-"We have come for the Fallen", Faith Healers/Prophet of Faiths.
Trancendance and Atonement is all.
Story/Background:
-Grenth in Danger, Dhuum reaches for the Throne.
Dwayna and Balthazar Calls forth Great Saviors.
Taking The Great Ascencion, Given Great Goals.
The Holy War Begins no one can Fortell(Except for The Glint, Duh!).
Like my Poem^^?
Skill and Boss Color:
-White
Emblem:

-White Wing
Followed God/ess/s:
-Dwayna and Balthazar
Racial Availability:
-Human, Norn and Sylvari
Health and Energy:
-Maximum Health 480.
-Maximum Energy 30.
-4 pipes of energy.
Armour:
Headgear
-Crown/Tiara
-Starter Armor: AL 15
-Low: Al 20-30
-Medium: AL 40-50
-Maximum: AL 60
Insignia:
Valkyrie's
-Bonus Armor +5(While nearby by 1 or more dead allies)
Armor +5(While nearby by 2 or more dead allies)
Armor +5(While nearby by 3 or more dead allies)
Saint's
-Bonus Armor +5 (while affected by 1 or more Sanctuary Spell)
Armor +5 (while affected by 2 or more Sanctuary Spell)
Armor +5 (while affected by 3 or more Sanctuary Spell)
Weapon:
-The Skin of the Magical Weapons of the Judge are Crucifix or Winged-Shaped.
Staff
Fire/Holy Damage 11-22 (req.9 Sanctuary/Assumption/Atoning Prayers)
Energy +10
Two-Handed
Wand/Focus
" Damage 11-22 ( " )
Energy +12
One/Off Handed
Premise:
-The Judge Specializes in the Safe being of your allies by creating Sanctuaries to protect you and your party. And possessing a great ability to Resurrecting thier allies and Punishing thier foes for the Holy War. While Monks Specializes in Spike Healing this one Specializes in Resurrecting and AoE Healing the only problem is they have weaker Healing.
Attributes:
Integrity(Primary)
-For each rank of Integrity, You're AoE Spells, Expands by 2.1%. Specializes in Energy Management and Hex Removal.
Sanctuary Prayers
-Specializes in dealing with AoE Healing and Protection.
Assumption Prayers
-Specializes in Trancendance, Resurrecting and Sacrificing to help Allies.
Atoning Prayers
-Specializes in Punishing, Shutdown and Damaging Enemy Foes for a Conditional Effect.
Skill Listing:
Integrity(Primary)
Serenity[Elite]
-Sanctuary Spell, 15e|1/4c|45r : Create a Sanctuary, For 1-3 seconds, All Attack and Hostile and Hex Spells in the Area are Interrupted and they gain half of the energy of their Interrupted Spell. If it was an Ally you gain the other half of the energy.
Reassurance
-Spell, 5e|1c|25r : You gain 1-3 energy for each sanctuary affecting you.
Comfort
-Spell, 5e|3/4c|2r : Target other ally loses 1-2 hexes, if a hex was removed you lose 1 hex.
Sanctuary Prayers
Basilica[Elite]
-Sanctuary Spell, 15e|2c|30r : Create a Sanctuary, For 5-12 seconds, All creatures in this area can't Attack or cast Hostile Spells..
Sanctuary
-Sanctuary Spell, 10e|1c|10r : Create a Sanctuary, For 1-5 seconds, Allies in this area are healed for +10-25 health every seconds.
Magnus Exorcismus
-Sanctuary Spell, 15e|1c|25r : Create a Sanctuary, For 5-10 seconds, Creatures within the Sanctuary are Healed from all Hexes and Undead Minions who enters the Sanctuary suffers Burning for 1-7 Seconds).
Assumption Prayers
Last Exile[Elite]
-Enchantment Spell, 15e|5c|15r : Resurrect Target Ally with 25-50% health and 12-25% energy. Creatures in the Area of Resurrected Ally can't Resurrect for 9-15 seconds.
Redemptio
-Spell, 15e|3c|45r : You Die and your Party is healed for +60-150 health, when you are Resurrected you gain no Death Penalty.
Assumptio
-Enchantment Spell, 5e|1c|20r : For 21-37 seconds, Next time Target Ally dies that Ally is Resurrected with 10-33% Health and Energy.
Atoning Prayers
Penance[Elite]
-Hex Spell, 10e|1c|15r : For 3-9 seconds, Target foe and Adjacent Foes Deals 75% Lesser Damage from all Sources. This is Renewed whenever that foe Attacks or cast a Hostile Spell.
Absolution
-Hex Spell, 5e|1c|10r : Target Foe is Healed from all Conditions, For 6-15 seconds, the Next Time Target Foe attacks that Foe and Adjacent Foes are Knockdown for 1-3 Seconds.
Lex Aeterna
-Hex Spell, 5e|1/4c|8r : For 2-7 seconds, Target Foe's next taken damage is doubled if that Foe is Attacking.
Non-Attribute
Share
-Spell, 5e|1r|5r : Copy Previous cast Sanctuary but the Previous and the Current Copies range will be halfed.
Functions:
-Integrity is your Energy Management.
-Sanctuary Prayers is your Healing and Buff.
-Assumption Prayers is your Support and Buff.
-Atoning Prayers is your Offense.
Sanctuary System
-While Wards support allies and Wells deal damage and battery. Sanctuaries are based on Healing, Protecting and Pacifying allies.
Strengths:
-Able to Summon Sanctuaries.
-Able to Hex Foes.
-Able to Enchant Allies.
-Able to Deal Medium Damage skills.
Weaknesses:
-Weak Defense.
-Easily Killed.
-Relies on Energy a lot.
Pictures:




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Inspired by System_Crush, RO's Priest, Norse Mythology's Valkyrie, Sacrament of Confession.
Changed name to Judge^^..
More CCs of mine^^.
CC Case