Do the WORM! Concept skill.

freeverse

freeverse

Ascalonian Squire

Join Date: Feb 2007

Ladies Rhythm and Movement Club [MOVE]

You know how wurms can disappear underground before popping up and dealing knockdown with damage? What about a skill that does this?! You know how dragoons in Final Fantasy can disappear for awhile before coming back with heavy damage? Wouldn't that be cool in guild wars? You could even make an entirely new job class centered around such a mechanic!

Saphatorael

Saphatorael

Wilds Pathfinder

Join Date: Dec 2005

Belgium

For knockdowns, we've got hammers. For AoE knockdown, we've got Earth Shaker.

Dragon Stomp/Earthquake also have AoE kd.

What you want, it seems, is a shadow stepping AoE kd'ing mofo that deals loads of damage...

/notsigned, this game is still a bit unbalanced at this very moment, but a profession like this will totally screw it up...

VorBiz

VorBiz

Ascalonian Squire

Join Date: Feb 2007

Staffs, England

None

Mo/

I think it will be unfair too, Doing to much dmg and not being seen? Really unfair imo.

/Notsigned

freeverse

freeverse

Ascalonian Squire

Join Date: Feb 2007

Ladies Rhythm and Movement Club [MOVE]

disappearing under the earth for awhile doesnt ONLY mean knockdown and insane dmg like wurms. it can mean anything! I'm just seeing the benefit of recycling a mechanic that's already in the game for something new.

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

/Notsigned

Wurms are AI and are already annoying enough, i wouldn't want to see that skill (or one like it) being used by a human player.

freeverse

freeverse

Ascalonian Squire

Join Date: Feb 2007

Ladies Rhythm and Movement Club [MOVE]

/notsigned

what a dumb idea. geez.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

GW is skill-based.
Interruptions are the anathema of all skils.
We already have AoE interruptions skills.

So it's a not a good idea to have a character based in AoE teleporting interruptions.