Question About Wild Blow
WarKaster
First off let me apologize about my nooby looking post ahead of time...
Keep in if the math is off it's because I am not currently at home or in game to looks up exact numbers but my skill points are usually set at the following values
Scythe: 16
Earth: 10
Myst: 9
This is usually what my skill bar is
[skill]Mystic Regeneration[/skill] [skill]Vital Boon[/skill] [skill]Mystic Vigor[/skill] [skill]Reaper's Sweep[/skill] [skill]Wild Blow[/skill] [skill]Victorious Sweep[/skill] [skill]Mystic Sweep[/skill] [skill]Resurrection Signet[/skill]
I have heard from other members in my guild and you kind folks here that when Wild Blow is used it usually hits for about 100 damage because of the fact that when used it results in a Critical hit. My problem is that for some reason not one of my attacks with wild blow have ever come up any where near 100. The most damage I have dished out with it was somewhere around 80 (which is still a lot), and I do see 100's surface more often when I use Victorious Sweep.
So here is my question to you folks. Am I reading the skill wrong or am I doing something wrong not to be able to get the 100+ points of damage from Wild Blow?
Again thanks ahead of time and any information on this matter will be greatly appreciated.
Keep in if the math is off it's because I am not currently at home or in game to looks up exact numbers but my skill points are usually set at the following values
Scythe: 16
Earth: 10
Myst: 9
This is usually what my skill bar is
[skill]Mystic Regeneration[/skill] [skill]Vital Boon[/skill] [skill]Mystic Vigor[/skill] [skill]Reaper's Sweep[/skill] [skill]Wild Blow[/skill] [skill]Victorious Sweep[/skill] [skill]Mystic Sweep[/skill] [skill]Resurrection Signet[/skill]
I have heard from other members in my guild and you kind folks here that when Wild Blow is used it usually hits for about 100 damage because of the fact that when used it results in a Critical hit. My problem is that for some reason not one of my attacks with wild blow have ever come up any where near 100. The most damage I have dished out with it was somewhere around 80 (which is still a lot), and I do see 100's surface more often when I use Victorious Sweep.
So here is my question to you folks. Am I reading the skill wrong or am I doing something wrong not to be able to get the 100+ points of damage from Wild Blow?
Again thanks ahead of time and any information on this matter will be greatly appreciated.
crosshatch123
Maybe u should look at your scythe, I asume its maxed. So maybe the inscription? do you have a +15% dmg scythe or not?
If thats not it, its probably not possible to hit above 100 with wild blow, 'cause your scythe mastery is maxed. It's not like your derv cant hit 100+ and others can =P
Grtz
If thats not it, its probably not possible to hit above 100 with wild blow, 'cause your scythe mastery is maxed. It's not like your derv cant hit 100+ and others can =P
Grtz
Ritual del Fuego
Wild blow only guarantees a critical hit, meaning that you will hit with whatever the max damage is for your combination of scythe and atributes +4. So basically you hit with I think 141% of your max damage. Then as crosshatch said, you would add any +x% mod on top of it. For example, if you are using a scythe with max damage of 41. I'm not a math expert, but the way I understand the mechanic you would then do 41*2^((5*(16+4)-24)/40). This equals 41*3.732 which equals 153 which means in theory you should be doing 153 on every wild blow given your 16 scythe attribute. This, however, does not take into account differences in armor or levels, as well as resistances. This base damage is if you are hitting a level 20 monster with armor of 60 and no resistances. If you are instead hitting a level 28 warrior with armor of 118, it would be 41*2^((5*(16+4)-(118/2))/40 which equals 83 per hit with wild blow.
I would take a look at this link: http://www.guildwarsguru.com/content...nics-id674.php
By plugging in your own numbers you can get an idea of what damage you should be doing. For example, if it was a 15^50 mod you would then do 96 damage per hit with wild blow against the warrior. If you then customized it you would do 112 per wild blow. One way to get around the whole armor problem is use a skill like [skill]Heart of Holy Flame[/skill] so that you are dealing armor ignoring holy damage. I would ask your guildies who they are fighting when they see over 100 with wild blow. For my derv, in higher level areas I usually see around 80-90 per swing depending on whether I'm hitting squishies or tanks.
I would take a look at this link: http://www.guildwarsguru.com/content...nics-id674.php
By plugging in your own numbers you can get an idea of what damage you should be doing. For example, if it was a 15^50 mod you would then do 96 damage per hit with wild blow against the warrior. If you then customized it you would do 112 per wild blow. One way to get around the whole armor problem is use a skill like [skill]Heart of Holy Flame[/skill] so that you are dealing armor ignoring holy damage. I would ask your guildies who they are fighting when they see over 100 with wild blow. For my derv, in higher level areas I usually see around 80-90 per swing depending on whether I'm hitting squishies or tanks.
African War Lord
The holy damage from HoHF is not armour ignoring.
I find my attack skills always hit harder than wild blow because they do + bonus damage and could also be criticals. So wild blow is better used for just stance removing cause it's damage isn't that great. So if you have victorious sweep and wild blow ready and your target isn't blocking you, go for the victo sweep!!
I find my attack skills always hit harder than wild blow because they do + bonus damage and could also be criticals. So wild blow is better used for just stance removing cause it's damage isn't that great. So if you have victorious sweep and wild blow ready and your target isn't blocking you, go for the victo sweep!!
Savio
Quote:
Originally Posted by Ritual del Fuego
Quote: This equals 41*3.732 which equals 153 which means in theory you should be doing 153 on every wild blow given your 16 scythe attribute. Normal crit with 16 Scythe Mastery and a customized 15^50 scythe against 60 AL is 92 damage.
Quote:
If you are instead hitting a level 28 warrior with armor of 118, it would be 41*2^((5*(16+4)-(118/2))/40 which equals 83 per hit with wild blow.
Why would you divide the monster's AL in half? The rest of your numbers are wrong, I'm not going to go through them individually. Quote:
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