My Spike dmg + healin self hex removal built

Van vincing

Ascalonian Squire

Join Date: Feb 2007

LOST

D/W

Here is my build plz comment (dont get pissed if u dun fink itll work)
attributes
scythe : 13
earth 12
mystism: 13

weapons : dunno yet but best if u use zealous (im still lokin for one)

chilling victory
victorous sweep
wild blow
eremites zeal
conviction
vital boon
heart of fury
avatar of dwayna

Usage
Eremites zeal is mainly used to remove vital boon to get an energy+ health boost, i once read from one of the threads a guy sayin "pretend elites are bonus skills, make a build that doesn't require elite then fit it in" Of course dwayna is the whole point of this spike healer + spike dmg + hex removal built

Avatar of dwayna is only needed when u aren't doin well or is overwhlemed. Victorus sweep cud be replaced with other scythe skills if u want. First cast victorus sweep then wild blow then chilling victory. U cud cast vital boon and heart of fury anytime u want. When ur in trouble, become dwayna and cast eremits zeal, then cast heart of fury and use all 3 attacks skills. (Conviction is just an armour boost and also an emergency health heal in dwayna mode cause it cud be cast anywhere and any tim) Now when ur hex u shud soon lose all ur curses, and if ur low in health do the math, 3 spike hits = near 150 health gain plus vital boon nearly 350 or more.

Note tht builds are there to be changed for different pve areas, so this built dun work everywhere (modify this skill a bit and it cud become pvp monste)

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

meh. its basic. easy. and a little tiny bit of synergy. itll get you through kourna.

Van vincing

Ascalonian Squire

Join Date: Feb 2007

LOST

D/W

if thts the case help plzz i need a build tht truely works and avatars seems to have a big part in most deadly builds

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Ahh the avatars again. Avatars are not that useful in the late game. There are better elites out there, much more worthwhile ones. My only thing is I can't see where you get the spike damage from? None of those skills are exactly what I would call spikeable. Ebon dust aura, even post nerf, is still a nice one to have. I'm all about some Ebon dust Aura. I'm glad to see wildblow on y our bar though. that's an intelligent choice. Basically it's a 5 energy critical for a dervish since they don't really use adrenaline and there is nothing wrong with that.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

heres wat i use, i havent gotten to desolation yet so i dont know if it works there:


Chilling Victory
Mystic Sweep
Conviction
Mystic Regeneration
Meditation
Vital Boon
Faithful Intervention
Avatar of Lyssa/Balthazar

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

I try to stay away from avatars. sure they are useful, but your build has to be able to function without them since the downtime is ridiculous. I just think that if you can easily run without it why not taking something thats helpul 100% of the time instead ol like... 40%.

My favourite is Vow Of Strength, but thats a little complicated since you absoutly need an IAS. So i would suggest starting with reaper's or wounding. EDA is also good, but it can be hard to put blind on the right targets, and spreading blind can be energy heavy and lower your overall damage output.
basically just drop the avatar and vict sweep for reaper's and mystic regen and then experiment to see what works.

superbond2

Ascalonian Squire

Join Date: Feb 2007

DEATH SQUAD ELITE

W/Mo

good build. for weapons ( this works wonders for me i suggest it to anyone on any build) use grenth's grasp and have someone echo SS( or set up your hero, though you will have to cast him urself). grenths grasp isnt in price check but it does exist