Why did the charr invade?

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Venice Queen
Frost Gate Guardian
#1
Hi, I haven't been here in a while but stopped in today to check out the forums.

I was reading threads that stated Nightfall explains why the charr invaded tyria... I haven't bought the game, but would still like to know.


Any help?
quickmonty
quickmonty
Ancient Windbreaker
#2
Having played through Nightfall with several characters, I haven't seen any mention of the Charr.
M
Malice Black
Site Legend
#3
They got tired of living in the hills with the hillbillies?
Avarre
Avarre
Bubblegum Patrol
#4
It is a spoiler of sorts, so pm'ed my summary.
CDittric77
CDittric77
Frost Gate Guardian
#5
I don't know that the question of the Charr has been answered, though it is certainly hinted at in Lore that they were pushed far north because they were viewed as barbaric and hunted down....
x
xcutioner
Lion's Arch Merchant
#6
Isn't it obvious?
They started getting antifarm warnings so they were coming to tryia to shake it off...
e
erfweiss
Krytan Explorer
#7
The grass was greener on the other side of the wall. They were jealous.
strcpy
strcpy
Desert Nomad
#8
It *is* answered - do some of the Realm of Torment quests, specifically any that include a charr ghost.

I assume that the PM sent to the OP is correct - but think on this. Notice that the Titans are all over the place in the Realm of Torment and the charr see them as gods (not really that hard to figure out, though it is explicitly told in more detail).
MegaMouse
MegaMouse
Wilds Pathfinder
#9
I guess I will be the spoiler then. From what the Guild Wars lore says, the char were forced out of their homeland by an unknown force. Exactly why they attacked the lands of Tyria I am not sure about though. You can find more info in the posts within the lore discussion part of Guru's forums.

Mega Mouse
Iuris
Iuris
Forge Runner
#11
Essentially, it would appear that inter-species tension existed for a long time.

However, the Titans eventually subverted the Charr into their servants, supplied them with destructive magics that brought down the wall, and conquered Tyria. The Charr went for the rest of humanity too, but were stopped. In the case of Kryta, by the White mantle with their Mursaat lords and in the case of Orr, by a suicidal spell that took out both the Charr and Orr.
strcpy
strcpy
Desert Nomad
#12
Quote:
Originally Posted by Iuris
Essentially, it would appear that inter-species tension existed for a long time.

However, the Titans eventually subverted the Charr into their servants, supplied them with destructive magics that brought down the wall, and conquered Tyria. The Charr went for the rest of humanity too, but were stopped. In the case of Kryta, by the White mantle with their Mursaat lords and in the case of Orr, by a suicidal spell that took out both the Charr and Orr.
Yep, do the quest (or read the quest dialog from Guildwiki) "A Flickering Flame" and and the unknown reasons other posters talked about become a little less unknown. As I recall there was some other dialog in pop-up speech boxes in the quest "Dismember the Titans" that expand on it some more, but the wiki doesn't list it - it may be another quest.

It had to do with the destruction of Arah, Terick used the Charr invasion to push the Vizier into incanting the magic that destroyed Orr (and the City of the Gods, Arah). See the quests "Escape from the Torment" and "Blueprint of the Fall". Effectively Abbadon was influencing both races (Charr and Humans) into a situation where Arah was destroyed.

Of course, there is also those pesky Flameseeker prophecies in there - I rather suspect that Arah was just just a nice side prize. But that isn't exactly what was being asked - the Charr were manipulated by the titans who were servants of Abbadon into invading the human world. If the main goal was the destruction of Arah or the Flameseeker prophecies is unknown. As far as I know there is in game dialog that suggests both.

Of course, this is also why so many say GW story sucks - they either do not do the quests, do not read them, or simply do not remember. Unlike many other traditional RPG's, GW doesn't force you to read the story.