Dervish signet of midnight (heavy damage)

shadow34

Pre-Searing Cadet

Join Date: Feb 2007

Hi im not really good in english so if i make errors i'm sorry.
I have the idea of a dervish who use signet of midnight with sand shards.
Each times i miss my attack i make incredible damage to all ennemy next to me. And an ennemy is blinded. The cost in enery is really low.
I' d like to you to test (Zaishen iway ;D) this build and tell me your ideas to improve and apply this on a farm.
Thank you very much to take a look on this.
Bye

speedy21589

Academy Page

Join Date: Jan 2006

Quote:
Originally Posted by shadow34
Hi im not really good in english so if i make errors i'm sorry.
I have the idea of a dervish who use signet of midnight with sand shards.
Each times i miss my attack i make incredible damage to all ennemy next to me. And an ennemy is blinded. The cost in enery is really low.
I' d like to you to test (Zaishen iway ;D) this build and tell me your ideas to improve and apply this on a farm.
Thank you very much to take a look on this.
Bye The concept is not really new. I haven't seen any guides or anything laid out for it, but I've heard of people trying it and stuff. I think it could be really good, except for the AoE scatter.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Sand shards doesn't do nearly enough damage to make this kind of build effective. You do much more damage through regular attacks.

shadow34

Pre-Searing Cadet

Join Date: Feb 2007

Quote:
Originally Posted by The Phantom
Sand shards doesn't do nearly enough damage to make this kind of build effective. You do much more damage through regular attacks. look at this.

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Sandshards can do massive damage.

I posted this build quite a while ago. (1 day after NF launch or so)

Use that mesmer spell (unlinked to attribute) that transfers conditions to all others and they wont be able to hit you.

Vital Boon + Twin Moon sweep = hit 6x with Sand shards and get healed for 250 or so.

Conviction for some extra armor.

ecrazy

Pre-Searing Cadet

Join Date: Jan 2007

HH

D/Mo

does this still works ... lately aoe splits the mobs up... so it wont be that much effective with sands...

shadow34

Pre-Searing Cadet

Join Date: Feb 2007

Hi sorry it doesnt work with AOE. But with not a lot of ennemy (Aatxe ) with epidemic? I think the dervish can do enough damage against them.
Smite crawlers shield of judgement : i miss every my attack so SoJ doesnt work But zealot fire i dont know to resolve it. If you can spend a little time about this thank you very much. Bye

boarderx

boarderx

Krytan Explorer

Join Date: Feb 2007

[PIG]

Quote:
Originally Posted by shadow34
Hi sorry it doesnt work with AOE. But with not a lot of ennemy (Aatxe ) with epidemic? I think the dervish can do enough damage against them. I tried that it works except they use both Riposte and Deadly Riposte those hit you for major dmg and with 3 of them hitting you with it you dont last long.

So yea, the Sig of Mid + Epimdemic + Sandshards = crap vs Aatxes

for some reason that combo still triggers the Rips

Kos Luftar

Kos Luftar

Academy Page

Join Date: Dec 2006

Canada

Scars Meadows

W/Mo

well for minos and trolls, maybe using one of the dervish enchantments that cripples the mobs so they wont be able to run away too far!