutdown in my book. I know you're probably stressed for energy and bonetti's is nice when it actually works, but I recommend adopting your build and playstyle so you dont have to depend on that. Also notice that you have alot of (expensive) mitigation, but that you lack ways to actually push bars up. You have Gift for others and Healsig for yourself... Thats really about it, divert and dismiss are conditional.
Burst Cancel
I'm not familiar with the TA meta, so-to-speak, so I'm not sure how much mileage you can get with Divert. From what I've heard, ZB is the elite of choice in 4v4, but since I don't do anything except GvG, I don't know firsthand. Bonetti's Defense is a waste of time for a monk because it's not on-demand defense, and it ends when you use a skill. Also, you don't have any shouts or chants to use with Soldier's Defense, so I'm not sure what you have that for, unless you count on someone else on your team always being around to shout/chant you.
In a 4v4 format, the standard ZB Mo/A or Mo/E probably works best. If you want to go Mo/W, I would either use the standard Bash/Balanced, or the new WY/SD.
In a 4v4 format, the standard ZB Mo/A or Mo/E probably works best. If you want to go Mo/W, I would either use the standard Bash/Balanced, or the new WY/SD.
moko
Divert is the choice of elite to go in TA if you dont have an Expel caster. [although so many will disagree, but i dont care, all those ZB lovers in TA are plain nabs that cant handle stuff alone. even as ZB you will need a warder, and support to help you remove hexes and conditions - a good Divert wont]
about Soldiers Defense; i faced that guy and his team, they had a constant Watch Yourself and Shields Up (or one of them only, not sure), so he usually has a Shout for it to work.
(we were the team that beat you after 56 or so minutes)
was an evil build, but we ran a fun build so i cant judge if it works fine. tho, i think you might run into energy problems without Devotion, and the lack of protection might hurt, but your teambuild also contained a support rit (to an extend), so its fine. i wouldnt use it in most other builds, tho.
about Soldiers Defense; i faced that guy and his team, they had a constant Watch Yourself and Shields Up (or one of them only, not sure), so he usually has a Shout for it to work.
(we were the team that beat you after 56 or so minutes)
was an evil build, but we ran a fun build so i cant judge if it works fine. tho, i think you might run into energy problems without Devotion, and the lack of protection might hurt, but your teambuild also contained a support rit (to an extend), so its fine. i wouldnt use it in most other builds, tho.
mighty xxl
Nice opinions, but only Mokone got it right
This build works like a charm in the TA build me and my guildies are playing.
Mokone i remember that game, was a nasty one In the end i got so tired of healing my party and decided not to heal them to end the game
Yes, i was the monk
I have to explain the build because anyone who sees Heal Sig on monk goes like <<what a noob>>
It's not entirely like that.
With 9 points in tactics u can use a req 9 tactics shields so u get the benefits of the +16 armor.
A team Member is a Steady Stance Warrior with 15 in Tactics who keeps Watch Urself up all the time so u have another 25 armor. He also have Shields Up (lasts 20 sec)
Soldiers Defence at 9 tactics last 5 sec (10 sec recharge) so 50% of the time u have 75% chance to block.
Bonetti is for emergencies and also when u are low on energy.
The build works like a charm. Mokone knows better
And here is a screen to prove that it also works against most of the builds used in TA:
This build works like a charm in the TA build me and my guildies are playing.
Mokone i remember that game, was a nasty one In the end i got so tired of healing my party and decided not to heal them to end the game
Yes, i was the monk
I have to explain the build because anyone who sees Heal Sig on monk goes like <<what a noob>>
It's not entirely like that.
With 9 points in tactics u can use a req 9 tactics shields so u get the benefits of the +16 armor.
A team Member is a Steady Stance Warrior with 15 in Tactics who keeps Watch Urself up all the time so u have another 25 armor. He also have Shields Up (lasts 20 sec)
Soldiers Defence at 9 tactics last 5 sec (10 sec recharge) so 50% of the time u have 75% chance to block.
Bonetti is for emergencies and also when u are low on energy.
The build works like a charm. Mokone knows better
And here is a screen to prove that it also works against most of the builds used in TA:
Age
It would seem fine to me i am not sure what soldier defence does but bonetti's is good.You could replace healing sig with sig of devotion instead that way you won't lose -40 armour when useing the heal sig other than that it looks fine if it is working for you.
Wish Swiftdeath
Get rid of soldiers defence and heal sig
Bonneti's i find is excellent in small 4v4 arena's when you have 2 or 3 enemies you, it totally owns the warriors and is excellent energy management, allowing you to spam heals - usually they arent v. smart but sometimes they will notice that you are using bonetti and stop attacking you, try to conserve your energy in this case.
So basically if you want to use this build, get rid of heal sig and soldiers defence. Put in reversal of fortune and another skill(shield of absortion-or a defensive skill maybe?). Take some out of tactics, you dont need that much for 1 skill, as long as you are wanding ppl whenever u have the opportunity u dont need a long recharge, warriors get easily frustrated and move on if they keep missing anyway.
Keep up the inventive builds
Bonneti's i find is excellent in small 4v4 arena's when you have 2 or 3 enemies you, it totally owns the warriors and is excellent energy management, allowing you to spam heals - usually they arent v. smart but sometimes they will notice that you are using bonetti and stop attacking you, try to conserve your energy in this case.
So basically if you want to use this build, get rid of heal sig and soldiers defence. Put in reversal of fortune and another skill(shield of absortion-or a defensive skill maybe?). Take some out of tactics, you dont need that much for 1 skill, as long as you are wanding ppl whenever u have the opportunity u dont need a long recharge, warriors get easily frustrated and move on if they keep missing anyway.
Keep up the inventive builds
pingu666
sig of devotion is almost certainly better than healsig :S
Thom Bangalter
I've seen bonetti's work; frylock from awsm used to run it. I'd probably drop it myself for shield bash or something, and I definetly wouldn't run heal sig on a monk.
Your use of soldier's, however, is pro.
Your use of soldier's, however, is pro.
mighty xxl
Heal Sig at 9 tactics gives u 107 health. I allready told a few posts up that i have in the build Watch urself (+25 armor) and u have +16 armor from shield - so u have +41 armor. So u don't feel the loss of -40 armor when u use Heal Sig.
And it's energy free!
Anyway, the point of this thread was to show that a weird individual build, that ppl may think it's stupid is very good when u use it properly
P.S. and it's a real pleasure to use Heal Sig when u have 2 warriors pounding u and u don't care about it
And for the proof that the build works against many builds, below are some screenshots that u will find very interesting. We faced 4 Rt spike, Heavy Hexes, Melee Pressure, u name it - guess who won....
And it's energy free!
Anyway, the point of this thread was to show that a weird individual build, that ppl may think it's stupid is very good when u use it properly
P.S. and it's a real pleasure to use Heal Sig when u have 2 warriors pounding u and u don't care about it
And for the proof that the build works against many builds, below are some screenshots that u will find very interesting. We faced 4 Rt spike, Heavy Hexes, Melee Pressure, u name it - guess who won....
T U D Y
Even though people seem to disapprove of the healsig on a monk, I believe the pictures speak for themselves. I could post my own set of screenshots as well, but Mighty's are pretty relevant.
This wasn't the only winning streak, but it was the longest so far. I guess skeptics might wanna reconsider giving the build a try.
This wasn't the only winning streak, but it was the longest so far. I guess skeptics might wanna reconsider giving the build a try.
The Fremen Emperor
Did someone say to replace heal sig with sig of devotion?
n0000000bs
n0000000bs
Cathode_Reborn
Soldier's defense without a shout? I'm confused
Arrows[PURE]
this build isnt that good really, but when you put it with a team like you have then it clearly owns , as 45 consecutive wins shows. And to the "What, no shout" comment, if u read there is a warrior in the team running Watch Yourself so that is the shout. I've learned to read the other posts because if u only read one, then u get comments such as "Did u even read any of the other posts". lol.
moko
Quote:
Originally Posted by Cathode_Reborn
Soldier's defense without a shout? I'm confused
Read the whole Topic
Elite Shout
5 Energy, 10 Recharge
Target ally has the ability to read every single post in this thread. This skill causes Brainfreezing.
Elite Shout
5 Energy, 10 Recharge
Target ally has the ability to read every single post in this thread. This skill causes Brainfreezing.
The Fremen Emperor
ROFLMAO Mokone.......
.... and btw, it causes Brainnerfing
.... and btw, it causes Brainnerfing
Flashy
what is the duration of Soldiers defence with 9 tactics? Only like 4 seconds right?
But 1 thing guys... TA needs selfheal so yes Heal Sig is a great skill to use =D
Bonetti's Defence nice to gain fast energy especially with Assassins bashing on you... and then we have THE BUILD...
Wanderlust Rit + 2 Fear Me(Scythe <3) so you are not alone cause the Rit probably has heals too
try this Mo/W build in an other build and ure f00ked, cause then heal sig is a pain
But 1 thing guys... TA needs selfheal so yes Heal Sig is a great skill to use =D
Bonetti's Defence nice to gain fast energy especially with Assassins bashing on you... and then we have THE BUILD...
Wanderlust Rit + 2 Fear Me(Scythe <3) so you are not alone cause the Rit probably has heals too
try this Mo/W build in an other build and ure f00ked, cause then heal sig is a pain
mighty xxl
Soldier Defence at 9 tactics lasts 5 sec (10 sec recharge)
I use this build for TA only
I use this build for TA only
Flashy
RA is a too big guess ... hmmm will I get Shouters or not
I run mostly fun builds... like Natural Stride + Healing Spring or Kinetic Armor (<3) which end up with really good monk builds
I run mostly fun builds... like Natural Stride + Healing Spring or Kinetic Armor (<3) which end up with really good monk builds
Age
Quote:
Originally Posted by The Fremen Emperor
Did someone say to replace heal sig with sig of devotion?
n0000000bs That was me now that I relook over this build there should be more points in Devine Favour and less Tactics more like 4.those that even 55 farm never put that many points into tactics sometimes none as with Bonetti's you can get away with that.My Warrior has 8+1 in Tactis coming out as 9 this shouldn't be the case with Mo/W.Signet of Devotion would heal for more or the same and it can be used on other ally as well although you may have had all those Victories that is with your Guild I see try a PuG and see how far you get.I might but in Guardian,SoA or Reversal of Fortune instead of Shielding hands despite the 1 sec. time to SoA.
I do play a Mo/W <<< for the most part but can play Mo/Mes or /E My Monk is Mo/W from Pre on.
n0000000bs That was me now that I relook over this build there should be more points in Devine Favour and less Tactics more like 4.those that even 55 farm never put that many points into tactics sometimes none as with Bonetti's you can get away with that.My Warrior has 8+1 in Tactis coming out as 9 this shouldn't be the case with Mo/W.Signet of Devotion would heal for more or the same and it can be used on other ally as well although you may have had all those Victories that is with your Guild I see try a PuG and see how far you get.I might but in Guardian,SoA or Reversal of Fortune instead of Shielding hands despite the 1 sec. time to SoA.
I do play a Mo/W <<< for the most part but can play Mo/Mes or /E My Monk is Mo/W from Pre on.