Non negative game comparison.
theamazingfish
I have been playing for a while now (15 months)
And I have just taken up the 10 day demo of world of warcraft.
I asked around a bit and found some interesting opinions on the two games.
Most of all i have found a TON of converties from guild wars to wow
The main reason of all....
"i quit guild wars because of the constant changes"
I of course said that changes are to balance the game.
the best thing i heard for an argument to that was..
"in order to "balance the game" anet take a very poor aproach to it. they seem to take away the footing of every gamer the second they have a grip on the situation."
I said that is balance.. you have to take away from one and give to another..
The majority of people then responded.. "world of warcraft dosent touch the game because of one simple reason. They know that the gamers will figure out ways to get advantages.. and those advantages are earned"
Of course i said that guild wars is different..
Long story short... a ton of the folks that left guild wars for wow said one simple thing... they left it because they could never seem to get ahead in that game..
No matter what they did somthing would come along and ruin it.. be it pvp or pve..
One of the bigest issues had is the ai changes that are still in effect....
I for one did not like them.. but i kept an open mind.
Some of the issues brought to my attention from wow players really got me thinking though..
It is simply summed up in one sentence "how much is to much"
When you keep taking away from a game.. like decreasing times and changing ai.. it is only a matter of time before there is nothing left... and your game has died..
one of the bigest examples of this has to be when a person asked me.. "How many times has urgoz been completed after the ai nerf."...
That really got me thinking.. although factions is not new.. it is most certainly not old either..
my final argument for guild wars over wow was absolutly shot down.. i said.. "guild wars is for the casual gamer"
This got me yelled at.. a ton of the people i met on wow had been casual 1-2 hours a day gamers... and some even less.
My final opinion is that unless some changes are made.. the sad truth is that guild wars will fall to wow...
So i wanted to have the same disscussion here in the forums that i had in wow.. to give each side a chance to display some opinions on the subject..
keep in mind i have zero tolerance for flames or any moderater bias that may result from opinions here... keep the thread open and keep it civil people.. thanks
DISCUSS:
And I have just taken up the 10 day demo of world of warcraft.
I asked around a bit and found some interesting opinions on the two games.
Most of all i have found a TON of converties from guild wars to wow
The main reason of all....
"i quit guild wars because of the constant changes"
I of course said that changes are to balance the game.
the best thing i heard for an argument to that was..
"in order to "balance the game" anet take a very poor aproach to it. they seem to take away the footing of every gamer the second they have a grip on the situation."
I said that is balance.. you have to take away from one and give to another..
The majority of people then responded.. "world of warcraft dosent touch the game because of one simple reason. They know that the gamers will figure out ways to get advantages.. and those advantages are earned"
Of course i said that guild wars is different..
Long story short... a ton of the folks that left guild wars for wow said one simple thing... they left it because they could never seem to get ahead in that game..
No matter what they did somthing would come along and ruin it.. be it pvp or pve..
One of the bigest issues had is the ai changes that are still in effect....
I for one did not like them.. but i kept an open mind.
Some of the issues brought to my attention from wow players really got me thinking though..
It is simply summed up in one sentence "how much is to much"
When you keep taking away from a game.. like decreasing times and changing ai.. it is only a matter of time before there is nothing left... and your game has died..
one of the bigest examples of this has to be when a person asked me.. "How many times has urgoz been completed after the ai nerf."...
That really got me thinking.. although factions is not new.. it is most certainly not old either..
my final argument for guild wars over wow was absolutly shot down.. i said.. "guild wars is for the casual gamer"
This got me yelled at.. a ton of the people i met on wow had been casual 1-2 hours a day gamers... and some even less.
My final opinion is that unless some changes are made.. the sad truth is that guild wars will fall to wow...
So i wanted to have the same disscussion here in the forums that i had in wow.. to give each side a chance to display some opinions on the subject..
keep in mind i have zero tolerance for flames or any moderater bias that may result from opinions here... keep the thread open and keep it civil people.. thanks
DISCUSS:
stuntharley
For a fact my 3 best gw friends on here go WoW and quit because all it is, is grind grind grind.
My RL friends play it and they say the same thing.
Also I heard that the GW graphics are 300 times better then WoW..
Anet try to balance the game but sometimes mess it up. Sometimes they make it better.
My RL friends play it and they say the same thing.
Also I heard that the GW graphics are 300 times better then WoW..
Anet try to balance the game but sometimes mess it up. Sometimes they make it better.
sindex
Allow me if you will. Obviously there has been a comparison of the two, but the argument constantly spins off in another direction when people consider WoW is not GW and vise versa. In that sense the games spawn two types of fans and those who are in the middle of it all. Trust me, I have been in all types of forums and seen all types of arguments on this issue, and I have seen that both sides have flaws and productive value to them.
Of course GW will not die and neither will WoW, and everyone will always comment on how one is more interesting then the other. As you compared the people leaving GW for WoW, I have seen if not more people leave WoW as well.
These are games in which everyone is satisfied by different means. I can tell you, “you will honestly never find the answer your looking for, by sitting on the wall.” Furthermore most of the people here are just simply not interested in the argument anymore, since it’s gotten repetitive.
Of course GW will not die and neither will WoW, and everyone will always comment on how one is more interesting then the other. As you compared the people leaving GW for WoW, I have seen if not more people leave WoW as well.
These are games in which everyone is satisfied by different means. I can tell you, “you will honestly never find the answer your looking for, by sitting on the wall.” Furthermore most of the people here are just simply not interested in the argument anymore, since it’s gotten repetitive.
arcanemacabre
Quote:
Originally Posted by theamazingfish
When you keep taking away from a game.. like decreasing times and changing ai.. it is only a matter of time before there is nothing left... and your game has died..
|
shadowmist
WoW got boring for me cause after I got the uber gear, did all the high end raids, played pvp for a month, and farmed for crap loads of cash, there didn't feel like there was anything left to do. Sure, I played around with other classes and even hopped to the horde side for a bit, but that got boring too.
GW on the other hand you don't ever 'get ahead' of the other players. In high end anything, its all about skill. Two wars can easily have the same gear, and same build. But at the end of the day, the one who played better won. Not to say WoW doesn't have a bit of this, but l33t gear takes a lot of that away as those players run over everything else.
I like being overpowered and killing everything as much as your next gamer, but that gets boring quick. I prefer a challenge, and becoming hard to defeat based on what I do. The balance changes are welcomed, as they force me and others to adapt. Of course, at times I get really annoyed with Anet. The first paragon nerfs I could take, but I felt they did it a few times too many. But at the end of the day, I handle change better than the same old same old.
Of course, Burning Crusade is out now, which might make me go back to WoW, even if its just for a bit. GW is my poison of choice for now though ^_^
GW on the other hand you don't ever 'get ahead' of the other players. In high end anything, its all about skill. Two wars can easily have the same gear, and same build. But at the end of the day, the one who played better won. Not to say WoW doesn't have a bit of this, but l33t gear takes a lot of that away as those players run over everything else.
I like being overpowered and killing everything as much as your next gamer, but that gets boring quick. I prefer a challenge, and becoming hard to defeat based on what I do. The balance changes are welcomed, as they force me and others to adapt. Of course, at times I get really annoyed with Anet. The first paragon nerfs I could take, but I felt they did it a few times too many. But at the end of the day, I handle change better than the same old same old.
Of course, Burning Crusade is out now, which might make me go back to WoW, even if its just for a bit. GW is my poison of choice for now though ^_^
Navaros
Quote:
Originally Posted by theamazingfish
My final opinion is that unless some changes are made.. the sad truth is that guild wars will fall to wow... |
In my view it comes done to WoW is a MMO, and Guild Wars is not. Some people are willing to pay monthly for a MMO game, whereas some people don't like paying monthly hence they will stick with Guild Wars.
Since the monthy fee factor is not going to change in either case, in my view the numbers will always remain pretty the same as they are now.
The discussion might make more sense if it was about Guild Wars falling to another no monthly fee 100% instanced game that has yet to be released.
Disagree with the poster who said there is nothing to do in WoW. In my view Guild Wars has that problem a lot worse, since Guild Wars has very few endgame rewards and once you get the ones it does have, there is nothing left to do in Guild Wars.
Syntonic
Uh, WoW classes have been rebalanced and nerfed before. There has been huge changes over time. I'm not understanding what the point of the OP's post was. Perhaps they aren't as constant as Guild Wars but when they do change, it's usually some fairly large changes. Maybe you haven't played WoW long enough to see it in action. Just lurk in the WoW forums. "OUR CLASS SUX. GIVE US SKILLZ." "ZOMG, THAT CLASS IS OVERPOWERED. THEY NEED NERFING." It goes on and on.
Nearly every MMOG has gone through slight revisions of some sort. It's a living environment and sometimes, things just don't work out as the developers planned. Not all changes are good - the absolute worst case example is probably the Star Wars MMOG and what they did to their universe. It was poorly executed and short-sighted in hindsight but probably, the developers had little choice.
I find Guild Wars is much more like a true successor to Diablo rather than a traditional MMOG as was defined by UO/Meridian 59/text-based adventures. Guild Wars expanded on the concept PvP and guilds (instead of ganking,) has populated towns instead of Battle.net chat interface, and truly expansive missions. The skill system may have a slight twist when compared to Diablo II but it isn't that far off when you come down to it (people invest all their points into several skills and synergies in D2 rather than choosing/capturing skills and putting points in what governs those skills like in GW. GW happens to be far more flexible as well. Again, more improvements.) In fact, whenever Diablo III does come out, it just might pale in comparison to GW's system.
Nearly every MMOG has gone through slight revisions of some sort. It's a living environment and sometimes, things just don't work out as the developers planned. Not all changes are good - the absolute worst case example is probably the Star Wars MMOG and what they did to their universe. It was poorly executed and short-sighted in hindsight but probably, the developers had little choice.
I find Guild Wars is much more like a true successor to Diablo rather than a traditional MMOG as was defined by UO/Meridian 59/text-based adventures. Guild Wars expanded on the concept PvP and guilds (instead of ganking,) has populated towns instead of Battle.net chat interface, and truly expansive missions. The skill system may have a slight twist when compared to Diablo II but it isn't that far off when you come down to it (people invest all their points into several skills and synergies in D2 rather than choosing/capturing skills and putting points in what governs those skills like in GW. GW happens to be far more flexible as well. Again, more improvements.) In fact, whenever Diablo III does come out, it just might pale in comparison to GW's system.
Former Ruling
Their argument is valid, and so is the counter argument. It depends on why you were playing the game anyway.
In WoW and other games you can just pick something you like doing and just do that...all the time...and get reward out of it. In Guild Wars every skill balance and game update turns all your favorite stuff around. This means that it lives up to its promise of consistent balancing and changing, but also means that person that only played to farm [insert something] with his [insert farming build] no longer has anything to do once its nerfed in one way or the other, and that person that was in a top pvp guild and was comfortable with where his team was now has to change up and re-learn the meta every skill balance. This isn't helped by the fact that GW has limited end game things to do in the first place.
The games appeal to different people, and the ones that were comfortable where they were in GW will naturally go to a safer haven for their play style as GW continues its current planned path.
In WoW and other games you can just pick something you like doing and just do that...all the time...and get reward out of it. In Guild Wars every skill balance and game update turns all your favorite stuff around. This means that it lives up to its promise of consistent balancing and changing, but also means that person that only played to farm [insert something] with his [insert farming build] no longer has anything to do once its nerfed in one way or the other, and that person that was in a top pvp guild and was comfortable with where his team was now has to change up and re-learn the meta every skill balance. This isn't helped by the fact that GW has limited end game things to do in the first place.
The games appeal to different people, and the ones that were comfortable where they were in GW will naturally go to a safer haven for their play style as GW continues its current planned path.
BryanM
Guild Wars would kneel before WoW and die only by introducing a monthly fee.
Unless there are massive changes to the game next update, a mass of people will quit playing as much when Hellgate London comes out. Something to truly feed their Diablo-esque hunger.
The skill balances aren't the reason someone would dump the game for. WoW mostly has an infinite progression model - you can always hunt for better lewt, which will always be added to the game in update. The endless carrot.
Guild Wars really bonked themselves on making equipment interesting - a sword is pretty much functionally as generic as the next one. I'll whip out my Ogre-Slaying knife 'cause it's uber effective against these ogres, etc.
Unless there are massive changes to the game next update, a mass of people will quit playing as much when Hellgate London comes out. Something to truly feed their Diablo-esque hunger.
The skill balances aren't the reason someone would dump the game for. WoW mostly has an infinite progression model - you can always hunt for better lewt, which will always be added to the game in update. The endless carrot.
Guild Wars really bonked themselves on making equipment interesting - a sword is pretty much functionally as generic as the next one. I'll whip out my Ogre-Slaying knife 'cause it's uber effective against these ogres, etc.
//RogueNine
Quote:
Originally Posted by theamazingfish
keep in mind i have zero tolerance for flames or any moderater bias that may result from opinions here... keep the thread open and keep it civil people.. thanks
DISCUSS: |
Kakumei
OP I know you're having a love affair with your enter key but I'm sure you can get your finger off of it for just a second and write a coherent paragraph if you really try.
And uh this subject itself is pretty lol. GW vs WoW? Welcome to three years ago.
And uh this subject itself is pretty lol. GW vs WoW? Welcome to three years ago.
Edge Martinez
I think both games look pretty cool. I'd say (not from experience) that WoW must have something to it that makes it slightly more interesting than GW, but I'm happy with GW. I say this only because my friends who play WoW love it so much they pretty much do it all the time. As much as I love computers, and as much as I love video games, I can't bring myself to get involved with something that addictive, because I enjoy other things as well.
Despite having the 15k armor, and despite having the green and gold items, I like GW because if I chose to do so, I could run Drok's armor and a collector weapon with mods and not get 'run over', as shadowmist said, by someone with the high end gear. Despite it getting shot down by the converted players you spoke to (OP), I still stick to the casual gamer argument.
Despite having the 15k armor, and despite having the green and gold items, I like GW because if I chose to do so, I could run Drok's armor and a collector weapon with mods and not get 'run over', as shadowmist said, by someone with the high end gear. Despite it getting shot down by the converted players you spoke to (OP), I still stick to the casual gamer argument.
strcpy
Quote:
Originally Posted by theamazingfish
"in order to "balance the game" anet take a very poor aproach to it. they seem to take away the footing of every gamer the second they have a grip on the situation."
|
Quote:
The majority of people then responded.. "world of warcraft dosent touch the game because of one simple reason. They know that the gamers will figure out ways to get advantages.. and those advantages are earned" |
Quote:
Long story short... a ton of the folks that left guild wars for wow said one simple thing... they left it because they could never seem to get ahead in that game.. |
Quote:
When you keep taking away from a game.. like decreasing times and changing ai.. it is only a matter of time before there is nothing left... and your game has died.. |
Quote:
one of the bigest examples of this has to be when a person asked me.. "How many times has urgoz been completed after the ai nerf."... |
Quote:
My final opinion is that unless some changes are made.. the sad truth is that guild wars will fall to wow... |
I've been here since shortly after release and this has been said over and over and over and over. We got them A LOT before the release of Factions, then they died down, and now they seem to have reared their ungly heads again. GW is growing, not declining. And it is *because* of this type of thing making it different than others. It's not for everyone - if you do not like the game and prefer WoW - play WoW. No big deal. GW is not about power leveling and uber gear, many MMO'ers want that. If that is your thing then WoW is most likely the best game out there - GW is probably the best balanced online RPG out there.
Vandal2k6
Quote:
Long story short... a ton of the folks that left guild wars for wow said one simple thing... they left it because they could never seem to get ahead in that game.. |
As for WoW. I've got it. It's sat on my shelf gathering dust. For me it just doesn't gell and I'll also say that NOBODY I know has gone from GW to WoW. Usually the other way around if any. Still, each to their own.
Domino
People don't like change.
If you doubt this... go check out Diablo II sometime - there are STILL people playing that game on Battle.net, grinding the same quests/areas over and over.
World of Warcraft offers the similar principal. They are less likely to make significant gameplay changes because people pay every month. - Blizz won't do anything that might stop those monthly fees from coming in, and the less they change, the less chance of pissing people off.
I understand the frustration though. If you're build gets "too good", expect it to be nerfed or countered. I used to play Minion Master before the nerf, and it's annoying to have a build you can rely on suddenly cut off at the knees, and having to tweak your strategy.
It's ironic, because they nerf necromancers because they're "too good" for Factions... and yet they don't nerf a 55 monk build that lets you waltz through the game unscathed. Dubya tee eff? But that's a rant for another time and place.
Bottom line: Change keeps Guild Wars dynamic and fun, at the same time players want consistancy in their gameplay experience. Guild Wars doesn't always offer this consistancy, so get used to skill balances every other week or play World of Warcraft where the gameplay is practically the same as when the game launched. It's a matter of personal preference.
If you doubt this... go check out Diablo II sometime - there are STILL people playing that game on Battle.net, grinding the same quests/areas over and over.
World of Warcraft offers the similar principal. They are less likely to make significant gameplay changes because people pay every month. - Blizz won't do anything that might stop those monthly fees from coming in, and the less they change, the less chance of pissing people off.
I understand the frustration though. If you're build gets "too good", expect it to be nerfed or countered. I used to play Minion Master before the nerf, and it's annoying to have a build you can rely on suddenly cut off at the knees, and having to tweak your strategy.
It's ironic, because they nerf necromancers because they're "too good" for Factions... and yet they don't nerf a 55 monk build that lets you waltz through the game unscathed. Dubya tee eff? But that's a rant for another time and place.
Bottom line: Change keeps Guild Wars dynamic and fun, at the same time players want consistancy in their gameplay experience. Guild Wars doesn't always offer this consistancy, so get used to skill balances every other week or play World of Warcraft where the gameplay is practically the same as when the game launched. It's a matter of personal preference.
theamazingfish
Lol I will have to point out that there have been some attempted flames at me for my post..
Please note that most of the comments are not even my own and are quotes of in game players.
Also It is true that my experience level in wow is only based off of a free trial version..
But my gw time is extensive.
And i spent a tad more time tonight in wow learning and talking to more people.
I relayed some of the responces from this site to the people and asked a general opinion of them.
For the most part i received a very kind response. It would definatly seem that wow players are more polite than gw player.
Because in the thirteen posts i have seen so far two have attempted a flame.
In the thirty or so people of wow i asked opinions of and expressed my opinions too.. I did not get flamed even once.
-------------------------------------
As for the general discussion here. I have also gone into gw mission areas looking to get some opinions of players.
While neither players from guild wars nor wow feel that they are in direct competition with each other. They do feel that both games want to make profit. and that you could classify both games as "time requirement" type games.... So unless you are in the small majority that regularly plays both.. they are in a way in direct competition for sales to new players.
One more thing i picked up was an observation of general time spent playing the games. and predicted longevity
While its very true that guild wars is still alive.. many gw players that have played for a VERY long time have become bored with the game after 2 years or so.. even with the release of 3 chapters.
You cannot say that these players are best suited for wow because of the time they have spent in gw..
And still these players feel that even with new chapters.. guild wars will become a stagnant empty game much faster than wow.
This is due mainly to the "balance" issue. Some feel balance is good.. While others feel its bad. But it seems to me that the ones that are happy with the balance may be a minority.. And even the people that are happy with balance seem to be getting tired of the same repetitive chapters.
I did get one seemingly negative quote from one ex gw and now wow player when i told him about some of the responses here.... he said
"most the players that are happy have not been playing for anywhere near as long as i have.. Its easy to be happy if your only 6 months old."
With that said a few more people seemed to pop up and agree with that statement..
--------------------------------
Please bear in mind that these are statements of others. This topic may be an old one but as time progresses opinions can change. and this being a discussion forum it is a perfect place for a discussion such as this.
And if you do not want to further the conception that gw players are generally more rude than wow players i suggest you stop with the flame attempts as per the reasons stated above.
Once again for the most part i like where this thread is going. i would hate to have a few bad apples spoil a good conversation.
Please continue disscussion:
:edit:
a player also referd to the whole balance thing as this:
"When 55 was new.. it was tough to play.. when spirit bond was new.. it was hated and totally tuff to play.. when any decent idea or build is new.. its difficult to play.. they are not overpowerd untill a guide is written and thousands of "followers" need to have their hands held when they want one too... its only an idiots cookie cutter build if you did not invent it."
Please note that most of the comments are not even my own and are quotes of in game players.
Also It is true that my experience level in wow is only based off of a free trial version..
But my gw time is extensive.
And i spent a tad more time tonight in wow learning and talking to more people.
I relayed some of the responces from this site to the people and asked a general opinion of them.
For the most part i received a very kind response. It would definatly seem that wow players are more polite than gw player.
Because in the thirteen posts i have seen so far two have attempted a flame.
In the thirty or so people of wow i asked opinions of and expressed my opinions too.. I did not get flamed even once.
-------------------------------------
As for the general discussion here. I have also gone into gw mission areas looking to get some opinions of players.
While neither players from guild wars nor wow feel that they are in direct competition with each other. They do feel that both games want to make profit. and that you could classify both games as "time requirement" type games.... So unless you are in the small majority that regularly plays both.. they are in a way in direct competition for sales to new players.
One more thing i picked up was an observation of general time spent playing the games. and predicted longevity
While its very true that guild wars is still alive.. many gw players that have played for a VERY long time have become bored with the game after 2 years or so.. even with the release of 3 chapters.
You cannot say that these players are best suited for wow because of the time they have spent in gw..
And still these players feel that even with new chapters.. guild wars will become a stagnant empty game much faster than wow.
This is due mainly to the "balance" issue. Some feel balance is good.. While others feel its bad. But it seems to me that the ones that are happy with the balance may be a minority.. And even the people that are happy with balance seem to be getting tired of the same repetitive chapters.
I did get one seemingly negative quote from one ex gw and now wow player when i told him about some of the responses here.... he said
"most the players that are happy have not been playing for anywhere near as long as i have.. Its easy to be happy if your only 6 months old."
With that said a few more people seemed to pop up and agree with that statement..
--------------------------------
Please bear in mind that these are statements of others. This topic may be an old one but as time progresses opinions can change. and this being a discussion forum it is a perfect place for a discussion such as this.
And if you do not want to further the conception that gw players are generally more rude than wow players i suggest you stop with the flame attempts as per the reasons stated above.
Once again for the most part i like where this thread is going. i would hate to have a few bad apples spoil a good conversation.
Please continue disscussion:
:edit:
a player also referd to the whole balance thing as this:
"When 55 was new.. it was tough to play.. when spirit bond was new.. it was hated and totally tuff to play.. when any decent idea or build is new.. its difficult to play.. they are not overpowerd untill a guide is written and thousands of "followers" need to have their hands held when they want one too... its only an idiots cookie cutter build if you did not invent it."
Naf Olbaid
There is nothing to compare..
Pay to Play = Higher quality, More support.
Just use your Logic.
This is like comparing Cable Television to Regular Television.
Pay to Play = Higher quality, More support.
Just use your Logic.
This is like comparing Cable Television to Regular Television.
roperratt
I don't see GW bowing to WOW anytime soon for one chief reason, monthly fees. I won't pay them and there are probably a whole lot more people that agree with me on that. I don't mind the occasional changes that make me rethink how to attack a certain area. I've been in GW for a year and a half, and I still play my original Ranger. I've tried I don't know how many builds with her, some worked, some didn't, some used to work well, some only just now work well. I've enjoyed almost every minute of it. I had a few bad times where I was convinced that I would never make it through a mission. I like the idea that I have to work to earn what I want in the game. It's what makes it unique. I never have to woory about some uber-leet-high-level-bozo with godly gear is gonna be able to beat me. After level 20 it all balances out, that makes it fun. But the bottom line to me is the financial bottom line, no monthly fees.
theamazingfish
Quote:
Originally Posted by roperratt
I don't see GW bowing to WOW anytime soon for one chief reason, monthly fees. I won't pay them and there are probably a whole lot more people that agree with me on that. I don't mind the occasional changes that make me rethink how to attack a certain area. I've been in GW for a year and a half, and I still play my original Ranger. I've tried I don't know how many builds with her, some worked, some didn't, some used to work well, some only just now work well. I've enjoyed almost every minute of it. I had a few bad times where I was convinced that I would never make it through a mission. I like the idea that I have to work to earn what I want in the game. It's what makes it unique. I never have to woory about some uber-leet-high-level-bozo with godly gear is gonna be able to beat me. After level 20 it all balances out, that makes it fun. But the bottom line to me is the financial bottom line, no monthly fees.
|
Do you feel that your working for your progress in guild wars more than a wow player does?
And as far as i know a wow monthly subscription is about $10 so for 6 months thats $60
Guild wars games are around 40-60 dollars and are released every six months... couple that with the additional character slots players pay for and the skill packs..
Seems that price may not be a valid argument for a reason why gw beats out wow.. or vice versa.
Dont get me wrong im not preaching wow over gw at all.... I just find it difficult to maintain "ballance" while in a gw dedicated forum.
Hell Raiser
I have never played wow, so maybe my opinion doesn't matter at all, but here it is...
The monthly fee issue, question: does wow release new games or just release patches for new areas?
IMHO you have no argument here. It is not a requirement to buy the new chapters or skill packs or character slots to continue playing the game, unlike in WoW where if you don't pay you don't play. As well ArenaNet has said they are not releasing GW4 until the third or fourth quarter of '07, wich makes this more than 6months.
I'm not trying to flame, and I'm not saying you favor WoW, but you can't maintain "balance" if you bring up the ol' GW vs WoW battle.
The monthly fee issue, question: does wow release new games or just release patches for new areas?
Quote:
Guild Wars games are around 40-60 dollars and are released every six months... couple that with the additional character slots players pay for and the skill packs.. |
I'm not trying to flame, and I'm not saying you favor WoW, but you can't maintain "balance" if you bring up the ol' GW vs WoW battle.
Meat Axe
Quote:
Originally Posted by theamazingfish
[/B]And as far as i know a wow monthly subscription is about $10 so for 6 months thats $60
Guild wars games are around 40-60 dollars and are released every six months... couple that with the additional character slots players pay for and the skill packs.. Seems that price may not be a valid argument for a reason why gw beats out wow.. or vice versa. |
The reason I like GW is because of the rich storyline. I'm not much of a PvPer, though I might attempt to get the titles some day. From what I can tell, Wow doesn't have much of a storyline. I've tried to find one on the site, and it just takes me to a history of the entire Warcraft series. My friends don't talk about playing the storyline, so maybe it's just they prefer not to, but at the moment I'm skeptical at best.
Now, the lack of any apparent storyline makes me think of runescape, but with a fee. I used to play runescape, and got bored when they stopped making changes to the free version. I refuse to pay for a boring game like that. Maybe one day soon I'll get the free trial of Wow, and maybe I'll be proved wrong.
Finally, we come to one of the lesser reasons I don't think Wow is anywhere near the standards set by GW. GW is such a beautiful game. Even on my crappy laptop graphics card the game looks great. I love the scenery of GW. I love the way that the desolation and the desert, and even post searing ascalon to an extent, just has this great, beautiful scenery. I was blown away when I first saw the full cycle of the intro screen introduced with Nightfall. Wow just looks like a badly drawn cartoon. It looks more blocky than FF7 (okay, maybe that's going a bit too far, but you have to admit that it's nowhere near as smooth and beautiful as GW. And those FF fans out there, don't get me wrong. I loved FF7 for the story, which is the most important thing) The fact that Wow also has all these races just makes me laugh. I saw a screenshot of the different races playing together, and I've seen my friends playing the game, and it's just hilarious to see all the variations of blocks.
So, no, I don't believe Wow will ever replace GW. I'm sure there's a large portion of gamers out there that would agree with at least some of the points I made. The point is that people look in games for different things. I like a storyline I can get immersed in, whereas others just like to go around and obliterate everything in their path (I like to do that to an extent as well). It all really comes down to your opinion and what you prefer.
PS Before anyone flames me for not having a valid opinion because I haven't played both, I have watched my friends play the game, and heard their praise, and have read up on the game from the official site. I've seen screenshots and read reviews. So I don't have any first hand experience, but from what I have gathered, Wow is not a game I would like, and my points in this post relate to what I look for in a game. I can't talk about what anyone else looks for, since everyone has different tastes.
garethporlest18
Yeah GW looks better and has a better storyline. But you need too much money to complete the titles after you beat the game (only thing to do other than quit because I'm not PvPing) and it gets to repetitive if you have too many characters.
While Guild Wars might not ever fall to World of Warcraft, I certainly think it won't last as long. Now what I mean by that is, it won't last as long for a single player, as WoW or some other game might. Say I've played Morrowind for 3 years, well I've played Guild Wars for almost 2 and that's dwindling more and more, because there's just not much left to do that I can afford. I'm sure Guild Wars will be around for a while, but for the single person, I don't think it'll last that long..at least not majority wise.
But all Anet has to do is hit that impressive skill level they have and make the game great again.
While Guild Wars might not ever fall to World of Warcraft, I certainly think it won't last as long. Now what I mean by that is, it won't last as long for a single player, as WoW or some other game might. Say I've played Morrowind for 3 years, well I've played Guild Wars for almost 2 and that's dwindling more and more, because there's just not much left to do that I can afford. I'm sure Guild Wars will be around for a while, but for the single person, I don't think it'll last that long..at least not majority wise.
But all Anet has to do is hit that impressive skill level they have and make the game great again.
Blackhawk
Quote:
Originally Posted by garethporlest18
Yeah GW looks better and has a better storyline. But you need too much money to complete the titles after you beat the game (only thing to do other than quit because I'm not PvPing) and it gets to repetitive if you have too many characters.
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garethporlest18
Quote:
Originally Posted by Blackhawk
Agreed, everytime I come back to GW it seems that the only additions to the game are more and more titles which 9 times out of 10 means wasting money and spending hours in an outpost or going AFK for a whole weekend.
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The Sweet Tooth title, costs 200k (if you use bean cakes which as far as I know is the only thing available non event wise in game) to get the first tier, and 2 million gold to get the second. Plus a lot of clicks. (had a friend use an auto clicker to click for him haha).
Why does it cost 2 million gold? I don't know any sort of candy that should be above 50g. Granted it gives you 2 points, costs 400g per bean cake. I think Anet should add another candy that only costs 50-100g and gives a point. But I suppose that's what the festivals are for. Meh it's a moot point arguing titles anyway.
arcanemacabre
Quote:
Originally Posted by garethporlest18
I think Anet should add another candy that only costs 50-100g and gives a point. But I suppose that's what the festivals are for.
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Meat Axe
I don't mind the effort you have to put into the titles. They're there to show that you have put the effort in (or have an incredibly large amount of money). For instance, at the moment I'm going for Legendary defender of ascalon. It's probably one of the biggest grind titles you can get. But being able to go afk while deathleveling monsters is great. It's like a break from the game, so once I actually get to play with my new ranger, I'll be all refreshed, and hopefully can finish all three campaigns before the next one comes out.
But yeah, I only play one or two characters. I had an ele, got him up to the desert and then started playing cantha with an assassin. Almost finished factions with her and then realised that I hate the assassin profession, and deleted her to use the name again. I made a Dervish to play nightfall, and do like her a lot, but for some reason I just can't bring myself to play through the Realm of Torment with her. I don't know why.
So I don't really have a problem with this whole replayability thing. I prefer to focus on one character at a time, or have one main character and a couple on the side that i play occasionally for variation.
But yeah, I only play one or two characters. I had an ele, got him up to the desert and then started playing cantha with an assassin. Almost finished factions with her and then realised that I hate the assassin profession, and deleted her to use the name again. I made a Dervish to play nightfall, and do like her a lot, but for some reason I just can't bring myself to play through the Realm of Torment with her. I don't know why.
So I don't really have a problem with this whole replayability thing. I prefer to focus on one character at a time, or have one main character and a couple on the side that i play occasionally for variation.
theamazingfish
Quote:
Originally Posted by arcanemacabre
Just a tip: Mandragor Root Cake. All you gotta do is farm Mandragor for the collectible item, turn in 3 for the cake that nets you one point. The only way to really farm alcohol is to do all the quests in either Istan or Shing Jea and trade in all the commendations/credits, then make a new character and do it all over. So Sweet Tooth will end up a little cheaper/esier to get in the long run.
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Most people say that guild wars is not a grind type of game and wow is..
But i say they are almost equal in grind..
Hear me out:
To progress in wow you must level.. this is true.
But untill level 20 in guild wars you must also level.
So up untill level 20 these to games share the same concept.
Now some people say that guild wars has no grind because at level 20 everyone is the same..
But the problem with that is.. yes there is no more grind in guild wars after that.. If you have absolutly no goals for the game at all..
But if you want a title you will need to farm.. ALOT
so if guild wars is to say interesting once you reach level 20 and complete the story.. you will defiantly need to grind out some titles or points.. or quests.. or something that is absolutely the same grind that wow has.. its just different types of grind.
Say for example getting skill points on your character for the skill hunter title..
or sitting in town for 10 days getting a drunkard title..
Sure the grind in guild wars is different but it is definatly grind..
Some will say that grind in guild wars is an option.. yes your right it is... either grind or do nothing....
oh my god.. that is the absolute same thing as wow.. but in wow you actually get something more than a stupid title out of it.
and yes it is possible to spend months and months playing the same storyline in guild wars over and over again.. but that in itself is grind.
Here is how i see these to comparing.
First guild wars:
-------------leveling/questing--------/
--------questing after lvl 20----------/
------------------------------------------Farming for items and better armor-------------------------------------------
PVP(if interested)------------------------------------------------------------------------------------------------------------------------
Guild wars after updates:
-------------leveling/questing--------/
--------questing after lvl 20----------/
Farming (why farm when prices are so low?)
PVP--------------------------------------------------------(If interested)
Rinse and repeat over and over again...........
WOW:
----------------------leveling-------------------------------------------------------------------------------------------------------
-------------------------Questing---------------------------------------
Farming-------------------------------------------------------------------
Faer
Quote:
Originally Posted by //RogueNine
2) dont tollerate mod bias.. got news for you but I think they can do whatever the hell they want.
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Yeah, we can pretty much do whatever the hell we want.
cthulhu reborn
For me it was simple...I had never played an MMO or CORPG and I was looking at GW and WoW...the one cost me 40 Euro's and the other 45 Euro's and a monthly fee...So I tried GW and I liked it. Then I had friends who were playing WoW so I took a look...the graphics were an instant turn off...too cartoonish for my tastes.
And yes if you buy 1-2 expansion a year it adds up to about 80 Euro's and for WoW I have to pay about 144 Euro's a year and you have to buy the game and expansions. That makes WoW about twice as expensive...I'm not interested no matter how fun the game play might be. I set my own limits regardless of what others may think is or isn't a fair price. Since it's me and my wife playing we refuse to pay 300 Euro's a year just so we can play that one game.
I am sure WoW is a good game and I know GW is a good game. You can compare it all you want but they are not the same type of game and they have a different set up altogether.
And yes if you buy 1-2 expansion a year it adds up to about 80 Euro's and for WoW I have to pay about 144 Euro's a year and you have to buy the game and expansions. That makes WoW about twice as expensive...I'm not interested no matter how fun the game play might be. I set my own limits regardless of what others may think is or isn't a fair price. Since it's me and my wife playing we refuse to pay 300 Euro's a year just so we can play that one game.
I am sure WoW is a good game and I know GW is a good game. You can compare it all you want but they are not the same type of game and they have a different set up altogether.
Arkantos
It's hard to compare a game like Guild Wars and a game like World of Warcraft. I've played both, and they are too different from eachother. Totally different. Guild Wars vs World of Warcraft has been posted alot on these forums. I don't know why people still make threads like this, it's been shunned upon many times.