I know that perhaps most of you already own all three chapters. I do not. NF is my first foray into the GW universe (I'm a WoW convert).
I wish I had [skill=text]Balthazar's Spirit[/skill]. I've been trying to come up with decent enchants that is NF/core based that operates reasonably the same way.
Any suggestions besides [skill=text]Zealous Vow[/skill], which would require pumping things into Wind and taking up the Elite slot?
Nightfall ONLY alternatives?
HoHum
RVallant
Can't think of any outside of the Prophecies Monk skills such as Succor/Essence bond...
Nearest thing for a Dervish I can think of is Zealous Renewal but that works in a different way albiet the energy gain is there.
Nearest thing for a Dervish I can think of is Zealous Renewal but that works in a different way albiet the energy gain is there.
Coloneh
you really dont need that for E-managment. most good dervishes use all derv shills apart from like... wildblow or mending touch.
Zorian Direspell
You can always enchantment strip to gain energy back. Right now I'm using extend enchantments for that purpose. The build I've been recently running is:
Mystic Regeneration
Aura of Thorns
Heart of Holy Flame
Staggering Force
Extend Enchantments
Armor of Sanctity
Wounding Strike [Elite]
Res
Earth Prayers: 14~15
Mysticism: 14~15
Scythe Mastery: 9~11
Throw on MR and AoS and run up to enemies. Hit AoT and SF. Then hit extend enchantments. All of your enchantments are stripped, you gain a big life and energy boost. Immediately hit AoS followed by MR, followed by HoHF, followed by AoT, followed (if you have time) by SF again. When EE runs out, all of your enchantments are stripped again, which renews you, and disgorges all of your conditions at once (causing bleeding, burning and weakness) Follow this up with Wounding Strike after enchanting yourself again and you can throw deep wound to the mix (time it right and you can apply deep wound, burning and bleeding all at the same time). Remember that this will affect multiple foes if you're surrounded, so try and keep yourself nearby more than one enemy.
Note that EE will cause AoS to last until EE runs out, so you don't need to cast AoS every ten seconds to mitigate damage.
Mystic Regeneration
Aura of Thorns
Heart of Holy Flame
Staggering Force
Extend Enchantments
Armor of Sanctity
Wounding Strike [Elite]
Res
Earth Prayers: 14~15
Mysticism: 14~15
Scythe Mastery: 9~11
Throw on MR and AoS and run up to enemies. Hit AoT and SF. Then hit extend enchantments. All of your enchantments are stripped, you gain a big life and energy boost. Immediately hit AoS followed by MR, followed by HoHF, followed by AoT, followed (if you have time) by SF again. When EE runs out, all of your enchantments are stripped again, which renews you, and disgorges all of your conditions at once (causing bleeding, burning and weakness) Follow this up with Wounding Strike after enchanting yourself again and you can throw deep wound to the mix (time it right and you can apply deep wound, burning and bleeding all at the same time). Remember that this will affect multiple foes if you're surrounded, so try and keep yourself nearby more than one enemy.
Note that EE will cause AoS to last until EE runs out, so you don't need to cast AoS every ten seconds to mitigate damage.
Dross
If you can get your hands on a zealous scythe, that's pretty good e-management. Before that, i used zealous renewal, as it lasts through yoou enchant chain and when it ends u can recast everything.