Why did you not purchase a campaign
Henchman
Not all players own all campaigns.
This thread is to discuss why you did not buy a certain campaign.
This is not a nagging thread! If you did not buy a campaign because of something you don't like, state so, but do not start flaming (take my example below)!
As for myself I only own Prophecies.
The sole reason that I did not buy Factions was after reading its reviews. I am a fan of random PVP, and leeching, which I heard was a major issue in Fort Aspenwood, completey deterred me from the game.
As for NightFall, asides from lack of time to play, the introduction of heros removed most of the multi-player PVE aspect of the game.
This thread is to discuss why you did not buy a certain campaign.
This is not a nagging thread! If you did not buy a campaign because of something you don't like, state so, but do not start flaming (take my example below)!
As for myself I only own Prophecies.
The sole reason that I did not buy Factions was after reading its reviews. I am a fan of random PVP, and leeching, which I heard was a major issue in Fort Aspenwood, completey deterred me from the game.
As for NightFall, asides from lack of time to play, the introduction of heros removed most of the multi-player PVE aspect of the game.
Faith Angelis
Quote:
Originally Posted by Henchman
Not all players own all campaigns.
This thread is to discuss why you did not buy a certain campaign. This is not a nagging thread! If you did not buy a campaign because of something you don't like, state so, but do not start flaming (take my example below)! As for myself I only own Prophecies. The sole reason that I did not buy Factions was after reading its reviews. I am a fan of random PVP, and leaching, which I heard was a major issue in Fort Aspenwood, completey deterred me from the game. As for NightFall, asides from lack of time to play, the indroduction of heros removed most of the multi-player PVE aspect of the game. |
If I was in your shoes, I'd get Factions though. Sure, the general feeling is it's the worse of the 3, but the problems with PvP don't detract from a great PvE experience if you're into that side of the game!
Austin O
Well I have all three campaigns now, but before I just had NF and Prophecies, and not factions because everyone says factions is a campaign mostly for guilds, so I did not buy factions until I became good, and got into a good guild.
Yosh
Well I got Factions then proph. I bought nf months after it came out because I had gotten bored of gw's. nf helped, but is my least favorite game. Factions is my favorite.
Psychic Watch
Prophecies only. Quite simply, the 4 + 4 = 6 nonsense won't change that any time soon.
Gustin
Had Prophecies since beta, quit the game completely right before Factions came out. After NF I decided to give another stab at it but I still refused to buy Factions because I'm not HUGE in to PvE to begin with and when I heard the story line in Factions was really lame, I figured it'd be hard to keep my interest. But I ended up buying the Factions PvP set for the skills and soon afterwards I was forced to get the PvE edition because I wanted the elites on my ranger. I still haven't gone through it though, it really is pretty boring, lol.
Vandal2k6
Got all three in order of release but only after I had finished the ones I had. As a sort of incentive to finish it. Am playing Factions for the second time and tbh, I love it. Wasn't so sure 1st time as it just wasn't as good as Proph. Ignore the reviews, it's cheap enough now to warrent getting. Try it yourself, you may be surprised.
Smile Like Umean It
I have Prophicies and Nightfall. I didn't and doubt I ever will buy Factions.
When I played the preview it seemed pretty good, but after my girlfriend let me play her account to decide whether I wanted it or not I decided no.
I don't like the closed in spaces. I hear it's better later in the game, but honestly, no way am I going through all that with each of my characters, no matter how short it is.
I don't like the running back and forth.
I went out exploring and it took me about an hour to find another town and I couldn't even get in to it. I like exploring.
I didn't know about the PVP thing and not being able to get into certain areas because of Alliance battles until after I had already decided not to get it.
When I played the preview it seemed pretty good, but after my girlfriend let me play her account to decide whether I wanted it or not I decided no.
I don't like the closed in spaces. I hear it's better later in the game, but honestly, no way am I going through all that with each of my characters, no matter how short it is.
I don't like the running back and forth.
I went out exploring and it took me about an hour to find another town and I couldn't even get in to it. I like exploring.
I didn't know about the PVP thing and not being able to get into certain areas because of Alliance battles until after I had already decided not to get it.
icedragon981
Started playing GW at Faction's release, got Prophecies about a month after and bought NF as soon as it came out. I've been a GW addict since I started playing around 9-10 months ago and felt I couldn't experience the whole game without all of the chapters, which you really can't.
Archangel Xavier
Quote:
Originally Posted by Psychic Watch
Prophecies only. Quite simply, the 4 + 4 = 6 nonsense won't change that any time soon.
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Of the chapters, I only own prophecies. I bought it right when it came out and played up until Factions demo weekend. At the time I was only into PVE. I did more Farming than Jethro and his hydrogen-powered tractor and I ran people all over southern Shiverpeaks. When Factions weekend rolled around I was disgusted. Not so much by the actually game play, (in fact I liked the new "travel icon" and balthazaars temple--yea that was a while ago) but by the amount of people who left PVE after the expansion pack was released. That was when I last played.
Now I've started back up again and plan on tackling the game on both the PVE and PVP fronts. Thinking back I wish I would have kept playing and bought the expansion packs. Without them now I feel almost left out and clueless especially in the PVP world. Going from one of the people who are supposedly "in the know" to someone asking in the local chat "what's an insignia?" is tough. I plan on purchasing both when I get a new computer.
The Herbalizer
you said if i didnt buy a chapter due to something i dont like i can say. so here goes: -
*anet destroying ha and lack of trust of what they will do to pvp in future
*anet and their constant quest to remove rare items from the game and not trusting what they will do in future
*anet and their constand nerfing of farming
*anet and their lack of introducing rare items and the belief that anet will never make ultra rare items again
*failure to ban rule breakers and the belief that they wont ever take it seriously
basically the above and the fact that like 99% of the players i grew up (on gw) with and were friends / played with dont play for various reasons many including the above i mentioned. i experienced alot of magic and excitement with the people on my friends list and when barely any of them play any more it kinda sucks.
i also wont give money to a company who have destroyed countless millions worth of gold items/armor etc of mine. they have ruined a rediculous amount of my friends items who have also quit over what anet do.
inscriptions really did it for me along with the 15% ffs and +55hp axe nerf. i wont pay anet when they could nerf more of my items in the future.
*anet destroying ha and lack of trust of what they will do to pvp in future
*anet and their constant quest to remove rare items from the game and not trusting what they will do in future
*anet and their constand nerfing of farming
*anet and their lack of introducing rare items and the belief that anet will never make ultra rare items again
*failure to ban rule breakers and the belief that they wont ever take it seriously
basically the above and the fact that like 99% of the players i grew up (on gw) with and were friends / played with dont play for various reasons many including the above i mentioned. i experienced alot of magic and excitement with the people on my friends list and when barely any of them play any more it kinda sucks.
i also wont give money to a company who have destroyed countless millions worth of gold items/armor etc of mine. they have ruined a rediculous amount of my friends items who have also quit over what anet do.
inscriptions really did it for me along with the 15% ffs and +55hp axe nerf. i wont pay anet when they could nerf more of my items in the future.
HawkofStorms
Quote:
Originally Posted by Psychic Watch
Prophecies only. Quite simply, the 4 + 4 = 6 nonsense won't change that any time soon.
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RichPowers
I took a long break from Prophecies and only started playing again last week. If I actually finish the game, build up some chars, and find a decent guild, I'll consider buying Factions and Nightfall.
bart
i did not buy Nightfall because of WoW. Also because of what Herb said.
Iuris
I'm not quite following Herbalizer's arguments here.
I may not be a longtime player, but it would seem that GW does not have any problems with duping and similar, and I haven't heard of any case where GW would remove existing items from the game or similar. After all, there are still unconditional damage bonuses still in the game.
So how exactly is Anet supposed to have destroyed any ultra-rare items or anything?
The rest of his complaints, like farming and similar I can understand (not agree with, though, I favour low price markets where things are generally accessible to all players over having a huge profit when you get a good drop).
I may not be a longtime player, but it would seem that GW does not have any problems with duping and similar, and I haven't heard of any case where GW would remove existing items from the game or similar. After all, there are still unconditional damage bonuses still in the game.
So how exactly is Anet supposed to have destroyed any ultra-rare items or anything?
The rest of his complaints, like farming and similar I can understand (not agree with, though, I favour low price markets where things are generally accessible to all players over having a huge profit when you get a good drop).
DvM
I got about the same complaints as herb, except for the fact of destroying item value, heck, you made an investment, turned out to be bad, live with it.
upier
Quote:
Originally Posted by HawkofStorms
That's a lame excuse. If you have enough time to use 12 characters....
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as in 'an excuse why not to own something that you dont need to have'?
its a reason - not an excuse. and a perfectly valid one!
all 3 chapteres here. regret buying nightfall though. i wish i had just saved myself the money and stuck around in factions.
Vandal2k6
Quote:
Originally Posted by Smile Like Umean It
I have Prophicies and Nightfall. I didn't and doubt I ever will buy Factions.
When I played the preview it seemed pretty good, but after my girlfriend let me play her account to decide whether I wanted it or not I decided no. I don't like the closed in spaces. I hear it's better later in the game, but honestly, no way am I going through all that with each of my characters, no matter how short it is. I don't like the running back and forth. I went out exploring and it took me about an hour to find another town and I couldn't even get in to it. I like exploring. I didn't know about the PVP thing and not being able to get into certain areas because of Alliance battles until after I had already decided not to get it. |
strcpy
*shrug* I have purchased all of them, but I only have one character through factions. If I had never purchased it I would see little difference so I'll answer as if I have not. However, I finally have a ranger build I enjoy and it will be the only one that I *want* to go through most of Factions with, but only for an elite.
I hate being forced to PUG (though if I am lucky I can get a hench group). Factions has two missions that require it, one is the first "real" mission - Vizunah Square. All that mission (and Unwaking Waters) does is remind why I hate other inline games with a passion (in fact, I would say I loath PUGS), so much so that I never take any character beyond Vizunah. If I could skip it, or guarantee that I have an all hench team I would have had all of them through it - as is I had one character I desire to have beaten all the chapters and one I want a late game elite so I have no choice. However, the word "grind" is too weak trying to find either a full hench team or an opposing team that can keep their guy alive.
I guess I still would have purchased the game - I like playing the two new classes in the other campaigns. I can also now use unlocked skills on heroes and make some nice team builds without the hassle of sending everyone through the game. So - I'm sorta torn on the whole thing. The game itself - eh, could have done without it. As a long term player I like some of the skills and the two professions.
IMO Nightfall and Prophecies are two of the best games I have played in the last decade. Factions, for the most part, is decent (still above average) - I just hate those two mission enough that I will not play it. Especially true when I have the gems that are Prophecies and Nightfall.
I hate being forced to PUG (though if I am lucky I can get a hench group). Factions has two missions that require it, one is the first "real" mission - Vizunah Square. All that mission (and Unwaking Waters) does is remind why I hate other inline games with a passion (in fact, I would say I loath PUGS), so much so that I never take any character beyond Vizunah. If I could skip it, or guarantee that I have an all hench team I would have had all of them through it - as is I had one character I desire to have beaten all the chapters and one I want a late game elite so I have no choice. However, the word "grind" is too weak trying to find either a full hench team or an opposing team that can keep their guy alive.
I guess I still would have purchased the game - I like playing the two new classes in the other campaigns. I can also now use unlocked skills on heroes and make some nice team builds without the hassle of sending everyone through the game. So - I'm sorta torn on the whole thing. The game itself - eh, could have done without it. As a long term player I like some of the skills and the two professions.
IMO Nightfall and Prophecies are two of the best games I have played in the last decade. Factions, for the most part, is decent (still above average) - I just hate those two mission enough that I will not play it. Especially true when I have the gems that are Prophecies and Nightfall.
WinterSnowblind
I bought Prophecies last year, and while I somewhat enjoyed it, there were a lot of things I didn't like about it, mainly to do with the other players. I understand that it's an online game, but I dislike playing through the games with other people for numerous reasons. Playing alone with henchmen just became too hard with the later missions, until I just quit playing the game.
I completely skipped over Factions and didn't become re-interested in the series until I heard about Nightfall, it added a lot of things that I had really been wanting in the game, most inparticular the heroes. I played through the entire game with a friend, both of us only using heroes, and I absoloutly loved it. I think we only teamed up with other players for the final two missions. I don't agree with the people who say heroes ruined the "social" side of the game, people like me are never going to play socially, and heroes add something that make the game enjoyable to us, without them, I wouldn't even be playing the game.
After enjoying Nightfall so much, we decided to get Factions, so we've currently been playing through that. I don't think it's quite as bad as some people make out, but I can definetely see why people get so frustrated with it. It seems to require a lot less skill and tactics, the enemies seem to rely a lot more on the mobbing tactic, which just isn't much fun, and almost every mission requires you to keep an NPC alive. I don't mind failing missions because I screwed up, but failing 14 times in a row because Danika got caught on a rock and was killed is just depressing.
It's definetely the weakest in the series, but there are a lot of enjoyable things about it. The new proffessions, hair styles/faces, skills, continent, etc are all fantastic.
I completely skipped over Factions and didn't become re-interested in the series until I heard about Nightfall, it added a lot of things that I had really been wanting in the game, most inparticular the heroes. I played through the entire game with a friend, both of us only using heroes, and I absoloutly loved it. I think we only teamed up with other players for the final two missions. I don't agree with the people who say heroes ruined the "social" side of the game, people like me are never going to play socially, and heroes add something that make the game enjoyable to us, without them, I wouldn't even be playing the game.
After enjoying Nightfall so much, we decided to get Factions, so we've currently been playing through that. I don't think it's quite as bad as some people make out, but I can definetely see why people get so frustrated with it. It seems to require a lot less skill and tactics, the enemies seem to rely a lot more on the mobbing tactic, which just isn't much fun, and almost every mission requires you to keep an NPC alive. I don't mind failing missions because I screwed up, but failing 14 times in a row because Danika got caught on a rock and was killed is just depressing.
It's definetely the weakest in the series, but there are a lot of enjoyable things about it. The new proffessions, hair styles/faces, skills, continent, etc are all fantastic.
HayesA
No factions here, simply because I started Phrop late, and almost directly after i beat it, Nighfall came out. Then my guild was all like "don't get factions, get nightfall instead!!" so i did. Tho i really want a number of factions skills.
The Herbalizer
Quote:
Originally Posted by bart
i did not buy Nightfall because of WoW. Also because of what Herb said.
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Quote:
Originally Posted by Iuris
I'm not quite following Herbalizer's arguments here.
I may not be a longtime player, but it would seem that GW does not have any problems with duping and similar, and I haven't heard of any case where GW would remove existing items from the game or similar. After all, there are still unconditional damage bonuses still in the game. So how exactly is Anet supposed to have destroyed any ultra-rare items or anything? The rest of his complaints, like farming and similar I can understand (not agree with, though, I favour low price markets where things are generally accessible to all players over having a huge profit when you get a good drop). |
*Anet altered the +55 HP / HOD Axe
*Anet altered the HOD Bow
*Anet altered the 15% Recharge FFS
*Anet changed the max health "While in Stance" for shields from +30HP to +45HP
*Anet changed the max health "While Hexed" for shields from +45HP to +60HP
*Anet changed the max armor inherent mod for shields from +8AL to +10AL
*Anet changed max dmg reduction on shields from -3 dmg 10% to -5 20%
*Destroyed value of 10/10 staffs due to 20% universal recharge on them
*Altered 20% Rockmolder
*Added +5 energy tyrian weapons destroying value of original +5 energy tyrian items
*15% FFS which went from being like a 300-500 ecto item to being a 0 ecto item.
*HOD Axe went from being a 1-2 million gold axe to like nothing.
*Rockmolder went from being a 80-100k ish item to 0k.
*HOD Bow from being a 1 million + item to nothing.
*+5 energy tyrian weapons went from 1 mil + to like barely anything.
nice little pic courtesy of capitalist: -
I spent months and months and months tracking down a +45hex-3hex r8 tall shield and literally like two days later they made tons drop with +60hp. Not just wasting gold but also peoples time.
Quote:
Originally Posted by DvM
I got about the same complaints as herb, except for the fact of destroying item value, heck, you made an investment, turned out to be bad, live with it.
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They have banned loads of my friends accounts when they were innocent. Then after weeks of protesting they unban them and admit they made a mistake. Im amazed they can ban innocent people yet for example let the "crystalline sword scammer" operate for months even after tons of people reporting him. Gaile even said she checked up with the people who deal with reporting and banning and she said noone had ever reported him. Well, after him managing to scam tens of millions of gold and an outcry from hundreds of people i think at least one would have reported him. Anet and this obvious lying also angers me. (please dont say i am flaming anet or gaile as given time i can provide the thread where gaile said no reports occured which was in riverside section of gwg and all the info on the scammer can be found in the ventaris sell section. Hundreds of people got banned here for posting the scammers name and many reported him and yet gaile claims no reports happened....)
Pakana
I didn't buy Nightfall, because I got bored out of my wits playing Factions. Here are the reasons why I grew so bored:
1) There is endlessly similar enemies in Factions, like for example in Kaineng. It makes me nuts running the same corridor 20th time fighting all the same Am Fah and Jade Brotherhood groups all over again
2) There is nothing new when you enter a new outpost or a city. Same traders, just about the same items. Seen it SO many times already. Getting to a new city/outpost is just getting forwards in the game. They offer nothing.
3) There is no end game areas in Factions. Well, Aspenwood might be one, but it's ruined by AFK-leechers/bots.
4) Most of the game areas have been long deserted by players. I see more people in Prophesies than in Factions, even though Prophesies is older. I feared same would happen to Nightfall.
5) Nothing really changed from Prophesies to Factions. Just the seneries and music. There are some good sceneries and I like the oriental theme... but that's not enough. The game world is just as paper thin as in Prophesies. It's all about fighting. I don't play much PvP and the PvE world is really static and dull.
I played 3 characters through Factions. Already second was very boring, and 3rd character was real pain. I have 4th character half way Factions, but I doubt she will ever make to the end.
1) There is endlessly similar enemies in Factions, like for example in Kaineng. It makes me nuts running the same corridor 20th time fighting all the same Am Fah and Jade Brotherhood groups all over again
2) There is nothing new when you enter a new outpost or a city. Same traders, just about the same items. Seen it SO many times already. Getting to a new city/outpost is just getting forwards in the game. They offer nothing.
3) There is no end game areas in Factions. Well, Aspenwood might be one, but it's ruined by AFK-leechers/bots.
4) Most of the game areas have been long deserted by players. I see more people in Prophesies than in Factions, even though Prophesies is older. I feared same would happen to Nightfall.
5) Nothing really changed from Prophesies to Factions. Just the seneries and music. There are some good sceneries and I like the oriental theme... but that's not enough. The game world is just as paper thin as in Prophesies. It's all about fighting. I don't play much PvP and the PvE world is really static and dull.
I played 3 characters through Factions. Already second was very boring, and 3rd character was real pain. I have 4th character half way Factions, but I doubt she will ever make to the end.
Iuris
Oh, I see, Herbalizer.
Sorry, but you get no sympathy from me. Not at all. "went from a million plus to nothing" is the best example. It's all about the rewards. Never mind that only the richest got the good gear before, leaving newbies to suffer, the old guys got hit where it hurts - right in their wallets.
If you play the game just for the rewards, if you NEED to be rich to have fun, I'll not be sorry to see you go.
Sorry, but you get no sympathy from me. Not at all. "went from a million plus to nothing" is the best example. It's all about the rewards. Never mind that only the richest got the good gear before, leaving newbies to suffer, the old guys got hit where it hurts - right in their wallets.
If you play the game just for the rewards, if you NEED to be rich to have fun, I'll not be sorry to see you go.
The Herbalizer
Quote:
Originally Posted by Iuris
Oh, I see, Herbalizer.
Sorry, but you get no sympathy from me. Not at all. "went from a million plus to nothing" is the best example. It's all about the rewards. Never mind that only the richest got the good gear before, leaving newbies to suffer, the old guys got hit where it hurts - right in their wallets. If you play the game just for the rewards, if you NEED to be rich to have fun, I'll not be sorry to see you go. |
Secondly that million to nothing comment if about me going from rich to poor. Um, last time I check I still have more millions than most can ever dream of owning....
Thirdly newbs getting rediculously rare items I fail to see how people who are newbs and dont have a clue about GW think they should get showered in ultra rare stuff You really have no clue what you are talking about. When people were buying up no negs for 50k ish in some cases I fail to see how only the rich could obtain them Actually I know of dozens of rare items worth hundreds of ecto picked up for under 100k. So yeah, please at least know what you are talking about before ranting.
Fourthly what the hell is wrong with being an old player. Just because making gold was easy back then doesnt mean you should attack me.
Fifthly I havnt quit. Actually I am playing alot now. Dozens of people were pleased I was playing again.
You wont be sad to see me go? Great, the more people who hate me the better imo. I love abit of controversy.
Clearly you hate the rich? Why please explain? Haves and have nots? Jealousy?
Whats wrong with enjoying collecting rare items? Whats wrong with being rich?
Abnaxus
Quote:
Originally Posted by The Herbalizer
*Anet added +5 Energy Weapons destroying the value of the HOD Sword
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HoD sword was a worthless item, available to all ppl from HoD crafter for 1k, and only 55hp farmers bought and used it. It used to have NO value at all.
Then one day, for some strange unexplained reason (maybe in a wrong attempt to stop farming) A.net removed this valueless item, and it suddenly became the most sought after in game.
So the value changed from ZERO to 500k+ not because the item was uber and overpowered, but because there wasn't an equivalent one.
It was a decision of A.net that gave value to a worthless item, not that the item had a value in itself. Another decision gave back HoD sword it's correct value, that is ZERO (or not totally zero, but just in consideration that it can be something no longer available to collect).
If you think that A.net destroyed the game for reasons like this, sorry but this is a very limited point of view. Yeah yeah, the whole game is centered around the value of HoD sword and similar crap, yeah yeah ... LOL
Antheus
Quote:
Thirdly newbs getting rediculously rare items I fail to see how people who are newbs and dont have a clue about GW think they should get showered in ultra rare stuff You really have no clue what you are talking about. When people were buying up no negs for 50k ish in some cases I fail to see how only the rich could obtain them Actually I know of dozens of rare items worth hundreds of ecto picked up for under 100k. So yeah, please at least know what you are talking about before ranting. |
I always had fun looting rare stuff. Req. 9 gloom shields for example when DoA opened. I'd just run back into town and sell them for absurd ammounts, wondering why would someont pay 50-80k for them (yea, they were worth 100k + 20e then).
Then again, all items that exist or have ever existed in GW are worthless to me. And if I do run across a rare one, I sell it at 1/2 or 1/3 price. I don't care.
In this respect, I'm richer than most. I can afford anything I want. Anything. Of course, each of the items I'd buy is either worth 1-5k, or doesn't interest me in the first place.
Here's the great thing about GW. Items don't matter. Items are worthless. No grinding, no farming, no eBaying, just play the game a bit, and you have the best gear possible.
So, I don't have crystaline 15^50. Should that mean something to me? I have a long-sword, 15^50. Where exactly does the 500 ecto price difference come in? They have exactly the same stats. And if I ever looted something like that, I'd sell in asap. If people want to pay that much for worthless items, who am I to argue. But I have no use for such items.
You know, vanity is a sin. That's sums up GW best.
Iuris
I'm not attacking you. I only said that I accept your decision, not to quit the game, true, but not to continue it through the expansions, so in essence, it is a decision to "stop" - stop progressing through the game world.
I may not have played GW from the very start, but I can read forums and cersion change notes, and I can get the feel of what is going on. In this context, I often find arguments similar to those you offered as an explanation of why you refuse to buy expansions offered by the "old guys" reminescing about the good old days when the prices were high and when you couldn't buy everything from traders.
And I simply don't agree with the reasoning. I particularly like GW because it quickly reaches the maximum. The gear needed to make the most of your character is accessible to all, even casual players. I'm all for crystalline swords going for millions, as long as the regular max sword is fully accessible to the casual player. And part of this is being able to have an accessible sword with a 15over50 mod, or +5 energy, as an incription, or being able to buy a rune from a trader at an acceptable price. And these options are half of what you cited - the previously rare mods losing their (often quite extreme) value. Not just for me (and my heroes), but for everyone. I still remember how grateful I was to a guy who gave my newborn warrior an 31 max damage purple hammer when I started out, since starting out is tough, and I want starting out to be reasonable. I don't want GW to become a new Diablo II, and I'm watching this Hard mode with a lot of unease.
Logically, I'm therefore not thrilled by people reminiscing about how an item used to be very expensive because of its function, since that function has become accessible to all. In my opinion, the economic consequences of Anet's changes have been a significant inprovement of the game.
Doesn't mean I hate the rich. Good for you if you have milions. Me, I'm really happy when I get enough money to fully equip another set of heroes and buy another set of elite armor. But if the reason you won't play more of the game is what you stated, well, I can't sympathize. The changes you cite as reasons against I see as reasons for!
P.S.:
I posted prematurely, but have in the mean time read up on the HoD Sword. Fits extremely well with my reasons, doesn't it? Glory to Tahwaj Zing!
I may not have played GW from the very start, but I can read forums and cersion change notes, and I can get the feel of what is going on. In this context, I often find arguments similar to those you offered as an explanation of why you refuse to buy expansions offered by the "old guys" reminescing about the good old days when the prices were high and when you couldn't buy everything from traders.
And I simply don't agree with the reasoning. I particularly like GW because it quickly reaches the maximum. The gear needed to make the most of your character is accessible to all, even casual players. I'm all for crystalline swords going for millions, as long as the regular max sword is fully accessible to the casual player. And part of this is being able to have an accessible sword with a 15over50 mod, or +5 energy, as an incription, or being able to buy a rune from a trader at an acceptable price. And these options are half of what you cited - the previously rare mods losing their (often quite extreme) value. Not just for me (and my heroes), but for everyone. I still remember how grateful I was to a guy who gave my newborn warrior an 31 max damage purple hammer when I started out, since starting out is tough, and I want starting out to be reasonable. I don't want GW to become a new Diablo II, and I'm watching this Hard mode with a lot of unease.
Logically, I'm therefore not thrilled by people reminiscing about how an item used to be very expensive because of its function, since that function has become accessible to all. In my opinion, the economic consequences of Anet's changes have been a significant inprovement of the game.
Doesn't mean I hate the rich. Good for you if you have milions. Me, I'm really happy when I get enough money to fully equip another set of heroes and buy another set of elite armor. But if the reason you won't play more of the game is what you stated, well, I can't sympathize. The changes you cite as reasons against I see as reasons for!
P.S.:
I posted prematurely, but have in the mean time read up on the HoD Sword. Fits extremely well with my reasons, doesn't it? Glory to Tahwaj Zing!
kolakoski
Well met!
The reasons I was drawn to Guild Wars in the first place were no monthly fee, the desire to play with other people, and the lack of "grind". I wanted my character, Wo Tan Ki, Ranger, to, and he did, become a classic Samurai, unenamored by the superficial, and devoid of greed, envy, hubris, etc. He is a loyal member of a great guild. He has and continues to spend most of his money on skills and Signets of Capture. He has fought (not been run) all the way through Prophecies to Hell's Precipice, most of Cantha, and quite a bit of Elona. He has a few nice weapons, Drok's Druid armor (dyed brown for a classy, subtle appearance lol), and needs nothing else but boon companions, of which there are plenty to be found across the length and breadth of the Three Realms (in spite of what many have said in these and other forums). He realizes that the first step towards wisdom is to admit to knowing nothing. He is respectful to all and patient and kind to the inexperienced. It has been said that it is more difficult to pass a camel through the eye of a needle than for a rich man to enter the Kingdom of Heaven. It has also been said that Heaven, rather than being some etherial place one goes to after death, is a state of being here on the corporal plane. Wo Tan Ki is in Heaven.
Wo Tan Ki, Ranger, Knights of Shadowpeak (KoS)
The reasons I was drawn to Guild Wars in the first place were no monthly fee, the desire to play with other people, and the lack of "grind". I wanted my character, Wo Tan Ki, Ranger, to, and he did, become a classic Samurai, unenamored by the superficial, and devoid of greed, envy, hubris, etc. He is a loyal member of a great guild. He has and continues to spend most of his money on skills and Signets of Capture. He has fought (not been run) all the way through Prophecies to Hell's Precipice, most of Cantha, and quite a bit of Elona. He has a few nice weapons, Drok's Druid armor (dyed brown for a classy, subtle appearance lol), and needs nothing else but boon companions, of which there are plenty to be found across the length and breadth of the Three Realms (in spite of what many have said in these and other forums). He realizes that the first step towards wisdom is to admit to knowing nothing. He is respectful to all and patient and kind to the inexperienced. It has been said that it is more difficult to pass a camel through the eye of a needle than for a rich man to enter the Kingdom of Heaven. It has also been said that Heaven, rather than being some etherial place one goes to after death, is a state of being here on the corporal plane. Wo Tan Ki is in Heaven.
Wo Tan Ki, Ranger, Knights of Shadowpeak (KoS)