With every additional chapter of new mechanisms into the game.
New mechanics that players who dont have that new chapter may not be able to counter properly.
So I propose, that Anet creates very small skillpacks per free each time a new chapter comes out.
the skillpacks add CORE skills that EVERY chapter will have from that point on.
These skills are specifically to add counters to new skills that would otherwise be overpowered and end up getting nerfed to hell and back *cough*
anyways....
comments?
ideas?
conjecture?
Suggestion for skill balance: FREE CORE Skillpack
lyra_song
Teger
Quote:
Originally Posted by lyra_song
With every additional chapter of new mechanisms into the game.
New mechanics that players who dont have that new chapter may not be able to counter properly. So I propose, that Anet creates very small skillpacks per free each time a new chapter comes out. the skillpacks add CORE skills that EVERY chapter will have from that point on. These skills are specifically to add counters to new skills that would otherwise be overpowered and end up getting nerfed to hell and back *cough* anyways.... comments? ideas? conjecture? |
/signed anyways though
Faer
Quote:
Originally Posted by Teger
Seeing how they havent even added a counter to forms...
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Anyway, as to the suggestion, I'm sort of so-so. I don't really think it's necessary, because there are already a lot of skills to counter the imbalanced ones already. It's not really a lack of counters in the Core set that is the problem, but a lack of viable ones (other than the flat-out amazing ones, like [wiki]Diversion[/wiki] and [wiki]Distracting Shot[/wiki]). I think a better idea would be to buff some of the existing Core skills, rather than adding more.
For the time being, I'm /mulling.
Morganas
Quote:
Originally Posted by Faer
Erm... Have you put an interrupt on your bar lately?
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I doubt this would ever be implemented, since if they did too good of a job with the core packs it would remove alot of incentive for pvpers to buy new expansions. It would have to be gimpy. Also, I think ANet should be adding new skills at as slow a rate as possible, while still keeping the game fresh.
After this last patch, the metagame has become very vague and I think it's going to stay like that a while longer. I'm in no hurry to see new skills in guild wars.
Faer
Quote:
Originally Posted by Morganas
Erm... Have you positioned your dervish behind your backlines to put up forms latley? Interrupts don't counter forms. Ice eles do.
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Maybe I should stop replying to things in such a literal sense, and start replying with rants that include every possible situation, in an effort to avoid having to elaborate upon my statements in separate posts throughout a thread.