All For One, One For All !!

Natures Ownage

Natures Ownage

Banned

Join Date: Feb 2007

Natures Own

Is it just me or do othe rpeople who uses multi-char for fighting get sick of having seperate heros for each character?

I tell you I would much prefer have all heros for your account rather than each character have their own.

This would allow me to spend alot of money on my heros knowing its for all characters and not just this one meaning I don't have to do the same for each of my characters.

It would promote people to "max" their heros with perfect weapons and runes ect without worrying about another char heros not being as good.

Please post your thought about this topic.

IGN: Natures Own Scythe

Antheus

Forge Runner

Join Date: Jan 2006

10 characters, all heroes on each character, no problems here.

Guess it comes down to individual person's budget. And it doesn't cost much to equip them, the single most expensive item is vigor rune.

And having separate heroes is part of the non-max incentive. Heroes are already too powerful, once you do tweak them out, just 3 of them in group make you unstoppable.

So no, there is no real issue in that - if anything, it keeps the rune market slightly more alive, rest of the trading has mostly died.

alarico511

alarico511

Academy Page

Join Date: Jul 2006

Da Dark Dragon

A)The hero is fine
B)If hero i own by account. u would have General MOrgan fighting his own army in the Horable and there is more.....

Alias_X

Alias_X

Desert Nomad

Join Date: Apr 2005

I would like having the same heroes, although it would create some balance problems.

MegaMouse

MegaMouse

Wilds Pathfinder

Join Date: Jan 2006

south mississippi

Warriors Of Melos WOM

E/N

Good idea but needs a bit of tweeking. Instead of the hero's beign max lvl after your first character gets them they need to be an equivilent level to the character that is using them. This could make it more fair, also they need to make it so that only a certian number of hero's can be in the group. If the number of players is maxed at 4 then only one hero, then 2 for 6 and 3 for 8 and thats it to keep things more fair. Also for the Factions and Profecies characters they need to do the sunspear quest before the hero's are unlocked for them.

Mega Mouse

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

With my Ele:

Olias: Curses/Blood
Master of Whispers: MM

With my Necro:
Olias Curses.
Master: Blood.
Me: MM

I want it like it currently is, thank you.
Different character need different supporting roles.

Aeon221

Aeon221

Krytan Explorer

Join Date: Jan 2006

[TEW]

N/

You can salvage runes off of hero gear without even a chance of destroying the hero gear or the rune, and transfer weapons between characters easily enough.

I have a few rune sets that I pass around between my characters for my heroes, and a few multipurpose weaps (like Khephkets Refuge) that they likewise share.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

yeah the idea of having the heroes on account base is great, just like the pvp counter part. But there are a lot of balancing to deal with.

Maybe if all the hero share their lv, invetory etc across the account and if your 1st char finished NF with say,..Norgu at lv20 max out on runes, weapons.

Next time you play your 2nd char, you can only get Norgu at the same place as your 1st play, but he will have all the stuff that you gave him before. Same with General Morgan, 2nd time you get him, he will already be fully mod.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

HEAVEN FORBID anyone around here ever use the Search function or even looked through the first few pages before creating a thread...

http://www.guildwarsguru.com/forum/s...php?t=10079111