hi, i was looking for a MM build but most of them require prophecies or nightfall anyone can help me to make a MM build but only with Factions? yeh i know will not be sooo good but i dont have prophecies and nightfall, maybe i will buy nightfall but that is soon, i tryed to make something like this
Animate Flesh Golem {Elite}
Animate Vampiric Horror or Fiends
Blood of the Master
death nova
Bitter Chill
but i need some skills for i keep then alive but i dont have much choices because i have only factions
MM on Factions
fearslayer
Cathode_Reborn
[skill]Karei's Healing Circle[/skill]
it's a factions skill =/
it's a factions skill =/
Kyuuba
[skill]Animate Flesh Golem[/skill][skill]Animate Bone Fiend[/skill][skill]animate vampiric horror[/skill][skill]Dark Bond[/skill][skill]Taste of Death[/skill][skill]Blood Of The Master[/skill][skill]Karei's Healing Circle[/skill] Optional Skill
Optional spot can contain direct damage skill such as [wiki]Bitter Chill[/wiki]
Taste of Death if your under heavy attack and need a quick health boost (you do not need to target a minion, it will automatically target one for you).
Consider casting [wiki]Dwayna's Sorrow[/wiki] on a mob of minions so that if any of them die, your party will be healed.
Alternatively you could switch out Dwayna's Sorrow for another offensive skill such as [wiki]Rotting Flesh[/wiki].
If you feel you have quick reaction times, consider using [wiki]Death Nova[/wiki] when you see a minion about to die or under attack (taste of death it if its in a mob and you'll be able to spread damage and poison)
12+1+3 Death Magic
8 Healing Prayers
Remaining Points in Soul Reaping
Optional spot can contain direct damage skill such as [wiki]Bitter Chill[/wiki]
Taste of Death if your under heavy attack and need a quick health boost (you do not need to target a minion, it will automatically target one for you).
Consider casting [wiki]Dwayna's Sorrow[/wiki] on a mob of minions so that if any of them die, your party will be healed.
Alternatively you could switch out Dwayna's Sorrow for another offensive skill such as [wiki]Rotting Flesh[/wiki].
If you feel you have quick reaction times, consider using [wiki]Death Nova[/wiki] when you see a minion about to die or under attack (taste of death it if its in a mob and you'll be able to spread damage and poison)
12+1+3 Death Magic
8 Healing Prayers
Remaining Points in Soul Reaping
ss1986v2
to be a MM you only need two skills, with a third being your choice.
Animate Bone Fiend (core)
Blood of the Master (core)
self heal of your choice
and thats it. every thing else is just gravy, and to some extent, a waste of time and energy. throw in vamp horrors if you want, add a well if you want, a DD maybe, whatever.
Animate Bone Fiend (core)
Blood of the Master (core)
self heal of your choice
and thats it. every thing else is just gravy, and to some extent, a waste of time and energy. throw in vamp horrors if you want, add a well if you want, a DD maybe, whatever.
fearslayer
wahh thx to all, i will try to use Kyuuba build with Dwayna's Sorrow or Death Nova, i was thinking on bitter chill, that sounds nice for what i was looking for
Coloneh
go learn to play a little before you try to work as a MM. Without experience as a caster and staying alive, you will just set masterless minions on your team.
Emik
It still amazes me how everyone always comes up with a Monk secondary...
You all fail as MM
You all fail as MM
ss1986v2
Quote:
Originally Posted by Emik
It still amazes me how everyone always comes up with a Monk secondary...
You all fail as MM while i agree that you dont have to have monk secondary to be a good MM (i stick with blood renewal, taste of death, or AotL), i dont think it detracts from the power of build to invest in a monk secondary. basically all you need is 16 death and enough soul reaping to keep the army rolling. outside of that is bonus stuff. ive run a martyr MM before with infuse conditions. not the greatest thing in the world, but in places with heavy conditions, it helps keep pressure off the monks. and heal area can be a very powerful heal. yeah, using AotL with BotM works so much better, but the healing circle option works too.
as long as you are keeping 10 max lvl minions up at all time, does it really matter how you do it?
*edit*
plus this guy doesnt even have access to skills like blood renewal or AotL.
You all fail as MM while i agree that you dont have to have monk secondary to be a good MM (i stick with blood renewal, taste of death, or AotL), i dont think it detracts from the power of build to invest in a monk secondary. basically all you need is 16 death and enough soul reaping to keep the army rolling. outside of that is bonus stuff. ive run a martyr MM before with infuse conditions. not the greatest thing in the world, but in places with heavy conditions, it helps keep pressure off the monks. and heal area can be a very powerful heal. yeah, using AotL with BotM works so much better, but the healing circle option works too.
as long as you are keeping 10 max lvl minions up at all time, does it really matter how you do it?
*edit*
plus this guy doesnt even have access to skills like blood renewal or AotL.
Redfeather1975
How come people don't use a ritualist secondary.
I get the impression when I play my rit that they'd be a good choice.
I get the impression when I play my rit that they'd be a good choice.
Cathode_Reborn
Quote:
Originally Posted by Redfeather1975
How come people don't use a ritualist secondary.
I get the impression when I play my rit that they'd be a good choice. [skill]Aura of the Lich[/skill][skill]Blood of the Master[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Bone Horror[/skill][skill]Spirit Light[/skill][skill]Weapon of Warding[/skill]
16 death
12 soul
8 Restoration
My current favorite MM build. It's a support build that uses Spirit Light for healing. The downside of Spirit Light is the fact that you sac 17%hp if you're not around a spirit, but with AotL the sac'ing gets cut down massively. Spirit Light is one of the most powerful heals in the game, so I use it to heal teammates as well. Weapon of Warding is there to use when the casters get harassed by melee enemies.
AotL > Golem.....anyday and anywhere. I never MM without it. I just can't resist sac'ing a mere 29hp using botm when I have 10 minions. The majority of MM's are N/Mo though. They don't know any build besides the old Healing Circle Golem-MM. AotL means you can free up your 2ndary class cause you'll barely be sac'ing anything at all....any heal from any profession will be enough to keep you alive.
I get the impression when I play my rit that they'd be a good choice. [skill]Aura of the Lich[/skill][skill]Blood of the Master[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Bone Horror[/skill][skill]Spirit Light[/skill][skill]Weapon of Warding[/skill]
16 death
12 soul
8 Restoration
My current favorite MM build. It's a support build that uses Spirit Light for healing. The downside of Spirit Light is the fact that you sac 17%hp if you're not around a spirit, but with AotL the sac'ing gets cut down massively. Spirit Light is one of the most powerful heals in the game, so I use it to heal teammates as well. Weapon of Warding is there to use when the casters get harassed by melee enemies.
AotL > Golem.....anyday and anywhere. I never MM without it. I just can't resist sac'ing a mere 29hp using botm when I have 10 minions. The majority of MM's are N/Mo though. They don't know any build besides the old Healing Circle Golem-MM. AotL means you can free up your 2ndary class cause you'll barely be sac'ing anything at all....any heal from any profession will be enough to keep you alive.
darkdutchdevil
can u also have binds without an elite?
Pick Me
Quote:
Originally Posted by Redfeather1975
How come people don't use a ritualist secondary.
I get the impression when I play my rit that they'd be a good choice. Mostly because no healing circle/area. Rits can heal themselves okay, but healing area or circle heals themselves and minions around them.
Any spirit will take too much time for the necro to bother casting. Dwayna's Sorrow is also a nice added touch to the MM.
Aura Of The Lich does not exist in Factions, so it becomes a blank slot if you only have Factions. Flesh Golem is a viable elite.
A Faction Build only I'd use (I have all 3 campaigns though):
Animate Flesh Golem (e)/Animate Bone Minions
Animate Bone Fiends
Death Nova
Blood Of The Master
Taste Of Death
Taste Of Pain
K's Healing Circle/Soul Feast
Rebirth/Rez Signet
The "/" is for non-monk 2ndary.
I have a N/Me and I'm doing fine with her and a MM or as any other combo.
Hope this helps.
I get the impression when I play my rit that they'd be a good choice. Mostly because no healing circle/area. Rits can heal themselves okay, but healing area or circle heals themselves and minions around them.
Any spirit will take too much time for the necro to bother casting. Dwayna's Sorrow is also a nice added touch to the MM.
Aura Of The Lich does not exist in Factions, so it becomes a blank slot if you only have Factions. Flesh Golem is a viable elite.
A Faction Build only I'd use (I have all 3 campaigns though):
Animate Flesh Golem (e)/Animate Bone Minions
Animate Bone Fiends
Death Nova
Blood Of The Master
Taste Of Death
Taste Of Pain
K's Healing Circle/Soul Feast
Rebirth/Rez Signet
The "/" is for non-monk 2ndary.
I have a N/Me and I'm doing fine with her and a MM or as any other combo.
Hope this helps.