Making MiniPets useful
Larktu
I posted this on another site but thought I'd post my thoughts here as well.
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I know quite a few people who never use their minipets as they are, for novelty only, or are just used to make a quick buck. I think it's a bit of a shame myself as I'd like to see more out in the wilderness runs with groups of humies. To address this I've had an idea for a while now to bring minipets back into the limelight and make them more useful and more sort after and bring the ever diminishing market back up and keep it sustained.
My sugestion is maybe make minipets have abilities that strengthen your characters stats. eg. Similar to what titles do.
For example;
Rurik +1 Swordsmanship(20%)
Shiro +1 Dagger Mastery(20%)
Jade Armour Armour +7 (vs elemental)
Kuunavang Half spell cast (20%)
Now to expand on this also make them like normal ranger pets where the longer you have them out the stronger the percentage of the skill /ability they affect.
eg; (using above examples)
Rurik starts off with 1% and gains an extra 1% per 10 hours of having him out of his box. (capped at 20%)
Jade Armour starts with +1 Armour and gains +1 every 10 hours(capped at +7)
Of course Green and Gold pets are better and have more room to grow in their ability. eg Jade Armour only gets 7 levels compared to the 20 levels for Rurik and the Kuunavang.
I think this would make the minipets more popular and have an actual use. Plus it majorly expands out the market for them as people can look to buy cheap 'low ability' pets so they can 'upgrade' them to help their characters out or keep them then sell them once their abilities are maxed out.
..and of course it helps Anet/ncsoft out by attracting people to play more Guildwars..which is never a bad thing.
let me/the community know what yaz think!
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I know quite a few people who never use their minipets as they are, for novelty only, or are just used to make a quick buck. I think it's a bit of a shame myself as I'd like to see more out in the wilderness runs with groups of humies. To address this I've had an idea for a while now to bring minipets back into the limelight and make them more useful and more sort after and bring the ever diminishing market back up and keep it sustained.
My sugestion is maybe make minipets have abilities that strengthen your characters stats. eg. Similar to what titles do.
For example;
Rurik +1 Swordsmanship(20%)
Shiro +1 Dagger Mastery(20%)
Jade Armour Armour +7 (vs elemental)
Kuunavang Half spell cast (20%)
Now to expand on this also make them like normal ranger pets where the longer you have them out the stronger the percentage of the skill /ability they affect.
eg; (using above examples)
Rurik starts off with 1% and gains an extra 1% per 10 hours of having him out of his box. (capped at 20%)
Jade Armour starts with +1 Armour and gains +1 every 10 hours(capped at +7)
Of course Green and Gold pets are better and have more room to grow in their ability. eg Jade Armour only gets 7 levels compared to the 20 levels for Rurik and the Kuunavang.
I think this would make the minipets more popular and have an actual use. Plus it majorly expands out the market for them as people can look to buy cheap 'low ability' pets so they can 'upgrade' them to help their characters out or keep them then sell them once their abilities are maxed out.
..and of course it helps Anet/ncsoft out by attracting people to play more Guildwars..which is never a bad thing.
let me/the community know what yaz think!
Kuldebar Valiturus
Novel idea but it goes against Guild Wars design principles I think.
Now that vanity pets can be displayed in outposts they have a better role to play as "look at me" items.
The bonus idea would create possible balance issues as well as a have and have not scenario when it came to the rarer pets.
Also, any external "help" to a player should be able to be attacked, countered or nullified by opposing players/mobs...mini-pets are currently "untouchable".
Now that vanity pets can be displayed in outposts they have a better role to play as "look at me" items.
The bonus idea would create possible balance issues as well as a have and have not scenario when it came to the rarer pets.
Also, any external "help" to a player should be able to be attacked, countered or nullified by opposing players/mobs...mini-pets are currently "untouchable".
Aegeroth
I dont think there would be enough to encompass all attributes, so yeh, kinda stuffed there.
Faer
So basically, accomplishments in the game will start to become dependent upon who has the most gold to spend on minipets.
Nice.
At the same time as driving away a potential hundred thousand or more existing players.
Again, nice.
Nice.
Quote:
Originally Posted by Larktu
..and of course it helps Anet/ncsoft out by attracting people to play more Guildwars..which is never a bad thing.
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Again, nice.
Xiaxhou of Trinity
I think that there should be mini pet racing, just for the sake of having some fun with your mini pet other than having it as an eyecandy item. This could give an incentive to players on not deleting their characters, or a reason to just go out and spam WTB SO AND SO MINI. Or mini pet battles, as it seems each mini pet has it's own profession (except siege turtle and a few others). Maybe something modeled after AB, and minis without profession have their own unique skills. I suppose that the racing idea is a more plausible one as mini pet battles gets very complicated <.<
Innit
Minipet duels, goddamnit!
Knightsaber Sith
/notsigned
Having an advantage over others from having more money (to buy the expensive minis with the good stat modifiers) would definitely be against Anet's creed of, balance for all!
Having an advantage over others from having more money (to buy the expensive minis with the good stat modifiers) would definitely be against Anet's creed of, balance for all!
tenshi_strife
yes this seems to be an advantage gears towards 12 year old with no lives.... /not signed, but for mini pet races that would be cool, they can set it u like the rollerbeetle races.
thezed
/not signed
for the same reasons stated above. Minipets should remain a vanity/collectable item.
for the same reasons stated above. Minipets should remain a vanity/collectable item.
Larktu
LOL! Minipet duels n brawls sounds like a funky idea. Have it that they copy what you do, so while you are fighting the unleashed minipets fight amongst themselves.
Regarding my ideas in the end I can agree that it could cause balance issues unless, as Kuldebar stated, they could be countered by opposing forces. Maybe have it like green items where enemy bosses have pets, which also have a slim chance of being captured by a player, just like their weapons. Maybe have skills like stomp and earthquake nullify the pets abilities for a duration of time. (30-60secs)
>At the same time as driving away a potential hundred thousand or more existing players.
I think you missed my point (plus I don't get your point??).... I stated "by attracting people to play more Guildwars" aka current players not new players. The point is to get people to have their pets out more, by playing more, rather than keep them hidden away. How exactly would this drive away potential hundred thousand or more existing players???
>yes this seems to be an advantage gears towards 12 year old with no lives....
Funnily enough I know more 30-40 year olds, than teens, who play GW and would give the 12 year olds a run for their money..and their keyboards..
Regarding the point 'it makes the game easier for people with money', then why not? If people invest more of their time into the game then I don't think it's an issue as they have worked hard to earn that cash that can allow them to buy the best advantage. Currently the people who farm more efficiently and play more can afford to buy high end weapons anyway, which to me, is no different to having highend 'moddable' minipets.
Also don't forget that people get mini pets for their characters birthdays, which doesn't cost money, and the recent flood of mini pigs onto the market, which are so cheap anyone could afford them(if they don't have one, or more, already).
Regarding my ideas in the end I can agree that it could cause balance issues unless, as Kuldebar stated, they could be countered by opposing forces. Maybe have it like green items where enemy bosses have pets, which also have a slim chance of being captured by a player, just like their weapons. Maybe have skills like stomp and earthquake nullify the pets abilities for a duration of time. (30-60secs)
>At the same time as driving away a potential hundred thousand or more existing players.
I think you missed my point (plus I don't get your point??).... I stated "by attracting people to play more Guildwars" aka current players not new players. The point is to get people to have their pets out more, by playing more, rather than keep them hidden away. How exactly would this drive away potential hundred thousand or more existing players???
>yes this seems to be an advantage gears towards 12 year old with no lives....
Funnily enough I know more 30-40 year olds, than teens, who play GW and would give the 12 year olds a run for their money..and their keyboards..
Regarding the point 'it makes the game easier for people with money', then why not? If people invest more of their time into the game then I don't think it's an issue as they have worked hard to earn that cash that can allow them to buy the best advantage. Currently the people who farm more efficiently and play more can afford to buy high end weapons anyway, which to me, is no different to having highend 'moddable' minipets.
Also don't forget that people get mini pets for their characters birthdays, which doesn't cost money, and the recent flood of mini pigs onto the market, which are so cheap anyone could afford them(if they don't have one, or more, already).
Arkantos
Mini pets are already useful, they boost our e-peen.
clawofcrimson
/not signed
but....
MINI PET PIT FIGHTING!!!!! FTW "I choose you pikachu!" the next mini game....now there is an idea
but....
MINI PET PIT FIGHTING!!!!! FTW "I choose you pikachu!" the next mini game....now there is an idea
MithranArkanere
Minipets are useless, so their use should be 'useless' too.
Remember thay they are just enchanted toys. They should not do anything a toy can do.
Picking items, having a 'minibag' to hold 16 items (one per char and only in explorable areas, getting into a post would make the items show in a 'unclaimed items' window, so you'll have to pick them then).
Minipet fighting, setting them in 'agressive' so they attack other minipets...
Just useless things like those.
Remember thay they are just enchanted toys. They should not do anything a toy can do.
Picking items, having a 'minibag' to hold 16 items (one per char and only in explorable areas, getting into a post would make the items show in a 'unclaimed items' window, so you'll have to pick them then).
Minipet fighting, setting them in 'agressive' so they attack other minipets...
Just useless things like those.
mqstout
This shouldn't happen. It's already bad enough titles are causing massive farmers to get better salvage rates.
Sterrekat
I've mentioned it before
make them your personnal slaves
**Bobby, go and get my loot!!**
make them your personnal slaves
**Bobby, go and get my loot!!**
Darksun
Quote:
Originally Posted by Arkantos
Mini pets are already useful, they boost our e-peen.
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just let them be what they are. Cute.
Delta_24
Quote:
Originally Posted by Sterrekat
I've mentioned it before
make them your personnal slaves **Bobby, go and get my loot!!** |
/signed in this aspect, but not having to upgrade them.
tijo
Against minipets bonus but minipet fights or races FTW
-edit- i could see a title associated with those
-edit- i could see a title associated with those
Barrett
bad idea
it would make rich people even more rich cuse they can afford very pricey minipets that people like me who cant even get over 150k mark only been over 100k mark can hope to get AKa mini kanaxai or bone dragon
it would make rich people even more rich cuse they can afford very pricey minipets that people like me who cant even get over 150k mark only been over 100k mark can hope to get AKa mini kanaxai or bone dragon
Navaros
Don't you guys realize that when they put the panda minipet in it meant minipet fights will never ever happen because pandas are not allowed to be harmed in video games in certain countries where Guild Wars is sold, which is why they don't allow pandas as normal pets.
Original poster has a good idea. What he is suggesting are minor buffs that would not be all that useful anyhow (the 20% chance mods are very sucky compared to other mods). And it's not that hard to get the gold required for any minipet you wanna buy so the argument of "Oh no, only people with a bit of gold can afford them" is not really valid either in my view.
Original poster has a good idea. What he is suggesting are minor buffs that would not be all that useful anyhow (the 20% chance mods are very sucky compared to other mods). And it's not that hard to get the gold required for any minipet you wanna buy so the argument of "Oh no, only people with a bit of gold can afford them" is not really valid either in my view.
Barrett
good point about pandas(i think that there is some countries like that)
now wheres our support on the pigs no more harming to pigs wudnt that be great no1 would dare attack my chars pet warthog then
now wheres our support on the pigs no more harming to pigs wudnt that be great no1 would dare attack my chars pet warthog then
Faer
Quote:
Originally Posted by Larktu
How exactly would this drive away potential hundred thousand or more existing players???
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This game is about player skill, not bonuses from gear (or in this case, miniatures).
FoxBat
Find me a Kanaxai or Panda for 20K.
Sterrekat
Well, it was at least a nice time of dreaming...
And the **Bobby, go and get my loot!** idea can still happen...
***keeps dreaming***
And the **Bobby, go and get my loot!** idea can still happen...
***keeps dreaming***
Thomas.knbk
Quote:
Originally Posted by The Prophecies Box
-YOUR SKILL WILL BE YOUR LEGEND-
You'll prove your worth in every battle as skill, not hours played, decides your fate. Whether battling horrific monsters or competing at the highest level of tournament play, it will always be your skill that earns your victory or defeat. |
Nuff said imo.
Praetor
Indeed, either grind a pve char to 12 months, or farm gold (or worse, buy gold) to obtain a minipet.
-.-
-.-
Dscrilla
/unsigned
I think minipets should stay as they are, collectable,fun, diversions. All the effects you mention are already available from lunar fortunes and blessings.
I think minipets should stay as they are, collectable,fun, diversions. All the effects you mention are already available from lunar fortunes and blessings.
Sterrekat
*sigh*
^_^
'-_-'
^_^
'-_-'
freekedoutfish
I /notsign any ideas of giving mini pets fighting abilities or buff abilities.
But I think it would be cool if you could take control of your mini-pet (in a possess kinda way) and use them like scouts. Move into their bodies while your character stands defensless, and you can use them to look around areas.
To spot mobs and chests, but it wouldnt count towards exploration and the creatures wouldnt be agroed.
And it would have a limit to distance.
But I think it would be cool if you could take control of your mini-pet (in a possess kinda way) and use them like scouts. Move into their bodies while your character stands defensless, and you can use them to look around areas.
To spot mobs and chests, but it wouldnt count towards exploration and the creatures wouldnt be agroed.
And it would have a limit to distance.
odly
I actually like the idea.
/signed.
but I very much doubt they'll do it.
/signed.
but I very much doubt they'll do it.
tyche7
I heard a good idea once to have minipets auto-pick up drops for you so you don't have to. (-: I loved that idea...any others?
Acerbus
While exploring the realm of torment, I sent out my miniature Kirin while in the Gate of Anguish location... above it read that it was in a party of two. There were other minipets in the area that were 'level 1' and there was even another minipet that was targetable (is that a word?)
I think that they're going to do something with the minipets later on, or maybe what I saw was a bug. I do hope that they improve the minipet idea... but I don't like the idea that it will act as a mod of some sort.
I think that they're going to do something with the minipets later on, or maybe what I saw was a bug. I do hope that they improve the minipet idea... but I don't like the idea that it will act as a mod of some sort.
AptaleonIII
i'm also against giving minipets any use. /notsigned. this would be like making 15k armour give more bonuses than regular armour- people with more time/ money would get unfair advantages.
I also think that Faer's tendencies to make his posts into almost personal attacks is rather unnecessary. If people enjoy a game, a slight change would not make them abruptly stop playing. it's an overused empty threat that, sadly, is ever-present; "omg i'll leave and stop playing GW if they don't make Alesia's shoes match pixel for pixel". and even if the unfair advantage did make people leave, which is unlikely, it wouldn't be hundreds of thousands, Mr Daily Mail reporter. (i'm a hyprocrite btw)
Uh, actually i have the exact same basic view on minipets as Faer does though.
I also think that Faer's tendencies to make his posts into almost personal attacks is rather unnecessary. If people enjoy a game, a slight change would not make them abruptly stop playing. it's an overused empty threat that, sadly, is ever-present; "omg i'll leave and stop playing GW if they don't make Alesia's shoes match pixel for pixel". and even if the unfair advantage did make people leave, which is unlikely, it wouldn't be hundreds of thousands, Mr Daily Mail reporter. (i'm a hyprocrite btw)
Uh, actually i have the exact same basic view on minipets as Faer does though.
Evilsod
I already knew what the answer was before i came into the thread... but i read the OP anyway.
Just no. Stop been stupid and think. Like Faer said, it'd drive away lots of people from the game.
Just no. Stop been stupid and think. Like Faer said, it'd drive away lots of people from the game.
ext3nder
i posted this aswell seemed to be a dubble post.
anyway.
yall thinking to big...
why would it have to be +20% armor penetration... make it +1
and a other pet +3 to max health (for the pets owner)
another one +2 to maximum energy (for the pets owner)
yet another one +2 dmg to plants (for the pets owner)
etc etc that sort of stuff
i like the idea... ALOT.
anyway.
yall thinking to big...
why would it have to be +20% armor penetration... make it +1
and a other pet +3 to max health (for the pets owner)
another one +2 to maximum energy (for the pets owner)
yet another one +2 dmg to plants (for the pets owner)
etc etc that sort of stuff
i like the idea... ALOT.
cyberjanet
Quote:
Originally Posted by Xiaxhou of Trinity
I think that there should be mini pet racing, just for the sake of having some fun with your mini pet other than having it as an eyecandy item.
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erk
I reckon you should have mini pet battle arenas at the waiting area to get into AB to kill the half hour waiting bordom. Just a little ring and you submit your pets to battle for a random result. Perhaps with a small wager on the side
Nevin
This is stupid so basically 100% of the community should have little dumb pets? No, I think Necklaces/Rings should come before that if it ever comes.
Silent Elvin Ranger
Hmm necklaces and Rings...i wouldnt mind that.
Back to the subject
This is STUPID. This has been stated but guild wars is about skill, not how rich you are/how long you have played. If you are expected something this dumb, do you want black dye to give your armor extra effect cuz u payed xtra for it? im surprised that you dont want ascended armor to give you an added bonus? And obsideon armor should be able to have 2 insigneas? Mini Pets are just like ascended armor - all they say is:
"Look at me im rich! And i have been playing for a while! Look at me, Look, pay attention, lalala im so rich and i have too much time on my hands cuz i play too much and look at my armor it does the same thing yours does but mine costed more hahaha that means im pure leet pwnsors hax lol n00b p00nd haha look at my useless pet it just stands there and it PWNED YOU MUAAHAHAHAA!!"
*Reads above* hmm i really have too much time on my hands...
Btw i have 6 minis and all my chars have ascended so im not making fun of any1 who does have it.
Sry mate, back to the drawing board.
~Silent
Back to the subject
This is STUPID. This has been stated but guild wars is about skill, not how rich you are/how long you have played. If you are expected something this dumb, do you want black dye to give your armor extra effect cuz u payed xtra for it? im surprised that you dont want ascended armor to give you an added bonus? And obsideon armor should be able to have 2 insigneas? Mini Pets are just like ascended armor - all they say is:
"Look at me im rich! And i have been playing for a while! Look at me, Look, pay attention, lalala im so rich and i have too much time on my hands cuz i play too much and look at my armor it does the same thing yours does but mine costed more hahaha that means im pure leet pwnsors hax lol n00b p00nd haha look at my useless pet it just stands there and it PWNED YOU MUAAHAHAHAA!!"
*Reads above* hmm i really have too much time on my hands...
Btw i have 6 minis and all my chars have ascended so im not making fun of any1 who does have it.
Sry mate, back to the drawing board.
~Silent
JMFD
the auto collect loot idea is nice, I was in a NWN server where you could hire npcs to do that and it was really handy!