Gates of Desolation

Banaticus

Ascalonian Squire

Join Date: Sep 2005

DSE

W/Me

This has got to be the most frustrating mission ever. Anyone have any words of wisdom for it?

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by Banaticus
This has got to be the most frustrating mission ever. Anyone have any words of wisdom for it? I found this mission quite easy. If you have trouble with it, see the Guildwiki entry for tips on completing it.

http://gw.gamewikis.org/wiki/Gate_of..._%28Mission%29


Most frustrating mission (for me at least) is Gate of Madness. You need a very good team (who could listen and take orders.:-) in order to get masters.

http://gw.gamewikis.org/wiki/Gate_of..._%28Mission%29

-Dave

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

This mission is excessively easy. If you want words of wisdom...where do you have the problems? Unless you tell us what the problem is we can't really provide very useful help.

If you're doing it with heroes and hench the first thing I would suggest...very important...flag them WELL away from the sulphur. Flag them right at the top of the hill....back from the Wurm Spoor. Don't worry about running down to meet the monsters...they will run to you...but the last thing you want are your henchies running into the sulphur...

Kill Acolytes and Cavaliers first...They can resurrect the party.

Beware part way through the initial fight a couple of Thought Leeches sneak up the back and start interrupting everyone.

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