22 Feb 2007 at 18:16 - 3
whats wrong with conditional deep wounds? not every new class has to be equal to that of a warrior in every single way. besides, warriors only have access to unconditional deep wound in the axe line:
[card]Decapitate[/card][card]Dismember[/card][card]Eviscerate[/card]
along with three other conditional:
[card]Gash[/card][card]Crushing Blow[/card][card]Swift Chop[/card]
and then two random inflicting condition skills:
[card]Drunken Blow[/card][card]Desperation Blow[/card]
as for the paragon, they have 5 conditional deep wound skills, one of which is elite:
[card]"Find Their Weakness!"[/card][card]Cruel Spear[/card][card]Merciless Spear[/card][card]Slayer's Spear[/card][card]Vicious Attack[/card]
along with a skill that self inflicts a deep wound:
[card]"It's just a flesh wound."[/card]
then comes the dervish, which has two conditional deep wounds, and one unconditional with a drawback:
[card]Reaper's Sweep[/card][card]Wearying Strike[/card][card]Wounding Strike[/card]
then the sin, who has three deep wound skills, all requiring some form of condition (must follow X attack):
[card]Twisting Fangs[/card][card]Impale[/card][card]Augury of Death[/card]
finally the mesmer, who has two spells that cause a deep wound, one of which is conditional:
[card]Accumulated Pain[/card][card]Phantom Pain[/card]
so, the issue is that paragons dont have the same ability to deliver deep wound as the warrior does. but the thing is, no other class does. the warrior class is the class of the deep wound. while paras do have a lower ability to deliver deep wound than a warrior, they have things that balance themselves with the warrior: a plethora of team enhancing shouts, chants, echos, (covering everything from speed boosts, to hex removal, to +dmg, to energy return, to added deffense, and so on), a superior primary attribute, the best IAS in GW, all with a 80 armor level.
yes, in a realistic world, a spear should be able to deliver a unconditional deep wound, but so should a sword. so do we need to add a unconditional deep wound to the sword line as well? its just how Anet has set up the skill lines.