Expertise: 10+1 ( 11 )
Marksmanship: 11+3+1 ( 15 )
Communing: ( 10 )
Armor: really any works, You may want to consider having half druids/half scouts.
Weapon:Vampiric Hornbow
Version 1)
[skill]Read the wind[/skill][skill]Brutal weapon[/skill][skill]Prepared shot[/skill][skill]Needling shot[/skill][skill]savage shot[/skill][skill]Whirling defense[/skill][skill]Favorable winds[/skill][skill]Resurrection signet[/skill]
Expertise: 8+1 (9)
Marksmanship: 12+3+1 (16)
Communing ( 10 )
Version 2)
[skill]Read the wind[/skill][skill]Brutal weapon[/skill][skill]Prepared shot[/skill][skill]Needling shot[/skill][skill]savage shot[/skill][skill]Whirling defense[/skill][skill]Forked Arrow[/skill][skill]Resurrection signet[/skill]
-Using version 2 you have to remember to fire off prepared shot when you can in order to maintain energy.
Prepared shot is needed for E management and damage. Ive tried using differant elites, but they pose the problem of having Energy problems due to brutal weapon. This way you can still have high marks.
The main damage combo is Prepared shot-needling shot-savage shot ( you are allowed to chain needling shot into savage shot immediatly )
-needling shot will do 53 damage. ( +5 from vamp )
It just feels like its missing something, so anyone who has any real suggestions other then "ZOMG YOU SUX" Id like to hear them
