Hi, I'm always interested in whatever games I play, of getting the most out of what seems to be the "worst" professions or characters, and so of course I decided to try a Paragon, and after about a week of thinking I came up with a build I'm going to try ( will post it when I'm level 10 / 15 / 20 ).
However the first thing I noticed with a Paragon, is their energy regen, which I feel is a little slow for a support character. ( +2 regen. ) I was thinking how much the class would be improved if this was a +3 energy regen, then I also thought about the Paragons Primary Skill Leadership, and how that gives a fixed energy bonus whenever a shout / chant effects an ally. So if we were to not have an extra "pip" of energy regeneration ( my personal preference would be this. ) then perhaps leadership should be returning 1 energy with a maximum of two returned for every three ranks in the skill, meaning with 12 in the skill you would gain a maximum of 8 energy, as it stands the maximum at 12 is currently 6, and I find that the extra two energy can make all the difference in some builds, especially with multiple shouts.
Anyway feel free to leave comments in here, I will be posting back whenever I have more comments / findings and ideas to share around.
A

I'm enjoying playing my character at the moment, and she definately has more potential than I originally envisioned.
Go to the Isle of the Nameless and throw spears at an Armor 60 dummy. Your criticals will be 53 damage at 16 SM, 46 at 12 SM and a measly 35 at 9 SM.
Probably dropping a spear skill to make room.
) but on general they're not up to much....Mighty throw is great but takes 3 seconds to charge/throw, plus a weird hidden delay ( may be lag... ) which happens before it triggers making it more like 4 or 5 seconds. Also the spear elites are awful. I wanted something along the lines of: