
Ooops forgot attributes!!!
I used;;
16 Expertise
4 Wilderness Survival
and 12 Blood Magic
I tried some different skills (Even if toucher always uses same skills

1. Vampric Bite
2. Vampric Touch
3. Offering of Blood
4. Whirling Defense
5. Throw Dirt
6. Dodge
7. Zojun's Haste
8. Rescurrection Signet or Storm Chaser
Well, those are the skills. I've been able to clear whole Beach (Including Scales), Cave and Nearly whole Forest (Screwed up at end, but works, even killing the skeletal guys if your careful.) Here's some screens.


How to kill enemies:
Snarling Driftwoods; Get them in a bunch and use throw dirt, then use 121212 until throw dirt is half recharged, when it is throw in whirling defense. Now you should have one down. When whirling defense ends there shall be one left or atleast 2 and one of them have low hp, then decide yourself if you need throw dirt or just do some 121212ing until they both or it is dead.
Doubters Dryders; Those are easiest. Won't be any problem just touch em to the ground. It's also a tip to agroo them when killing scales and use whirling defense for extra damage.
Ancient Scales; Those are the evil lads. I'd suggest taking one or two and then run away. I'm using an Insightful Cruel Staff of Blood Magic and a superior expertise mask so i have 436 hp or something. I suggest you bring normal mask without superior rune and a shield with +60hp while hexed for using when waiting for hexes to end. But i'm poor and it works for me with +30hp bow. Well Well. Scales... those are evil. I never came to what you shall do but let's hope i do this time. Okay, you run into a group of scales... Throw in whirling defense and target the closest one. When your energy drops to 30-35 (i have 48 normally) use Offering of Blood and then touch one of the scales to death. When he's dead run away and wait for full recharge.
Cave Spiders; For those i don't think i have a tactic... Try to get them standing alone so they don't use healing spring and rush in,touch it to death and then use Zojun's or Dodge for evasion and run out.
Spirit Shepards; Those are defenatly the hardest. But let's take em. On those you'll notice why you have storm chaser. Since they use Iron Mist it's no chance to run back, id suggest u run in, touch one of them to death, use storm chser and offering of blood and try to take others. As long you don't agroo other enemies those is possible to kill.
Spirit Woods; Easy. Just touch em to death and watch out for other evil lads.
Skeletals; Kill one group at a time and watch out for warriors by using throw dirt since those do heavy damage and use wild blow which removes your stances.
Hope you enjoyed this build. I don't claim i made this build myself but i claim i found out it was possible.
Great Thanks to Mistery of Night for being with me dualing and to Mistical Miss for teaching me the art of touching. Thanks!
Will also fix pics of forest and cave. But heres some from my 2man tour.

