vamp build of awesome
superbond2
NOTE: if you dont like vamp. weapons dont flame me. and also dont tell me you dont like it w/o reason, dont tell me to put watch yourself on.... hate that skill.
class: w/mo
weapon:victo's blade(or any other vamp sword) and sskai's sword(or any other nonvamp sword)
skills: gash
sever artery
final thrust
flail
defy pain (elite)
lion's comfort
mending
live vicariously(sp?)
attributescant believe i forgot this =p)
sword-14-11+3
strength-13-11+2
healing-8-8
usage: cast mending and live vicariously on yourself immidiately.this build runs completely on adreniline(sp?) use sever artery, gash, and final thrust in order. use try to maintain flail and defy pain constantly. swap over to a non vamp weapon in the case of anti enchant
advantages:very self healing(live vic and vampiric, duh).you can rack up a lot of damage and inflict conditions.
disadvantages: anti enchant. you must switch to a non vamp weapon immideately and thats not always easy to spot. if you forget to put up defy and flail it doesnt work well.
alternatives: turn it into axe with 3 similar axe skills. use any vamp and non vamp weps
class: w/mo
weapon:victo's blade(or any other vamp sword) and sskai's sword(or any other nonvamp sword)
skills: gash
sever artery
final thrust
flail
defy pain (elite)
lion's comfort
mending
live vicariously(sp?)
attributescant believe i forgot this =p)
sword-14-11+3
strength-13-11+2
healing-8-8
usage: cast mending and live vicariously on yourself immidiately.this build runs completely on adreniline(sp?) use sever artery, gash, and final thrust in order. use try to maintain flail and defy pain constantly. swap over to a non vamp weapon in the case of anti enchant
advantages:very self healing(live vic and vampiric, duh).you can rack up a lot of damage and inflict conditions.
disadvantages: anti enchant. you must switch to a non vamp weapon immideately and thats not always easy to spot. if you forget to put up defy and flail it doesnt work well.
alternatives: turn it into axe with 3 similar axe skills. use any vamp and non vamp weps
Jetdoc
The vampiric weapon won't get you ridicule - it is the best weapon mod you can get out there, period (IMO).
Mending, on the other hand, is automatically going to subject this build to ridicule, unless you plan on using it solely for farming.
There's a ton of threads on Mending and its very limited uses in group PvE.
Mending, on the other hand, is automatically going to subject this build to ridicule, unless you plan on using it solely for farming.
There's a ton of threads on Mending and its very limited uses in group PvE.
Stormlord Alex
Vamp weapons rock... this build sucks, kinda. Healing Prayers blow period for general PvE, and Defy Pain's a pretty crap elite tbh. Watch Yourself's better by miles. It's lacking a cancel stance for Flail (namely, a speed buff such as Sprint or Enraging). Also, it's lacking hex/condition removal, which is the best (and only IMO) good thing about being /Mo. And... a res is nice too. Yeah.
Ehmmmm....
Mending *SUCKS* btw (please... tell me I don't have to explain why?). Vamp weapons aren't an excuse to bring it. It appears you have a basic grasp of weapon switching - do it if the 2 dps from vamp is wtfpwning you (lawl).
Meh.
::EDIT:: Sorry if I was a bit harsh... At least it's packing IAS and dunt have a sundrin' weapon.
Ehmmmm....
Mending *SUCKS* btw (please... tell me I don't have to explain why?). Vamp weapons aren't an excuse to bring it. It appears you have a basic grasp of weapon switching - do it if the 2 dps from vamp is wtfpwning you (lawl).
Meh.
::EDIT:: Sorry if I was a bit harsh... At least it's packing IAS and dunt have a sundrin' weapon.
ss1986v2
sigh...how many paladin builds have we had in the last week? at least this one is a bit more on track, kinda.
positive things first. firstly, vamp is the best weapon mod as far as DPS is concerned, so no one will flame you there. only thing is you dont have to weapon swap if loose your passive healing. just outright attacking out heals the -1 pip, and with an IAS, it shouldnt even be a concern. only weapon swap in between battles. secondly is your attack chain. basic sword warrior build going back to like day one of GW. tried and true. flail is a good choice for pve, but you might want to think about a cancel stance, so you dont end up stuck away from combat, but at least you have an IAS.
from there things get a bit buggy. mending is just a no-no outside of farming builds. the +3 pips is only 6 hp per second of healing. the only thing mending will save you from is wanding from a mob of lvl 12's. LV i could live with, but only if paired with VS. and even then i dont like it, but at least it has the potential to actually heal for something. overall though, you are simply wasting skill slots as well as attribute points in a line that you really dont even need. this build already has lions comfort, so you dont need the passive healing.
next is the elite. i dont know why all the newer player want to bring glads def, defy pain, healing hands, and other defensive or healing elites. unless you are doing some kind of high end, aggro control (like the deep or DoA) there is just no need for them, especially when there are so many powerful offensive elites *cough*dragon slash*cough*. the warrior class is a DPS cannon that has the ability to absorb higher amounts of dmg thanks to their naturally high armor level, along with just a handful of simple non-elite skills (WY!, shields up!, heal sig, ect...). plus if you expect to do much group questing, be it PUG or guild, you are gonna want to bring a rez. if you just run with hero/hench, it doesnt matter cause you are only hurting yourself.
so to review, you have the weapon (victos is one of my favorites, skin and stats), you have an IAS, a good attack chain, as well as a warrior based heal. on the downside, the elite just doesnt fit in with general pve, wastes slots and attribute points where they arent needed, lacks a cancel stance for flail (not that big of a deal most of the time), and no rez. but you are on the right track at least.
positive things first. firstly, vamp is the best weapon mod as far as DPS is concerned, so no one will flame you there. only thing is you dont have to weapon swap if loose your passive healing. just outright attacking out heals the -1 pip, and with an IAS, it shouldnt even be a concern. only weapon swap in between battles. secondly is your attack chain. basic sword warrior build going back to like day one of GW. tried and true. flail is a good choice for pve, but you might want to think about a cancel stance, so you dont end up stuck away from combat, but at least you have an IAS.
from there things get a bit buggy. mending is just a no-no outside of farming builds. the +3 pips is only 6 hp per second of healing. the only thing mending will save you from is wanding from a mob of lvl 12's. LV i could live with, but only if paired with VS. and even then i dont like it, but at least it has the potential to actually heal for something. overall though, you are simply wasting skill slots as well as attribute points in a line that you really dont even need. this build already has lions comfort, so you dont need the passive healing.
next is the elite. i dont know why all the newer player want to bring glads def, defy pain, healing hands, and other defensive or healing elites. unless you are doing some kind of high end, aggro control (like the deep or DoA) there is just no need for them, especially when there are so many powerful offensive elites *cough*dragon slash*cough*. the warrior class is a DPS cannon that has the ability to absorb higher amounts of dmg thanks to their naturally high armor level, along with just a handful of simple non-elite skills (WY!, shields up!, heal sig, ect...). plus if you expect to do much group questing, be it PUG or guild, you are gonna want to bring a rez. if you just run with hero/hench, it doesnt matter cause you are only hurting yourself.
so to review, you have the weapon (victos is one of my favorites, skin and stats), you have an IAS, a good attack chain, as well as a warrior based heal. on the downside, the elite just doesnt fit in with general pve, wastes slots and attribute points where they arent needed, lacks a cancel stance for flail (not that big of a deal most of the time), and no rez. but you are on the right track at least.
Thom Bangalter
I saw this one coming.
Reinfire
Too be honest I aint too fond of vampiric mods, they only do 3 extra damage per hit while a good sword fighter does 80 per hit against a lvl 24 caster, and 3 heal per hit is pretty much nothing, only 0,5% of your total health. And im not counting the -1 degen here
I like furious mods and zealous mods far better, but thats my opinion
I like furious mods and zealous mods far better, but thats my opinion
Tingi
Vamp and Zealous weapons are awsome.
But this build sucks because of your elite and your monk skills.
But this build sucks because of your elite and your monk skills.
clawofcrimson
you seem to have the right idea of swapping weapons (having a non vamp in hand) but then you put up mending?? why??
we should make a "why not to use w/mo mending" sticky... /sigh
we should make a "why not to use w/mo mending" sticky... /sigh
Samster92
Umm were you planing on using this build in PvP or PvE!
karunpav
Quote:
Originally Posted by Samster92
Umm were you planing on using this build in PvP or PvE!
I don't think it would matter, it's pretty bad in both cases.
superbond2
thanks to the most of you. decent reasoning, understand where you/'re comin from. but dont just say- it sucks all around, or vague crap. anyways i find it pretty effective with mending.
superbond2
Quote:
Originally Posted by clawofcrimson
you seem to have the right idea of swapping weapons (having a non vamp in hand) but then you put up mending?? why??
we should make a "why not to use w/mo mending" sticky... /sigh in the case of anti enchant i find it best to swap out your vamp weapon.
we should make a "why not to use w/mo mending" sticky... /sigh in the case of anti enchant i find it best to swap out your vamp weapon.
karunpav
Quote:
Originally Posted by superbond2
in the case of anti enchant i find it best to swap out your vamp weapon.
Or you could just swap out of your Vamp weapon whenever you're not fighting and get rid of Mending, freeing up one slot for a Res.
superbond2
Quote:
Originally Posted by Stormlord Alex
Vamp weapons rock... this build sucks, kinda. Healing Prayers blow period for general PvE, and Defy Pain's a pretty crap elite tbh. Watch Yourself's better by miles. It's lacking a cancel stance for Flail (namely, a speed buff such as Sprint or Enraging). Also, it's lacking hex/condition removal, which is the best (and only IMO) good thing about being /Mo. And... a res is nice too. Yeah.
Ehmmmm....
Mending *SUCKS* btw (please... tell me I don't have to explain why?). Vamp weapons aren't an excuse to bring it. It appears you have a basic grasp of weapon switching - do it if the 2 dps from vamp is wtfpwning you (lawl).
Meh.
::EDIT:: Sorry if I was a bit harsh... At least it's packing IAS and dunt have a sundrin' weapon. dont find it harsh at all. thanks for the comment. mending does suck, but i afk a lot and hate to go back with like 60dp halfway through a quest.it works decently i think
Ehmmmm....
Mending *SUCKS* btw (please... tell me I don't have to explain why?). Vamp weapons aren't an excuse to bring it. It appears you have a basic grasp of weapon switching - do it if the 2 dps from vamp is wtfpwning you (lawl).
Meh.
::EDIT:: Sorry if I was a bit harsh... At least it's packing IAS and dunt have a sundrin' weapon. dont find it harsh at all. thanks for the comment. mending does suck, but i afk a lot and hate to go back with like 60dp halfway through a quest.it works decently i think
ss1986v2
Quote:
Originally Posted by superbond2
in the case of anti enchant i find it best to swap out your vamp weapon.
the thing is that as long as you are attacking and hitting, the healing you gain is greater than the dmg you are taking from the -1 pip. here comes the math. under no IAS, you will get off 3 swings in 4 seconds. this is a gain of 9 hp from vamp. over that same 4 seconds, the -1 pip causes 8hp in dmg. so you net a gain of 1hp. with an IAS, the gap is even larger making it even more efficient. the trick is as soon as you kill the last critter in the mob, hit F2. then when you get to the next mob, switch it back and get back to swinging.
and as for the afk issue, just hit F2 before you wander off. its a much better option than investing into healing prayers and wasting a slot on mending just so you can afk.
and as for the afk issue, just hit F2 before you wander off. its a much better option than investing into healing prayers and wasting a slot on mending just so you can afk.
-.-
Quote:
Originally Posted by superbond2
dont find it harsh at all. thanks for the comment. mending does suck, but i afk a lot and hate to go back with like 60dp halfway through a quest.it works decently i think
Ever heard of real-time weapon change?
eggs0wn
Go W/Me and Echo+Heal Sig. Then it will be t3h 1337 bu1lD of 4w3somn3sS!!1!!!eleven!!1
Sorry, don't use any monk skills but hard res. Then it will be decent. And unequip the Vamp Weapon when going afk.
Sorry, don't use any monk skills but hard res. Then it will be decent. And unequip the Vamp Weapon when going afk.
qvtkc
Quote:
Originally Posted by superbond2
dont find it harsh at all. thanks for the comment. mending does suck, but i afk a lot and hate to go back with like 60dp halfway through a quest.it works decently i think
Either you solo everything or your monks really really really suck since they can't save you from 1 pip of degen.