This is a petition move Blood Song back to Communing

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

This is a petition move Blood Song back into the communing line and move Anguished was Lingwah into channeling line instead.

If you read up on the Blood Song thread in the Skill Changes public forum data the response was overwhelming to move Blood Song back to communing and move Anguished was Lingwah into Channeling as this simply makes more sense. I have been playing a Ritualist since Factions was released and this move really perplexes many others and mine understanding of the communing skill line. Currently the Ritualist Class in Factions (Factions only skills builds) has taken a very heavy blow. Please do not harm this GEM of a class any more than you already have.

ANET you claim you did the open beta to get player feedback and feedback you got. Please read it and show us Ritualist players some integrity and please openly respond to the feedback given.

/signed
IGN Ritualist name Coca Lieem


NOTE: Before flaming the topic please read the entire player response to Blood Song in the Open Beta Locked Forums. If you wish to flame the class as a whole do it somewhere else.

Praetor

Praetor

Frost Gate Guardian

Join Date: May 2005

Somewhere over the rainbow

Devil Me [DEvM]

E/D

The move was suppost to improve the channeling magic line. Instead of adjusting 1 skill (specifically blood song), they should buff the rest of the channeling magic line.

Predator [CD]

Frost Gate Guardian

Join Date: Apr 2006

/signed.

I really need Bloodsong in Communing. It will make Rt more useful.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
This is a petition move Blood Song back into the communing line and move Anguished was Lingwah into channeling line instead.
I'll sign that... But I still think Bloodsong should be moved to restoration.


Quote:
The move was suppost to improve the channeling magic line. Instead of adjusting 1 skill (specifically blood song), they should buff the rest of the channeling magic line.
I dunno about that, some of the skills aren't half bad. Maybe improve a few of them and give channeling (and spawning) some love in chapter 4.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

/signed, but I doubt that A-Net will do it, given their past track history.

Wild Karrde

Wild Karrde

Frost Gate Guardian

Join Date: Sep 2006

W/

/notsigned

Channeling is ALOT better now with bloodsong in it, some of the channeling skills need a spirit to really be effective, and its nice to now have a spirit that will actually do something (like attack) rather than HAVING to use distruction. If you want bloodsong moved back to communing then perhaps move anguish to channeling and reduce its energy cost, cause channeling drains your energy really quickly anyway.

tacitus

tacitus

Frost Gate Guardian

Join Date: Dec 2006

scotland home of the brave!

steel phoenix [stp]

/not signed

As people have already said having a cheap spirit that does somehting in the channeling line is very useful. I liked this change when it came in keep it as it is.

Ferret

Ferret

Elite Guru

Join Date: Jul 2005

England

Ferrets Unity of Rogues (FUR)

R/Mo

/not signed

I really had stopped bothering with Channeling, it was either that OR communing, but now i like it, it works for me.
I quite like Blood Song being there, it gave my Rit a whole new lease of life.

MirageMaster

MirageMaster

Banned

Join Date: Mar 2007

EU

/signed

I dont care about Channeling.The move ruined my pve build.I dont see the reason for Bloodsong to be in the Channeling.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

/signed
i like to use a communing build on my ritualist and i would usually use bloodsong...its a shame to see it channeling.
IGN: Forsaken Incantashn
(may resart as my attempt at survivor failed due to sticky keys)

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

It doesn't matter if you would like to have it on your communing build. A lot of channelers like me enjoy having at least a couple of binding spells. If you want to use bloodsong so badly then just add in a few points to channeling magic and you can use it pretty well. Moving bloodsong back to communing would weaken channeling magic and I don't want to lose power in the arena or during missions because a few people couldn't handle the transition from full summonings to damaging spells.

Priest Of Sin

Priest Of Sin

Jungle Guide

Join Date: Dec 2005

Sitting upon Kerrigan's Throne.

Live For The Swarm [ZERG]

Me/N

Bloodsong was a VERY nice skill, but now it's rather useless. You have to pump up your spawning power to use it effectively, and in a channeling rit that just doesn't have a place (most split between channeling and restoration). Now though, I just bring Dulled Weapon (i think that's what it's called) and put down Anguish. It's hard on the energy, but oh well.

Random Monk

Academy Page

Join Date: Jul 2006

/signed for swapping Bloodsong with Anguished Was Lingwah. This would make much more sense and give Channeling an item and useful spirit and stop many complaints from Communing Ritualists. The energy cost of Anguished could always be changed.

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

/not signed

It lets you power your Channeling spells without speccing into Communing, it's fine as it is.

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

/not signed

It's fine where it is. I have been playing Ritualist for as long as anyone else and think the change was a good one. Great job Anet.

Buttermilk

Buttermilk

Frost Gate Guardian

Join Date: Dec 2006

Zealots of Shiverpeak [ZoS]

Mo/

/not signed
It was move for a reason, duh. To assist the channelling spells that require a spirit in the area.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Which is what flipping anguished would do as well, give channeling an item and a spirit in one move.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Anguished costs 15 energy, and Channeling has plenty of nice item spells. Lower the cost to 10, then alright. And can Channeling get Anguish as well, it goes so nice with painful bond...

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Quote:
Originally Posted by tacitus
/not signed

As people have already said having a cheap spirit that does somehting in the channeling line is very useful. I liked this change when it came in keep it as it is.
Stole the words from my mouth.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

***Make Anguish stay in Communing but drop a Bloodsong spirit (instead of a useless copycat Pain spirit), and everyone's happy.***

Thibor

Thibor

Academy Page

Join Date: Oct 2005

A Circle of Ravens

W/

/signed Dont mess with my Rit!

erk

erk

Wilds Pathfinder

Join Date: Nov 2006

Australia

Quote:
Originally Posted by Wild Karrde
/notsigned

Channeling is ALOT better now with bloodsong in it, some of the channeling skills need a spirit to really be effective, and its nice to now have a spirit that will actually do something (like attack) rather than HAVING to use distruction. If you want bloodsong moved back to communing then perhaps move anguish to channeling and reduce its energy cost, cause channeling drains your energy really quickly anyway.
Agreed, I have taken an interest again in Channeling since Bloodsong appeared.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

geez lousie you guys!

Bloodsong is a Binding Ritual (communing) How does this spirit
have anything to do with Lightning or direct dmg. Its *communitive*
ritual.I dont use ritualists but the move is an utterly pizzpoor attempt
of an up'd.

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

/agree. Having read through the posts, channelers were rather happy to get a free spirit that synergized with their attribute, whereas communers were clearly wronged in the process. I suggest anet move bloodsong back to communing where it belongs, but create a new spirit under channeling aptly named, spirit of channeling;copy and paste of bloodsong currently in the channeling line. Having played a ritualist, an offensive spirit in channeling to synergize with the spirit buffs/hexes does make sense, but at the same time, getting ripped off with the bloodsong move made me feel like anet forced "bad things" on me; its just so wrong.

Edited by Celestial Beaver: Please be mindful of your language.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Anyways after a little time, I like the move of bloodsong out of communing (which is a bad line) into channeling (which is a good one). I really hope ANet decides to move Pain as well.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Communing is a crappy attribute line. Channeling is a good attribute line.

I like it in channeling. /notsigned

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Arkantos
Communing is a crappy attribute line. Channeling is a good attribute line.
quoted for truth,
and that's why the suggested change would actualy be decent. Channeling just uses the spirit to power their spells, and communing needs every spirit it can get its hands on (the old communing nerf pretty much left the attribute dead).

and once again, quite the thread rezzer today, aren't you "Fear Me!"?

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

what this class needs is simple a bigger variety of aggressive Spirits like Blood Song for Communing, Channeling, but especially Spawning Power needs more Spirits, this attribute has only 1 crap spirit, that has a weak support effect.


I'm for example stil waiting for a wonderful Elite Ghost, that counterattacks damage, whenever its master receives damage, or a nice Spirit, that attacks multiple targets at once.
A Spirit, like vampirism, that doesn't leech HP, but Energy instead. vampirism IS not so extreme powerful, that it has to be a pve only skill...

Also the ritualist needs more spirits, that can deal with their attacks negative conditions. yet the ritualist has with Shadow Song only 1 spirit, that deals a condition, thats imo way too less.

Why has anet given the rit not also spirits, that deal with their attacks condition,s like cripple, daze, burning or deep wound.
Would be very good for Ritualists to give them such Spirits, but meh, na, Anet gave this class instead way too much useless elite skils , useless Urn Skills or some more or less useless weapon spells.


I really want to see Rits havign Skills like these:


Mind Reader [E][Spawning Power)
You will create a Lvl x Spirit for the next xx-xx second. This spirit will steal from their targets x-x Energy Points per hit and you will receive the leeched Energy as heal.

Hatred (Communing)
You will create a Lvl x Spirit for the next xx-xx second. This Ghost wil deal with its attacks xx-xx Damage and hitted targets will also suffer for xx-xx seconds on Deep Wounds

Punishment (Channeling)
You will create a Lvl x Spirit for the next xx-xx second. This Ghost will deal xx-xx damage, but if the foe suffers on a condition, it wil deal double damage.

Revenge[E] (Spawning Power)
You will create a Lvl x Spirit for the next xx-xx second. Whenever its master receives Damage, as long the Spirit lives, will the source of the Damage receive 50-75% of the dealed Damage back as Lightning Damage

Reflection [E] (the heal attribute)
You will create a Lvl x Spirit for the next xx-xx second. As long as this spirit is living, the spirit will suck up every negative condition of nearby Allies every 4 seconds and storing the condition in itself up. (max 5 different conditions)
When the spirit dies then, it will reflect all its sored up conditions to all enemies in the earshot with +25-50% longer duration. Once the store is filled with 5 different contions, this spirit will die automatically and release its deadly load.

Burning Passion (Communing)
You will create a Lvl x Spirit for the next xx-xx second. This Spirit will deal xx-xx fire damage and it attacks will cause its targets to start burning for 1-5 seconds. If this spirit gets attacked with fire or burning, this spirit will get healed of it.

Death Fear (Communing)
You will create a Lvl x Spirit for the next xx-xx second. This spirit will deal xx-xx ice damage and its attacks will cripple and disease foes. if this spirit gets attacked with ice, it will get healed.

just only to list some possible ghosts, the game imo really needs to make ritus more better Spirit Spammers with more versatility for attacking ghosts, other then only pain, blood song, vampirism and shadow song


PS: pain needs imo also a little buff, this spirit should deal imo Bleeding too with its attacks ...

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Poll Added.

Anyone violating the 12-character rule will find their posts deleted.

Don't do it.

Quote:
Originally Posted by Arkantos
Communing is a crappy attribute line. Channeling is a good attribute line.

I like it in channeling. /notsigned
/agree wholeheartedly.

A lot of offensive Spirit Spammers (if there are any left in GW) will often spec into Channeling for Painful Bond anyway. Defensive Spirit Spammers don't need Channeling.

Prof Of Black

Prof Of Black

Desert Nomad

Join Date: Nov 2006

@ Sensation Black

Death is Energy [DIE] ~ Raining fame alliance

Keep it with channeling so it can fit with OoS. Just a cheap and pretty good.. err spirit.

/notsigned

~Prof.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Communing has pain.

Would you move Icy Spear to fire because you want all the damage-dealing skills in a single attribute line?
No.

It's better like this. Chanelling has only 3 binding rituals.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Moving Bloodsong to Channeling was one of the best things they did for Rits.

/not signed

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Arkantos
Communing is a crappy attribute line. Channeling is a good attribute line.

I like it in channeling. /notsigned
That's the point...this one move basically eliminated any possibility to have a decent communing ritualist.

You can still have a very effective channeling rituatlist without Bloodsong.

Since it's been over a year, I'll go ahead and /sign this again, although I doubt A-Net will make any changes.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
That's the point...this one move basically eliminated any possibility to have a decent communing ritualist.
No, communing was bad with bloodsong in it. All they did was move a half decent skill from a bad line to a good line.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Arkantos
No, communing was bad with bloodsong in it.
I used to use communing quite often with my Rit when it had Bloodsong, Pain and either Shadowsong or Dissonance. Those three spirits together can pack a wallop, even without having to spec points in Channeling for Painful Bond.

Now, it's simply not worth the investment in communing to keep up Pain and one of the other spirits, when channeling is simply a more powerful line.

To me, Channeling was just fine with Destruction as its key spirit, although it was annoying to have to recast it pretty often (but, as a channeler, you are more likely to be mobile than a communer). Bloodsong's true benefit to the Channeler is its long duration, but that could've been accomplished other ways.

As I've mentioned before, if they simply changed Anguished was Lingwah to drop a Bloodsong spirit rather than a duplicate Pain spirit, I think communers would've been happy.

But, as you mention above and as it stands today, communing is probably one of the least used attributes of ALL classes in GW.

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

I find it rather ironic how many communing rits there were at one point, and how anet's decision to bring balance the force and nerf communing to create more channeling rits has resulted in the opposite happening; now there are many channelers and few communers. I remember when Factions local mission chats only consisted of 'lf comm rits'. But what can people expect? Communing didn't get the nerf bat, it got the nerftreestump; the Giant Sequoia kind.

Tyla

Emo Goth Italics

Join Date: Sep 2006

I'm not bothered. Spirits are mainly bad anyway.
They die in less than 2 seconds. And offensive spirits are just...bad...

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

/notsigned

Channeling, imo, is better then communing to focus on because it has plenty of actual attack skills and I like blood song where it is, communing seems more like something to be used more on a support base, personally I think that pain should be moved to channeling but thats just me.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

/not signed

channeling needs an attack spirit

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

/notsigned
What Arkantos said. Putting a good spirit back into a bad line will just kill it. Communing has [pain]. Channeling has no other good cheap spirits to fuel things like OoS and essence strike anyways.