Proof - Heroes aren't what killed PuGs (humor)

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Ok, so for the record, the availability of heroes is not why I don't join PuGs. Things like this are why I don't join PuGs!



I talked with the highlighted guy a bit before that showed up, trying to figure out what he was looking for in an earlier wtb message of his, trying to explain the mod options and difference between HCT and HSR. That request for the 15^50 staff mod ... I think he's serious!


The day before, in Kamadan, someone was WTS WAND 15^50. Thinking it was a joke, I asked to see. It wasn't. Poor guy had a fire wand drop with a 10% HSR wrap - then he added a 15^50 to it for resale.


... no longer tempted to start my "wtb perfect 20/20 sundering 15^50 healing monk wand" thread ... I guess people would take me seriously.

- Luny

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Next thing you're gonna tell me that the 15^50 on a spell caster's weapon doesn't add extra damage to the spells you cast...

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

What's wrong with wanting to do more DPS?

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Racthoh
What's wrong with wanting to do more DPS?
+5 energy, HSR, HCT, even +5 armor is more useful. It's much better to be able to cast your spells more (+energy, HSR) or faster (HCT). Even having +5 armor is helpful at times.

There was never a time when I was on my Necro, Elementalist, Monk, Rtitualist or Mesmer when I thought, "Gee I really wish I could deal 15% more damage with my wand/staff."

Oh and, if you were being sarcastic, I still wanted to make this post for those who think otherwise.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

Quote:
Originally Posted by Racthoh
What's wrong with wanting to do more DPS?

was that sarcasm?

anyways..ur telling me a 15% more dmg for a wand is going to make alot of difference

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Even in situations where I'm the only monk, I'm going to wand; not casting spells all the time. I have four weapon sets, and hardly need my -energy set in a PvE situation so I'll gladly swap it out for a stronger wand.

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Quote:
Originally Posted by onerabbit
anyways..ur telling me a 15% more dmg for a wand is going to make alot of difference
Only if you'll finally agree to sell me your sundering staff head rabbit! Quit hording! <3 Rabbit-mart!

(and OMG YES! for the record - I am kidding! There's no sundering staff head!!!)

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

All of my ele's staves and all but one of her wands are 15>50. Barring specialized efficiency sets, the reason I'm pulling out a wand or staff is because I want to wand people. 15>50 is the best mod for wanding people.

If I don't want to wand people, I'm keeping a martial weapon equipped almost all the time. +30 HP, 20% enchanting, or +5 armor are all mods that I value more highly than anything a wand can offer.

Peace,
-CxE

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

It's not like the extra 15% is going to change anything in PvE anyway...

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

There are pros and cons to having any weapon mod.

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Quote:
Originally Posted by Kook~NBK~
There are pros and cons to having any weapon mod.
That statement is sooooo down the middle that you might aswell have not made it.

Wand does 11-22 damage...15% is about 2 -3 damage as long as your health is up...yes I can see why people really want to 'wand' people...maybe a 15/-5 would make more sense then...

I mean everybody can do whatever they like, maybe it's even just fun, but it won't make the top 10 of good strategies to win...at best you can argue you can win without having +5energy^50. True enough but you can win with a wand without any mods too...

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Oy, so sorry! Didn't mean to start a "to wand or not to wand" argument!

Me? I haven't the free weapon slot to keep a 15^50 wand handy on the caster builds I've played with, since there's almost always the main setup maybe two to get casting bonuses, then the extra energy set(s), sometimes a lowered energy set, and sometimes a longbow in PvE.

If someone wants the extra couple damage from a wand and understands they're using that instead of the other, spellcasting related mods, great! More power to you!

But I'll bet ya such a person already knows it's not a "15^50 staff mod," and simply asks to buy a 15^50 inscription. See where I'm going with this?

So, yeah - sorry for starting a fight (I should really know better than to ever post anything in Riverside by now ) And sorry for any offense to the wanders out there.

Guys like the screenshot still make me extremely reluctant to join completely random PuGs - you won't convince me otherwise.

Cheers,
Luny

*wanders back to trading*

Operations

Operations

Frost Gate Guardian

Join Date: Feb 2007

Saint Louis, MI (yes, it exists)

Pylons of Bastet [PofB]

E/

Wait a minute...

I must be missing something here.

I thought it was pointless for a caster to EVER wand/staff an enemy. (Mind you, I think it is.) But now, it's ok as long as you have the right modifier for it?

Can we make up our minds?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

If you're not casting, not wanding an enemy (i.e. sitting on your hands and doing nothing) is simply a waste of potential damage.

I am just like Ensign - before I get down and dirty with a caster, I'm busy wanding away with a 15>50 wand. When I start my serious casting, I switch for a +5 energy/20% or +30 health or +5 armor martial weapon.

I personally find that a 20% fast casting/recharge mod, in most situations, is a waste of my time.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

As a side note of humor, I had a friend who played as a Me/W for his first character. He had the Warrior part so he could use Frenzy and wand faster. I am not joking.

B Ephekt

B Ephekt

Wilds Pathfinder

Join Date: Feb 2006

Team Crystalline [TC]

Mo/

15^50 wands are great for helping take down a guild lord.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Actually.That makes a whole lot of sense if you realize what attribute hes purchasing in terms of a weapon.

Earth.Earth.

An Elementalist has no need for a +5 Energy Staff mod.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by LicensedLuny
Ok, so for the record, the availability of heroes is not why I don't join PuGs. Things like this are why I don't join PuGs!



I talked with the highlighted guy a bit before that showed up, trying to figure out what he was looking for in an earlier wtb message of his, trying to explain the mod options and difference between HCT and HSR. That request for the 15^50 staff mod ... I think he's serious!


The day before, in Kamadan, someone was WTS WAND 15^50. Thinking it was a joke, I asked to see. It wasn't. Poor guy had a fire wand drop with a 10% HSR wrap - then he added a 15^50 to it for resale.


... no longer tempted to start my "wtb perfect 20/20 sundering 15^50 healing monk wand" thread ... I guess people would take me seriously.

- Luny
the guy on the screen is actually wanting the staff for farming purpuse.

for a uw farmer (earth ele) the optiman equipment needed is.

a earth staff with +20% ench no fast cast recharge(the timing of spell is essential to avoid scattering) and 15>50 inscription. this because you actually need finishing the grasping darkness with your staff or they might kill you.

now you assumend the guy was stupid but ... he was not. actually you was the guy who dont know better

Zorglubb

Academy Page

Join Date: Feb 2007

Quote:
Originally Posted by cthulhu reborn
Next thing you're gonna tell me that the 15^50 on a spell caster's weapon doesn't add extra damage to the spells you cast...
It's not that funny actually, it's one of the many game mechanics and rules that is never explicited in-game (along with conditions, armor, etc.).

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

It's been pointed out that earth staves with +20% enchanting without HCR and HST are used in farming. OP probably didn't know, but it seems to be quite popular for earth eles to farm UW now.

Now that I read up on the build, I'm really thinking that's what they wanted it for.
I'm guessing they wanted the parts separately cheap and then were going to make the staff, otherwise they'd think someone would catch on and gouge them on the price.

I'm wondering if when the OP talked to them, they were being slightly evasive, as it would fit the profile of trying to buy equipment for farming while keeping the intention a secret in order to get cheaper prices on what they needed.

I can't honestly believe that someone looking for something that specific, didn't have an agenda.

Desbreko

Desbreko

Lion's Arch Merchant

Join Date: Oct 2005

California

Fifteen Over Fifty [Rare]

HCT bonuses don't matter for UW soloing with an earth ele if you know what you're doing. I use my normal earth staff for it, which has two 20% HCT mods and 20% enchanting. The mobs die the same whether I get a cast time bonus or not. And, considering that it's faster to use Aftershock to finish off the Graspings, I really don't see the point in using a 15^50 inscription.

Shmanka

Shmanka

Wilds Pathfinder

Join Date: Oct 2006

In Your Head

The Brave Will Fall [Nion]

Me/

Quote:
Originally Posted by Desbreko
HCT bonuses don't matter for UW soloing with an earth ele if you know what you're doing. I use my normal earth staff for it, which has two 20% HCT mods and 20% enchanting. The mobs die the same whether I get a cast time bonus or not. And, considering that it's faster to use Aftershock to finish off the Graspings, I really don't see the point in using a 15^50 inscription.
Techinically in PvP it is worth using, if you know how. A staff deals comparable damage to a sword, is ranged, and adds in general pressure. 90% of the time any spellcaster is casting spells in a heavy pvp format, for that extra 10% of your time if you want you add more pressure. Try it out 15^50 customized staff's with 4 Elementals, just wand the target 3-4 times. You might be surprised.

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Portions of this discussion reminds me of the customize or don't customize caster weapon debate that used to rage on the boards.

Other portions remind me of the extremes that people go to lever out every possible ounce of performance without regard to measurable benefits.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

I might be able to see why someone would want a 15>50 wand, since if you have a handful of high recharge time skills or waiting for energy, you wand.

However, 15>50 on a wand or staff is probably less useful in PvE since the mobs are (typically) higher level than you are.

That said, customizing mesmer and necromancer wands and giving them 15>50 inscriptions isn't a bad idea since the damage done by them doesn't factor in +armor to elemental/physical damage.

Desbreko

Desbreko

Lion's Arch Merchant

Join Date: Oct 2005

California

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Shmanka
Techinically in PvP it is worth using, if you know how. A staff deals comparable damage to a sword, is ranged, and adds in general pressure. 90% of the time any spellcaster is casting spells in a heavy pvp format, for that extra 10% of your time if you want you add more pressure. Try it out 15^50 customized staff's with 4 Elementals, just wand the target 3-4 times. You might be surprised.
Well, I was talking about UW farming; I can see how it could be useful otherwise. But if it's a race against time to kill the Graspings with your staff before they kill you, you're doing something wrong.