I'm NOT very good with hammers and i wanna have a build for each type of weapon for warrior
This is my build
W/E
Attributes
Hammer Mastery: 16 (12 + 1 +3)
Tactics: 11 (10+1)
Strength: 7 (6+1)
Air Magic: 5
Devastating Hammer (E)
Crushing Blow
Belly Smash
Mighty Blow
Gale
Berserkers Stance
Bonneti's Defence (Enraging Charge in AB)
Healing Signet
if u havnt noticed yet my builds dont have a res because i rely on my monks and i never die, when im in PvE with human then i bring in a res for Bonneti's
I've only used this build once and that was in 1v1 to TEST it, almost won (technically i did because he hardly dropped health, i kept interupting his heal sig)
This a Good Hammer Build?
holy gunz
Yanman.be
Belly Smash sucks.
Tingi
Quote:
Originally Posted by holy gunz
This is my build
W/E
Attributes
Hammer Mastery: 16 (12 + 1 +3)
Tactics: 11 (10+1)
Strength: 7 (6+1)
Air Magic: 5
Devastating Hammer (E)
Crushing Blow
Belly Smash
Mighty Blow
Gale
Berserkers Stance
Bonneti's Defence (Enraging Charge in AB)
Healing Signet
if u havnt noticed yet my builds dont have a res because i rely on my monks and i never die, when im in PvE with human then i bring in a res for Bonneti's
I've only used this build once and that was in 1v1 to TEST it, almost won (technically i did because he hardly dropped health, i kept interupting his heal sig) Gale on a warrior is crap now. Bonetti's sucks. You have no rez. 1 vs 1 sucks. Use Fierce Blow if using Devastating Hammer. Berkerkers Stance is crap. As is Belly Smash.
I suggest:
Dev Hammer {E}
Crushing Blow
Fierce Blow
Bulls Strike/Other attack skill
Frenzy/Flail(if pve)
Rush/Enraging Charge
Healing Sig
Rez Sig
-.-
The build is pretty crappy.
ShadowsRequiem
well ALWAYS ALWAYS ALWAYS carry a rez sig, in pvp this is very important, monks dont carry a rez in pvp so its up to the other players to bring one!
now of course you can leave it out in ab
has for hammers, dont bring gale, it was used b4 a long time ago, then it got nerfed.
Try fooling around with skills, if you want a very competitive pvp build follow it close to blademasters build, but if your looking for a build for staying alive and stuff... well that doesnt help out your team much >_>
you can try 9-10str 16 hammer 10-11tactics u can go W/A if u want and bring deaths charge just put like 3 in shadow arts more if u want.
Dev hammer
Crushing blow
Irriestible blow/Fierce blow
bulls strike is fun
frenzy/flail
rush/sprint (dont like enraging charge that much, once you hit you lose the ability to catch kiting/running opponents)
Healing sig
Rez/deaths charge for ab
use a attack chain like this(first build up your adrenline so dev hammer is ready) you want to use Dev hammer followed by Crushing blow then u can use fierce blow/whatever.
now of course you can leave it out in ab
has for hammers, dont bring gale, it was used b4 a long time ago, then it got nerfed.
Try fooling around with skills, if you want a very competitive pvp build follow it close to blademasters build, but if your looking for a build for staying alive and stuff... well that doesnt help out your team much >_>
you can try 9-10str 16 hammer 10-11tactics u can go W/A if u want and bring deaths charge just put like 3 in shadow arts more if u want.
Dev hammer
Crushing blow
Irriestible blow/Fierce blow
bulls strike is fun
frenzy/flail
rush/sprint (dont like enraging charge that much, once you hit you lose the ability to catch kiting/running opponents)
Healing sig
Rez/deaths charge for ab
use a attack chain like this(first build up your adrenline so dev hammer is ready) you want to use Dev hammer followed by Crushing blow then u can use fierce blow/whatever.
Sondrin
use the build suggested by tan