Rollerbeetle encore

ayanaftw

Lion's Arch Merchant

Join Date: Jan 2006

[MOJO]

Me/

Bring back the rollerbeetles, they were so much fun

i didnt even care about the reward when i won, just winning was enough fun

thoughts?

Durik Lakmor

Frost Gate Guardian

Join Date: Sep 2006

Missouri

Pearl of Great Price

R/Mo

I would love for it to be a perm event, reward or no.

Here is an idea if they did keep with rewarding, different skinned beetles every 3months or so (quarterly)

However, I think the reward for something that has that much luck-based is kind of bad, so I'd prefer if it were just for fun type of thing, I did love me some beetle racing tho

Zephyr Jackson

Zephyr Jackson

Krytan Explorer

Join Date: Oct 2005

Kansas

E/Mo

nerf super beetle imo, i got 451797 points for dual echo superbeetle

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

Simple. Bring it back, disable the reward for scores feature. Problem solved. This is definitely the best minigame, imo.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I say keep super rollerbeetle, but get rid of echo, harden shell, and all the knock downs. Make it a pure speed/skill thing. Perhaps make energy management a part of it as well. Perhaps your current amount of energy will determine how fast you are going, but when you use a skill, it'll give you a speed boost, stop your e regen, and slow your overall speed after its done.

Something like that would be nice.


Another thing that could be done is add solo runs (for people going for the speed record).

bam23

Lion's Arch Merchant

Join Date: Feb 2006

It's a fun diversion. Something that doesn't involve killing something else is nice.

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

Half the power of superbettle, and make rewards based on a tournament... not a single race time.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

They'll definitely bring it back at some point like the boardwalk games; but at the moment they seem to have no intention of making any permanent mini games.

GuildWiki Jamie

GuildWiki Jamie

Academy Page

Join Date: May 2006

Heroes Of Primeval Eden

N/Me

Which is a shame, because mini-games as a permanent feature could become a 3rd tier of Guild Wars gaming.

Emerikol

Academy Page

Join Date: Jan 2007

Undead Army

E/Me

I would definately like to see all of the previous minigames go permenant with the option to fight random people, or versus guild mates or alliance members. It would definately help to take a break and play a minigame when I get frustrated with a quest that I can't seem to complete.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

Add more Beetle race map would be nice.Maybe make a cup for each continent.

mips

Ascalonian Squire

Join Date: Dec 2006

The Obenem Van Valnor

Mo/

Maybe there could be an option to participating in gold-races (as opposed to training/just for fun races).

Like a special option where you need to pay a certain amount of money to participate, and then the winner and runner-up win this money (75% - 25%).

luilui

Frost Gate Guardian

Join Date: Mar 2006

forget about the beetles. go in with 3 ppl in a team with real GW skills so u can have different builds. 2 tracks, outer track for racers and inter track for support. so the runner can be W or R or P running at the outer track, with supporting character like windbone ele for extra speedboost or gale to kd other runner in the inner track.

imo gw is not just about how to use skills but also about build too :P

nomercy

Krytan Explorer

Join Date: Jan 2006

/signed

Rollerbeetle perm.!

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

/signed

It would awesome if they adding things like different tracks.

Perhaps a few different modes as well.

Say one mode with a really long track and without knock downs, focusing only on speed.

One mode with knock downs and what not where the track had obstacles like falling rocks and hostile creatures.

Livingston

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

And they teach new players some hints about Guild Wars, dodge->strafe-> evade, pathfinding, quick decisions with skills...