I need some help, all

GURUofRANDOM

Pre-Searing Cadet

Join Date: Jan 2007

E/W

I bought prophesies not too long ago, and I've been addicted to it. The only problem is that I've been having some problems sticking to a character. In other games I've been either a mage-type, or an archer-type character. For some reason, the elementalist and ranger professions bore me. I dunno if it's because I'm not far enough into the game (my r/e's lvl 8 and my e/me's lvl 9), or if they're just not the right professions for me.

I've also tried and given-up on a necro/monk (supportive minion master) I liked it at first, I got it up to lvl 10, but then I got bored of it.

Then I made a w/mo (it's lvl 9 now). I like the fact that I can live for a long time (because of strong armor) but I don't like the melee combat. I don't like just watching my char slice away at a mob, while I use a skill every once in a while.

I recently made a monk. It's still in pre and is only lvl 3 -.- I've never really been a support char before, but the idea doesn't really appeal to me. I'd rather be doing damage than preventing/reversing it.

The only profession I haven't tried is the mesmer and from what I've read it's not easy to get used to, so that's out of the question.

So basically...
e-bored me, and I died too often -.-
r-shot too slow, and each shot was weak
w-didn't like the melee, but I liked the armor
n-bored me too...
mo- healing isn't my thing
me-too advanced for me

so I guess I'm looking for a solution. Is there any combination of classes that allows for quick-ish ranged combat with decent armor? Would a w/r that uses bows be a bad idea? I figured the attack speed enhancing skills would be nice (like frenzy), and the warrior armor it nice. Of the other way around (a r/w) that uses a bow, for the same reasons as a w/r. Or...is a mesmer really that hard to master?

Should I start a new char combo? Should I mess around with different builds to see what I like? Or should I stick with one until I get a bit further into the game? If you have any kind of opinion at all, please let me know.

Thanks for your time ^_^;; Sorry this was so long

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

w/r with bows is AWEFUL. A W/R can be done (my warrior is one), but don't even thing of using a bow.

You should look into getting a short bow for your ranger. Different bows shoot at different speeds, so that will probablly fix your problem with your ranger. You can also use skills like tiger's fury etc to get an attack speed increase (a frenzy for rangers).

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Prophecies takes a while to get to the good stuff because it's trying to make sure the player has time to learn the game as they go along. At level 8 or 10, you're not really getting to any of the really interesting stuff for any of the characters.

The elementalist is a lot of fun once you get to [skill]Meteor Shower[/skill] and can pair it with [skill]Arcane Echo[/skill]. You can MS from a skill trainer North of Lion's Arch and Arcane Echo from the skill trainer in Beetletun. These places are west of ths Shiverpeak mountains if you haven't gotten there yet. Later in the game you can get a skill called Glyph of Renewal that will let you cast MS every 15 seconds until you run out of energy. Not as fast as Arcane Echo, but I like the more consistent damage output.

The Ranger is excellent at interrupting enemy skills and applying conditions to multiple foes. Apply Poison, then select a target and fire, tab, fire, tab, fire...damage and degen on multiple foes, means more work for the healer. And it's great fun keeping the monks from healing or the spell casters from using their spells. Also, different bows have different fire rates. Try doing a search on "bow" at www.guildwiki.org to see what would suit your play style better.

But to reiterate, yes, I think you should stick it out a bit longer. While this game isn't level centered, there is still a big difference from level 10 to level 20. Attribute points and access to skills mostly (you can't even capture an elite skill until you get to the desert missions).

Finally, since those are the two classes you prefer, try doing some reading in their forums here on Guru. Lots of advice for people new to the game or those professions.

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

Characters at those levels are, of course, going to be weak. I think you need to stick with some until much later. I almost gave up on my MM because it seemed so useless, but a much higher leveled MM grouped with me once and showed me what was possible. Now my necro is my favorite character. She's very versatile and powerful. Just have some patience and slog through.

Jeremy Untouchable

Jeremy Untouchable

Wow Stole my freetime

Join Date: Mar 2006

Arkansas

None

W/E

allso use spirits and preps for more damage as a ranger... check the list of skill on guildwiki.org for the right combo...trust me a lvl 20 ranger can do plenty of damage........

Titan Chrae

Titan Chrae

Frost Gate Guardian

Join Date: Jul 2005

Frozen Lake

Illustrious Chromatic Enigmas (ICE)

Mo/

My advice: Don't judge any class until you have ascended and capped a few good elites. I play all the classes (except assassin which I don't have room for,) and I enjoy them all. Monk is my favorite.

Quote:
So basically...
e-bored me, and I died too often -.-
Try using some Earth based attributes to increas survivablity. Elementals don't allways have to nuke things.


Quote:
r-shot too slow, and each shot was weak
Ranger arrow arracks can be some of the biggest spike damage in the game. If your shots are week, you may want to revisit your Marksmanship attribute line and look for some better skills. Enhance damage with Wilderness Survival skills.

Quote:
w-didn't like the melee, but I liked the armor
Ok...can't help you here if you don't like Melee.

Quote:
n-bored me too...
Necros can be played a lot of differnt ways. Minion masters are quite brainless to operate but try playing something along the Curse line.

Quote:
mo- healing isn't my thing
Not mine either but Monk is my favorite profession to play. I generally run a Protect build. Instead of healing, I prevent damage and remove condtions and hexes. Smiting is also a line to consider for damage (Especially against undead.)

Quote:
me-too advanced for me
You have to start somewhere. Being a good mesmer takes a lot of skill in PvP but in PvE you are able to pick up skills slowly and get used to them before trying a different skill. Mesmers are a very versital class.

Corran Horn

Corran Horn

Academy Page

Join Date: Apr 2006

Alliance of Xen

R/Me

You may be advancing too slowly through the game. How far are you w/ your lvl 9 or 10 chars? If you progress too slowly any class can become boreing.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

First off, welcome to Guild Wars!

As far as finding a profession you like, try playing through with it a bit more. All of the professions become more effective (and more fun!) as you progress with them longer. When I started with my Warrior, I thought he was pretty ineffective. But after I got farther with him he was dishing out some major damage.

Same can be said of all the professions: If it doesn't suit your fancy at the beginning, just wait til you get farther. And that's all I can reccomend right now, that you play a little more with your characters. Adjust their attributes and skills until they start to form into something more of your liking.

Ritual del Fuego

Ritual del Fuego

Frost Gate Guardian

Join Date: Jan 2007

CA

Frogs in Winter [FiW]

I had some of the same issues with the game feeling slow when I first got Prophecies. I left the game for a long while, then when Factions came out I started playing it and loved it. If you have the money, I would recommend you look into getting Factions (or nightfall) and start a character there. The "leveling up" period is much shorter and you get into more difficult areas much quicker. If you don't have the $$, I would try to stick with one class and plow through until you get to higher levels. That (at least for me) is when the game gets fun. I'm not big on grinding which is what some of Prophecies felt like to me. Now don't get me wrong, I have since gone back to Prophecies many times for the higher level areas and skills, but I don't start any characters there anymore.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

The game starts at lvl 20.

Hate to break it to you, but you haven't played *any* characters yet. Get one to 20 and try a variety of builds. If you still don't like it, then it's not for you, but don't judge a profession based on how it plays at lvl 9.

GURUofRANDOM

Pre-Searing Cadet

Join Date: Jan 2007

E/W

Quote:
Originally Posted by Corran Horn
You may be advancing too slowly through the game. How far are you w/ your lvl 9 or 10 chars? If you progress too slowly any class can become boreing.
they're in Piken Square doing quests like Fires In The North and Garaaz Bloodfang (sp?)...I finished all of them there except for Althea's Ashes on my necro, but I have a bunch more to do on my war. I couldn't do most of them on my ele though...I always died -.-; So I deleted it to make my monk, which seems stupid now.........

I guess I'll just stick it out, with my necro, ranger, and warrior. Maybe I'll make a new ele... Thanks for all the advice, guys. I really appreciate it

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

I would suggest trying a necro(you tried a lvl 10 MM, thats not even considered a necro in my book). necros are one of the funnest classes and you can run a great SS build with only prophecies.

GURUofRANDOM

Pre-Searing Cadet

Join Date: Jan 2007

E/W

what's SS stand for? -.- Sorry I'm so noob/newbish

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

I went through the exact same thing when I first started, some of the classes I just hated at first are now my favorites.... (I still hate playing a warrior mostly though). I have evolved to the more versatile classes being my favorites: Ranger/Mesmer/Necro then Monk and Ele, then Warrior of the core 6 classes. I always have fun with monk when I add smite damage though (I have an aggressive personality I suppose). SS is short for [wiki]Spiteful Spirit[/wiki]

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

[skill]Spiteful Spirit[/skill]

Combined with [skill]Arcane Echo[/skill] and a few other skills this is a very good build.

The Hand Of Death

The Hand Of Death

Krytan Explorer

Join Date: Oct 2005

Cavalon

The Last Pirates (SaVY)

N/

Quote:
Originally Posted by GURUofRANDOM
what's SS stand for? -.- Sorry I'm so noob/newbish
Depends on what profession you are talking about. For an ele SS stands for sandstorm which is a NF skill, used more in PvP than in PvE. SS for necro stands for Spiteful Spirit which is an elite you get later in the game. What it does is it is a hex that does damage when an enemy pretty much does any action and that damage effects the enemy and enemies around it.

As for you character delema, go with one class until lvl 20 and when you still don't like it try another class, Prophecies does start of very slow so you just got to get past the beginning.

~Death~

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

Spiteful Spirit Necro is my favorite. It's going to be a while before you can capture it though, it's in the Southern Shiverpeaks in Snakedance, Iron Mines of Maladune, and the Talus Chute.

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

be sure to take other players with you on your quests or atleast take the henchman....not sure if you are as you say that your elemental dies quickly...remember at anything other than max lvl with max armor....casters usually don't last long in combat if they are in there trying to mix it up...stay back and let your warrior (players or henchman) go in and get aggro then blast em :P

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Alleji
The game starts at lvl 20.

Hate to break it to you, but you haven't played *any* characters yet. Get one to 20 and try a variety of builds. If you still don't like it, then it's not for you, but don't judge a profession based on how it plays at lvl 9.
I agree that you shouldn't judge a character at lvl 9, but eh...I think a lot of the fun in Prophecies (repeat, in Prophecies) was reaching level 20. I didn't make it til I was halfway through the Crystal Desert, and I think it was my best acievement ever in Guild Wars.

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Another important tip, if you don't know it already, especially when playing caster or low armor characters: CTRL + SHIFT + spacebar will target an enemy without you attacking it (you do have to select a a target first...you can do that by hitting the "c" key or by using CTRL + SHIFT and clicking on the enemy with your mouse). As long as your agro circle is close enough, your henchmen will rush into the fight, grabbing the agro of the enemies allowing you to start attacking with less pressure on you.

Corran Horn

Corran Horn

Academy Page

Join Date: Apr 2006

Alliance of Xen

R/Me

Missions, you should start doing missions. If you go out the northern door in Ascalon you'll find the first mission, then go from there.

bart

bart

Desert Nomad

Join Date: Aug 2005

Buy Nightfall.. get Heroes.. then u wouldn't have to worry about getting bored with ur character because ur Heroes will own everything without u have to use a melee skill or shoot an arrow or confuse urself with mesmer skills.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

In my opinion, you should stick with the Ele. They are versatile (Solo farming, solo boss farming, support for teams or high damage, healers when necessary, and the best tank in the game).

Like others here have said, you should get a little further in before you make a decision. If you're still bored, it may be time to move on to a different game.

KANE

Toutatis

Toutatis

Walking Wiki

Join Date: Nov 2006

Isle of Medication

Visitors from Aranna [VFA]

Me/E

A mesmer is not too advanced. My first character was a mesmer. The only thing that's difficult about playing a mesmer is learning that a mesmer does not hurt the enemies - he manipulates the enemies into hurting themselves. Once you learn that lesson, a mesmer suddenly becomes a much easier profession to play with.

Playing a mesmer can be an excellent way to learn more about the game too. As a mesmer needs to learn how an enemy acts in combat in order to be effective, it indirectly teaches you how every profession works and where their strengths and weaknesses lie.

And as a final note about mesmers, their primary attribute allows them to cast any spell at an accelerated rate; not just their own mesmer spells. The only professions that don't utilise spells are warriors, rangers and paragons, so combining any other profession with a Mesmer primary can take advantage of the faster spellcasting rate, and give you something else to fall back on if you feel like taking a break from messing with the minds of the enemy.

So give a mesmer a try sometime. You might enjoy it a lot!


Also, about monks... There's more to monks than healing and protection. Smiting can be a lot of fun too - not to mention that as you have the best healing abilities in the game on your side, it's much easier to keep yourself alive while you drop divine wrath on enemies. It's something you might want to try out sometime to see how you like it

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

Quote:
Originally Posted by Bryant Again
I agree that you shouldn't judge a character at lvl 9, but eh...I think a lot of the fun in Prophecies (repeat, in Prophecies) was reaching level 20. I didn't make it til I was halfway through the Crystal Desert, and I think it was my best acievement ever in Guild Wars.
yea, i remeber that when i 1st time started my necro,same reach lvl 20 in desert and learned how to do 55 SS necro farming those Hydras it iwas really fun to reach lvl 20 in tyrian, and yes, u will feel like reach a big acheivment, or u can call it a motivation for your further advanture in GW

Stank Tank

Ascalonian Squire

Join Date: Mar 2006

The Jedi Elites

W/Mo

I agree mesmer is awesome and actually ez. With conjure/clumsiness alone it's a blast but when u add ineptitude later ur a machine, plus lotsa interrupts and self healing. Now domination mesmer is for smart people and my brain is too small for that. But I agree lvl up to 20 on one character and check out the builds section and cap some cool elites b4 u decide if it's good or bad.

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

I started with a Mesmer sitting at 3 M xp and everything went out great...Right?

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

Quote:
Originally Posted by lennymon
SS is short for [wiki]Spiteful Spirit[/wiki]
It can also stand for [wiki]Spinal shivers[/wiki].

To the OP: I'm curious, if you got bored with every class, what exactly did you get addicted to?

I encourage you to do what most have said here, pick one and play it through. A lot of the quests/missions are hard at first, especially those before and after Althea's ashes. That area is crazy mad with charr. Get help with those, from guildies or friends. Nothing can slice through the charr like a level 20 anything.

My first character was an ele, because like you, I didn't want the melee and up close fighting. Ele's are probably the greatest damage dealers, so they are way fun to play. One hint tho..the only thing firestorm is good for is scattering the foes. So if they are pounding on you, use that. Otherwise, don't.

My second was a ranger, because I like the idea of having a pet. There are so many good ranger skills, including skills for your pet.

c_ras

c_ras

Krytan Explorer

Join Date: Jul 2006

Eternal Deliverance

R/

Well..you could always buy Factions and play as an Assassin. Then you could slice & dice, spin around and do backflips, throw daggers, knockdown and degen your foes, Shadow Step (teleporting) and the whole works. Throw a Warrior profession as your secondary and throw some armor buffs on ya, and you are set to go. Oh yeah...and you'd look really COOL.

- Aldoros of Faydark

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

Quote:
Originally Posted by c_ras
Well..you could always buy Factions and play as an Assassin. Then you could slice & dice, spin around and do backflips, throw daggers, knockdown and degen your foes, Shadow Step (teleporting) and the whole works. Throw a Warrior profession as your secondary and throw some armor buffs on ya, and you are set to go. Oh yeah...and you'd look really COOL.

- Aldoros of Faydark
....and then play with hench all the time because no one wants assassins in their group.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Or you get uber cool like me and people will beg me to join their groups?

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

So basically... Answering some questions (I have the most fun with the characters I did not like in the beginning)

e-bored me, and I died too often -.-
Have some of the most powerful skills in the game. Not nicked named the NUKER for no reason.  Also defensive play is hard thing to get a handle on. At least at first. Learn about kiting. It is ok to run away from attackers. Or add a secondary with defensive skills example Ranger

r-shot too slow, and each shot was weak
Lay spirits and use preparations (Apply Poison-is your friend in the beginning)
Also if you do choose Apply poison instead of concentrating on one target till it is dead. Attack them all! Target shoot, new target shoot, new target shoot ETC.. Poison degeneration is a killer in the beginning. You can single handily take a large portion of the enemies health.

w-didn't like the melee, but I liked the armor
One of the best running/farming classes Also always wanted in a group (Elites really make the class fun later on.) Gotta love Deep wounds with axes, Knock downs with hammers, and Bleeding with swords.

n-bored me too...
Although this seems to steam roll through the game as a minion master it can become boring just raising minions. It becomes more fun with curses or even Blood skills.

mo- healing isn't my thing
I am with you healing is not my thing. I am not quick enough. But this is the rock of a party with out it you will die. Kudos to you Monks out there

me-too advanced for me
I always thought it was too advanced to. I tried 3 mesmers and ended up deleting them all. I am on my fourth one now, and my little jack of all trades is one of my favorites. Mesmer skills are very powerful from copying skills so you can use them over and over to shutting down casters and turning warriors into damage dealers to themselves. They are the king in PVP, but they often get overlooked in PVE. Personally I have made some nasty builds that are devastating in PVE. They synergy of the fast casting and Elementalist skills should not be overlooked.

Although you do not have the following classes I thought I would give my thoughts on the rest of the classes

Ritualist- Totally new way to play Support Support Support. Though you can also be a good damager with Channeling.

Assassin- Seems to take the grunt of PVE hate. But my little “survivor title” Sin is a blast. The new skill buffs have really helped out the sin. For those who hate them. Have you even tried them?

Paragon- I see a little bit of Sin hate starting on this one. Common mistake is to go Commando with your build. You are a general Stay back and act like one. Turn your party into an army Shouts a chants are good fun.

Dervish- The devastating Scythe. Enchantments Enchantments enchantments (Its all about application and removal)


Have fun playing and remember no choice is wrong it is all about Balance

Lord of Fiery Doom

Lord of Fiery Doom

Academy Page

Join Date: Feb 2007

E/Me

If you use Aura of Restoration all the tim e when you fight with an Ele, then it gets real easy. I ploughed through Pre-searing, got to post-searing by level 4, started racking up 60% DPs, kept on returning to town, got firestorm, and then kicked them big fat bums .

Oh, firestorm isn't bad, actually. I use Aura of Restoration, aggro every Grawl i can find, use firestorm, then spam flare. Cheap kills! <(^_^)>

BTW, this is my first post!!! Yay!

xromania???

xromania???

Frost Gate Guardian

Join Date: Jan 2007

Transylvania

lor

E/Mo

hey u topic starter, im new like you and i have a post here too but u have more succes, even if this thread really dont have some usefull advices. If u want to not be bored learn the game asking serious questions (see my thread), because if u are strong u ill be not bored. Power is light! u dont know what a lvl 20 char is capable to do (me either lol)

ok i didn read all things here, anyway im a "Nightfall guy" and i saw here some things about Factions... there are no Henchmens or Heroes to help? uh, then i understand why u are bored, or, exactly, defeated
OT: hm my protection blocked like 10 bad cookies or little spywares here, little more than other sites, anyway why we need these? hm ok isnt here the place to ask that but ill ask somewhere, is very frustrated to wait minutes this slow load and to clear every day spywares...