Minipets Now Without Sound!

Das Hip

Das Hip

Academy Page

Join Date: May 2006

The Great White North, Western Canada

Odins Hammer

R/Me

Gah! According to the most recent post at guildwars.com (I have yet to check in-game), Mini-pets have lost their sound completely...,

Can someone confirm this to be true? And if so, do they regain their sound in missions/explorable areas? If not, I hath protest, ArenaNet, We love our minipet sounds!! (Nothing better than a mini-kuunvang making flying noises) Make them stay! (perhaps just remove their sounds from towns/outposts)

Hockster

Hockster

Banned

Join Date: Jul 2005

Thank god they've been shut off. There is nothing more annoying than the cacophony of mini pet sounds.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

http://www.guildwarsguru.com/forum/s...php?t=10119139

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

is this in explorables too?

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

give our minipets back their voices anet!!!!!

Das Hip

Das Hip

Academy Page

Join Date: May 2006

The Great White North, Western Canada

Odins Hammer

R/Me

Quote:
Originally Posted by lyra_song
Yeah, I've seen the thread, ... It doesn't address the latest issue of sounds exclusively though.. I'd agree, there should be an option to turn on/off the sound for minipets. Although I can see it being chaotic in towns, IMHO it's kinda nice in the ever-lonely missions/explorable areas...

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Update - Wednesday February 14
  • Made further preparations for this weekend's Canthan New Year event.
  • Removed sounds from miniatures.
  • Fixed a bug that caused some titles to display incorrectly.
  • Fixed a bug that caused some players to crash when loading skill templates.

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

It was my fave thing to take my Charr Shaman out while I was cartographing Tyria and listen for the "rawr" every few minutes It made the experience that much more enjoyable.

Now... Healbot will have to redesign the pin and have it say "Charr Sez ....."

Enix

Enix

Krytan Explorer

Join Date: Mar 2005

I am in a transitional period.

GRE

Mini sounds are annoying. They are the same volume as monster sounds and get loud when someone has their Shaman out when you are running near them.

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

yeah good, thats the whole point. :P

turn your effects volume down or mute the game all together.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Lyonette
yeah good, thats the whole point. :P

turn your effects volume down or mute the game all together.
So, yeah, draining all the blood in the body to cure a disease. How practical is that, really?

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Zinger314
So, yeah, draining all the blood in the body to cure a disease. How practical is that, really?
Actually, Dialisys is a very common treatment

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

ah they turned off sound in explorable too? I imagine it took some time to program those in in the first place. I know most ppl dont want 20 pet sounds constantly cycling in towns, but isn't this a bit extreme?

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

Quote:
Originally Posted by VitisVinifera
I know most ppl dont want 20 pet sounds constantly cycling in towns, but isn't this a bit extreme?
That's the point of contention.

Obviously some people did not like the sounds and obviously some people did. They went from one end of the extreme to the other.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by VitisVinifera
ah they turned off sound in explorable too? I imagine it took some time to program those in in the first place. I know most ppl dont want 20 pet sounds constantly cycling in towns, but isn't this a bit extreme?
Depends if you pay to see a movie would you want 20 screaming babies around you?

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

Quote:
Originally Posted by explodemyheart
They went from one end of the extreme to the other.
this seems to be anerf's modus operandi lately

Zehnchu: we both agree we don't like the crying babies in the theater, but I like to hear the occasional sound of one in an explorable when I bust mine out

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by explodemyheart
They went from one end of the extreme to the other.
It's Destructive was Glaive all over again!

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

Kinda strange. Wonder why they don't just allow you to hear your own mini's sounds. Kinda like your own footsteps and armor.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

http://www.guildwarsguru.com/forum/s...ost&t=10119277

please sign

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

Perfect suggestion VGJustice

ANet???

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

THANK GOD. Minipet noises are annoying, I'm glad they removed them.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

As I understand it, this is likely not a "pick and choose" situation. We either have pet sounds or we do not. And I have to say that in my observation, and listening to players not just today but over the last many months, the sound removal is likely to please the majority of players. (Not all, but the majority.) Too often, I've seen people denigrate the Jungle Troll because of his growl, or the Kuunivang because of the whomp/whomp/whomp of the beating wings.

I will be happy to ask about the selective return of sounds, but please, let's focus not on minutiae like this, but on the bigger picture. How much time would someone ask we invest to make the sounds adjustible, optional, or toggleable? And what cool new feature are you willing to postpone while we make what many would consider a minor adjustment? If it takes a programmer hours to make these options, I believe there are better uses for his/her time. However, if this is a minor thing, and can easily be made selectable, or adjustible, we'll do that, I'm sure.

The Ernada

Jungle Guide

Join Date: Nov 2006

I highly doubt that the majority were complaining about the sounds. Complainers are always the loudest...sort of like mini pets. It's just too bad that the complainers won out especially when they could toggle down their background sounds. They always had that option. Muting pets gives no one any options to bring back their voices. But whatever, it really is such a little thing that I'm suprised that Anet was so quick to "fix" it.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by The Ernada
they could toggle down their background sounds
.. and lose sounds of birds? waterfalls? no...

Taala

Taala

Krytan Explorer

Join Date: Nov 2006

Of all the nerfs and whatnot, the update to remove the miniature sounds disappointed me the most.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Minipet sounds are fun, but in reality only for a short while. I remember an extended fow clear where we had 3 trolls, a kunne and rotwallow out and after about 3 hours people we're asked to put them away. Esp the trolls which made people look about in earnest to see if any Abyssals had escaped.

In towns last night, the normal nice atmosphere with the music and hubub was a bit overwhemled by the sounds of the contents of Noah's ark being let out.

An option to switch it on or off would be great, part of me will miss the minipet menagerie and the other just wants to have peace and quiet when I spend hours in a town trading.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Hey if I paid over $79.99 with + LA county tax included, Factions CE to have the voice of the Kuunivang, you think I would say “sure go ahead;” then the next thing I noticed it’s striped of it’s voice because people don’t know what they want. This made this mini-pet unique and valued to me at least, and I could care less for showing it off. Isn’t that why you made this pet in the first place anyways, to be unique?

I disagree with the majority of complainers and whiners who are green with envy, or just don’t like mini-pets all together. I understand it’s not your fault A-net, but this is not going to come to a close nicely.

I rather opt for a change that allows people not hear the pets in the outpost but rather in the explore’able areas. However this will simply not due.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by sindex
Hey if I paid over $79.99 with + LA county tax included, to have the voice of the Kuunivang, you think I would say “sure go ahead;” then the next thing I noticed it’s striped of it’s voice because people don’t know what they want. This made this mini-pet unique and valued to me at least, and I could care less for showing it off. Isn’t that why you made this pet in the first place anyways, to be unique?

I disagree with the majority of complainers and winners who are green with envy, or just don’t like mini-pets all together. I understand it’s not your fault A-net, but this is not going to come to a close nicely.

I rather opt for a change that allows people not hear the pets in the outpost but rather in the explore’able areas. However this will simply not due.
May I suggest, with all courtesy, that when you paid your money, you had no idea if the Kuunivang had a "voice" or not. And when the birthday gifts were proffered, there was no "Now, with sound!" addendum. (Also, please check your receipt -- I know of no one who charged $79.99 for the Factions Collector's Edition.)

I don't intend to diminish your comments, but simply to try to put them into context. What if this were a "voting" situation. It is not, but let's just say for sake of argument it was. In order to provide feedback to the designers, please help me by choosing one and only one:
  1. You can show your miniature in town
  2. You can have a miniature with sound
No negotiating, for purposes of this study. Just a simple 1 or 2.

Honestly, I'd like to know, which would you choose?

Thanks.

Menzoberranzan

Frost Gate Guardian

Join Date: Dec 2005

Australia

Celestial Order

Heck, mini Kunnies are gonna be a hit now that they're annoying whining sound has been removed.

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

2.

Honestly.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

You forgot I said unique didn't you? There were certain things added in that we were let onto and now you say it's simply not factual. Please tell me that's not what you’re saying; and yes I did buy that for $79.99 plus tax. I have it with me. BTW making this into a PR gray area does not count.

Edit: Forget it I'm not going to get anywhere you guys already made your mind; it’s written in blood. I’ll just remember this, as they day the complainers won.

Gli

Forge Runner

Join Date: Nov 2005

Best update in a long while. The war on aural terror has been won. I almost regret selling my Kuunavang now.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by sindex
You forgot I said unique didn't you? There were certain things added in that we were let onto and now you say it's simply not factual. Please tell me that's not what you’re saying; and yes I did buy that for $79.99 plus tax. I have it with me.
Yes, I announced the Kuunivang, and put the information on the website. I can say with 100% certainty that there was no "with sound" commentary prior to the release of the CE for Factions. The sound, or lack of sound, was never a component of any marketing or promisary communication we had with players. So yes, that is what I'm saying.

If you say you paid $79.99 for the CE for Factions, then I have no option but to believe you. If you are not confusing it with the CE for Prophecies, which generally sold for $10 more than the CE for Factions, then I beg your pardon, for only you know what you paid.

Regardless, we thank you for the support you showed in purchasing the CE of Factions. The sound, or lack of sound, is a choice that will be made by the designers for the overall good of the game and the player base as a whole.

Quote:
Originally Posted by Gli
Best update in a long while. The war on aural terror has been won. I almost regret selling my Kuunavang now.
Quote:
Originally Posted by Menzoberranzan
Heck, mini Kunnies are gonna be a hit now that they're annoying whining sound has been removed.
These are clear examples of how, as it is for so many decisions, there are clearly players on both sides of the matter.

I was in the game today talking to players, and I have to say that the complaints about sound were very noticeable, and I did not see anyone arguing with their removal. Some will, surely, and we are sorry that this cannot be a 100% agreement issue.

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

2...
It may be bad for the showoffs, but occasionally scaring people with a well placed "jungle roar" was just too cool I miss kuunavangs cute little scream as well

yeah yeah, complainers want AND muted AND being able to showoff in town, but nerfing the sound of minipets because they have been added to towns isn't really.....nice...i guess....

And 20 showoff people afk people in a district with their minipet = no new minipets in town... allas.... AFK ftw i guess

X89

X89

Frost Gate Guardian

Join Date: Apr 2006

Vancouver, WA

[iBoT]

Mo/A

Wow all I hear is people whining about something that was really useless to begin with. Anet did not have to have mini pets in town, but for some reason listened to the community and put them in. They get rid of the annoying noises and you people complain about it.

To top it off Gaile explains to you ingrates why they take their actions, and still whine whine whine. If I was a dev and saw people complain I would find it my personal duty to RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you over ingame over and over and over.

You buy a game for 49.99, install it, go through updates, and never pay a monthley fee. In reality we should never have the nerve to ask Anet for any update, we should learn to be pleased with what we have. But no I visit this forum every day and find nothing but complaints about everything.

If you want change to the game, then leave the game and play something else. WoW has a 6 million player fanbase, they pay 15.99 a month, and hardly see as many updates and changes that Guild Wars throws at us. So the next time you have a thought about anything, before you post, just let the thought go.

/end rant

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

I'd go for option #2 also. I certainly never asked for, nor wanted mini pets in towns. It's a fluff update that added nothing of substance to the game.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by Feminist Terrorist
I'd go for option #2 also. I certainly never asked for, nor wanted mini pets in towns. It's a fluff update that added nothing of substance to the game.
Sort of like sound added nothing of substance to the game?

Sorry, I could not resist. I do believe that for every change, there will be those who don't care for it. But having a "finger on the pulse" in this case, I welcomed the news of the sound removal, and as a player, I welcomed it yet again. The latter is personal preference. The former is based on player feedback, and that drives much of what we do. So while it's true that people are more likely to complain about something than to commend it, the fact that this was so resoundingly requested--even prior to the "miniatures in-town" option--makes it feel right to me.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

It's a very, very tiny matter, honestly. I couldn't care less either way. However, I now see this minipet in town thing as a complete waste of time. Time that could've been spent on soemthing else. Why is it a waste? Because in the end, it added nothing. There is a +1 feature of minipets in town, and a -1 feature of minipets having sound, that ends up with 0, nothing. Waste of fricken time.

My theory, do not fix what isn't broken. Please. And yeah, #2.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by X89
Wow all I hear is people whining about something that was really useless to begin with. Anet did not have to have mini pets in town, but for some reason listened to the community and put them in. They get rid of the annoying noises and you people complain about it.
That’s because my friend, people complained about the noises in the first place otherwise we would not be having this conversation. There are people who still think mini-pets were the most horrible idea, but A-net gave us a gift. Then people stared heckling, “I hate the idea,” like every other game boards I’ve seen; of course there will be retaliation. So I’ll just sit and wait till these complainers get the last word and mini pet’s are out the door.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Definitely 2.

I'll miss my charrs growls in zones and being able to show him off to random strangers serves no purpose at all.