I've also tried and given-up on a necro/monk (supportive minion master) I liked it at first, I got it up to lvl 10, but then I got bored of it.
Then I made a w/mo (it's lvl 9 now). I like the fact that I can live for a long time (because of strong armor) but I don't like the melee combat. I don't like just watching my char slice away at a mob, while I use a skill every once in a while.
I recently made a monk. It's still in pre and is only lvl 3 -.- I've never really been a support char before, but the idea doesn't really appeal to me. I'd rather be doing damage than preventing/reversing it.
The only profession I haven't tried is the mesmer and from what I've read it's not easy to get used to, so that's out of the question.
So basically...
e-bored me, and I died too often -.-
r-shot too slow, and each shot was weak
w-didn't like the melee, but I liked the armor
n-bored me too...
mo- healing isn't my thing
me-too advanced for me
so I guess I'm looking for a solution. Is there any combination of classes that allows for quick-ish ranged combat with decent armor? Would a w/r that uses bows be a bad idea? I figured the attack speed enhancing skills would be nice (like frenzy), and the warrior armor it nice. Of the other way around (a r/w) that uses a bow, for the same reasons as a w/r. Or...is a mesmer really that hard to master?
Should I start a new char combo? Should I mess around with different builds to see what I like? Or should I stick with one until I get a bit further into the game? If you have any kind of opinion at all, please let me know.
Thanks for your time ^_^;; Sorry this was so long
