Disgusies! Oh em gee!

Innit

Academy Page

Join Date: Nov 2006

I think there's actually a costume maker in the Bokuun Amphitheatre, you could probably tie it in with her somehow.

Anyway, great idea.

Dragonious

Lion's Arch Merchant

Join Date: Jun 2005

Hot Springs, AR

Dei Victorae [dV]

R/W

/signed

ONly for towns I'd say unless it wouldn't be too much trouble in combat and the like...

Guild Wars Guy

Ascalonian Squire

Join Date: Jan 2007

Team Blitzkregg

D/R

/Signed 1000000 times

This is a Fergalicious Idea.(no im not queer)

WTB Gwen 1 mil!!

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

It's perfect

/signed

Sientir

Sientir

Lion's Arch Merchant

Join Date: Mar 2006

At DigiPen.

Biscuit of Dewm [MEEP]

/signed

Would be awesome to have special Halloween costumes, too!

Xe2rx2es

Xe2rx2es

Pre-Searing Cadet

Join Date: Mar 2007

this is the internet. . . i'm not telling

Vengance in Death [ViD]

R/Me

/signed

I would much enjoy a Grasp disguise or a giant frost worm. . . though it would be difficult to move around

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

/signed

Let's hope ANet isn't stubborn again by saying that most people still want another set of minis. There should be some restrictions to them though, I personally think it should be town-only, because I really wouldn't want to be running around in a group of non-humans in every mission.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

There has to be a vaudevillian disguise though.
One with a giant mustache!

Maxie your dancing pill avatar has me in a trance. Woooooooooo

Arwen Erina

Academy Page

Join Date: Dec 2006

R/

Great Idea!

/signed

Odinius

Odinius

Krytan Explorer

Join Date: Jun 2006

Netherlands

[OBEY]

N/R

Quote:
ONly for towns I'd say unless it wouldn't be too much trouble in combat and the like...
Well since the original disguises were in explorable area's and you can use the transmogrifier/yuletide tonics in explorable this wouldn't be such a problem I think.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I want to be a Vermingggg!!! The cutest monster ever!

Since the Form/Disguise mechanic is already inserted, changing models should not be a problem.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

It's a nice party favor idea, but I would still rather have the option to actually play as another race altogether, with a light selection of their own armors and such.

We actually already have morphing potions and such which allow us to take the appearance of different creatures at certain occasions, it is pretty simple to offer us creature skins, but I wouldn't settle for an imitation, when actually playing as different races with additional story content and features would be much more enjoyable.

Roderick Bravehart

Roderick Bravehart

Academy Page

Join Date: Sep 2006

Trying to play Crysis on GLaDOS' mainframe.

Grenth's Rejects (GR)

/signed

I wanna take a walk down the streets of Cavalon singing a jaunty tune in the clothes of Emperor Kisu!

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

/signed!!

i want a Kehanni

Vir_Ferrarius

Pre-Searing Cadet

Join Date: Mar 2007

Not sure about this one, if used in explorable areas it could get annoying if a character looks like the monsters being fought, could lead to some confusion. If used in towns there could be bandwidth issues, there are already players who are affected by minipets in towns.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed

I R Jahai Rat!

~the rat~

vixro

Lion's Arch Merchant

Join Date: Apr 2006

Stranded Among New Players [SANP]

Mo/

/signed

Even adds another market to make gold. Though it would be overly confusing in towns when you are trying to find parties, perhaps an option that also allows you to see through disguises if you don't want to see them? This also eliminates your "lag" issue, although it would only be a video lag fix as you'd still have the network loading everything in the background if you could turn it on or off.

Melody Cross

Melody Cross

Krytan Explorer

Join Date: Dec 2006

Alliance of Anguish [aOa]

Mo/

/signed This would be really funny, but if they do it must have more storage for clothes and pets!

Odinius

Odinius

Krytan Explorer

Join Date: Jun 2006

Netherlands

[OBEY]

N/R

Quote:
Originally Posted by vixro
Though it would be overly confusing in towns when you are trying to find parties
Most of the time ppl are shouting what they need in their party, and you can see the tag when invited.
In missions they even have the tag over their head.
But I understand your point having 80 tengu's running around and having to click all of em O_o

Storage is always needed especially with things like this or even the 2nd year pets (if we get pets that is).

Deadly SiNs

Deadly SiNs

Ascalonian Squire

Join Date: Mar 2007

England

Farmers Union [CASH]

W/Mo

I want a charr disguise! :P
/signed

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Woah! True! Or imagine... a shiny... bright... awesome... floating...
Seer Costume!

Odinius

Odinius

Krytan Explorer

Join Date: Jun 2006

Netherlands

[OBEY]

N/R

Although I said this before...

Quote:
Originally Posted by Odinius
Get for birthday or special events, hell yes quests or rare boss drops even :P
It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)

Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)

Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor

Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor

well you get my drift...

- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.

Would you farm FoW for a disguise to make you look like this?


Oops I meant THIS!!!

Rugal

Rugal

Academy Page

Join Date: Mar 2007

Wallachia

Defenders of Existence

N/W

I joined this forum community just now to say this is a pretty cool idea. I don't know about bringing costumes outside of down though..

But yes.

/signed in the blood of 100 virgins

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

/SIGNED!
This idea would be awesome if implemented.

Wild Karrde

Wild Karrde

Frost Gate Guardian

Join Date: Sep 2006

W/

/signed- all other posts say it all already.

Ferret

Ferret

Elite Guru

Join Date: Jul 2005

England

Ferrets Unity of Rogues (FUR)

R/Mo

Quote:
Originally Posted by Odinius
It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)

Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)

Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor

Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor
EDIT: Given that dropped armours cannot be stacked, the number required should maybe come down to 5 or less.

/signed

I love the idea above. This would make the disguises mostly accessible to all, but make you work to get them.
Personally i think disguise vendors should be in towns and only sell disguises for creatures common to their area, so if you want a tengu disguise you could go to most places in Cantha, but only Lion's Arch in Tyria and not at all in NF. If you want a Coursair disguise, you can only get it in Kamadan and Nundu Bay in NF, but nowhere else and if you want a Stone Summit Dwarf, you can only get it in Yak's Bend or Droks (as an example).

Btw: Please add Naga disguises to the list

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Just want to give props to this wonderful idea again. /signed x100

Detraya fullvear

Ascalonian Squire

Join Date: Oct 2006

I l Power Overwhelming I l [HaX]

Mo/Me

Quote:
Originally Posted by Odinius
Although I said this before...



It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)

Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)

Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor

Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor

well you get my drift...

- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.

Would you farm FoW for a disguise to make you look like this?


Oops I meant THIS!!!
i love this idea, do this, and make it only customized (to avoid people just selling them), and i /sign

Odinius

Odinius

Krytan Explorer

Join Date: Jun 2006

Netherlands

[OBEY]

N/R

Right I was pro trading the disguises, but with this new idea it should be customized.
Also I realized that dropped armor doesn't stack so Tengu that drop "Heavy Tengu Armor" should occasionally drop "Old Heavy Tengu Armor" = quest item = stackable, storage space is small as it is.
Maybe an additional bag, backpack or better even a storage tab for all disguises with as many free slots as there are disguises ingame (update when new ones become available)

Synles Chyld

Synles Chyld

Academy Page

Join Date: Mar 2007

Ascalon

Krimzon Knightz [KRIM]

W/

oh hellz yeahz i wanna i wanna i want

SephyXIII

SephyXIII

Ascalonian Squire

Join Date: Mar 2007

i live in there

E/A

i dont like this idea to be honest

it will take away the point of making a character in the beginning.
more people will play in the costumes then their normal guy.

and plus gw2 is gonna have newer races to play as---so i dont see the point of this

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

Quote:
Originally Posted by Odinius
Although I said this before...



It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)

Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)

Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor

Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor

well you get my drift...

- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.

Would you farm FoW for a disguise to make you look like this?


Oops I meant THIS!!!

YES YES YES YES AND YES

ok so yea time to go hoarde this stuff in hopes this really happens lol

/signed X100000 *again* and double signed on Odinius's idea

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

/bumping the single best idea I've ever seen on GURU. Ohhh hell yes.

Chaotic Harbinger

Chaotic Harbinger

Pre-Searing Cadet

Join Date: Apr 2007

Serenity Temple

Gods of Devils

R/

I'd love animal disguises, like bear, that would be very cool. also Titan or afflicted, and like mini pets they could be white, purple, gold , green, but these items would have to be made rare, very rare. the current price of mini pets is pathetic, nothing special about them. 2nd year birthday present would be nice to get them for.

/signed

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by tenshi_strife
Woot /signed
Wtb Rurik Disguise
Make them equippable by heroe's. Imagine an army of Ruriks running around the countryside and wreaking havoc.



Well, Rurik disguise would not be a good thing, IMO. It would only lessen Rurik's uniqueness. Race and organisation disguises such as Stone Summit, White Mantle dusguises would be very cool though.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The idea of the disguise crafters is the best I've seen in the game.

Being it not 'instant' not everyone will get one.

They could make the disguises to be different for some creatures:
As you know, a charr necromancer has not the same model as a charr elementalist.
That would prevent eveyone looking the same, since is not very usual to have a party made of the same class (very possible, but not usual)

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

/signed

oni disguise ftw

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Guess I'll /sign too

Mini Warthog Disguise please!

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

hum necs could be undead rurik and others could be regular lol that would be cool

Hikan Trilear

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by Odinius
Although I said this before...



It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)

Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)

Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor

Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor

well you get my drift...

- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.

Would you farm FoW for a disguise to make you look like this?


Oops I meant THIS!!!
Personally, I think if they are released they shouldn't be able to be crafted, instead they should only be birthday presents/holiday items...

I do like the disguise idea, I just don't think they should be craftable.