Need FoW Build

NME

Ascalonian Squire

Join Date: Oct 2006

N/

I'm never good at making builds that is for groups
I did search, all the topics that showed up were; old, 5 man runs or solo beach. Can any one supply a build for a PuG that I could use? Thanks in advanced.

My-way Ftw

My-way Ftw

Frost Gate Guardian

Join Date: Mar 2007

Port Sledge *shivers*

Glob of Ectospasm [GoE] // SMS Alliance :)

W/

I dont quite understand what you mean.

If you are after a SOLO build, check out Witte's W/Rt Forest solo or Rachtoh's W/Me Beach solo.

If you are after a party build...that might be a bit hard. For 8 man forgemaster, you want a team like this :

Warrior/Anything - Tank
Warrior/Anything - Tank/Damage dealer
Monk/Mesmer - Bonder
Monk/Mesmer - WoH or alternate healing build.
Elementalist/Mesmer - Echo Nuker
Elementalist/Mesmer - Warder or Echo Nuker
Necro/Mesmer - SS with Br for monks.
Ranger/Anything - Broad Head Interrupter.

That is what my team used to get FoW armour, and it was highly successful.
The reason there is 2 warrior is for bodyblocking, a single warrior cannot do it.

Hope that helped.

NME

Ascalonian Squire

Join Date: Oct 2006

N/

It did help, thanks. But as a tank or tank/dmg dealer I am never to sure if I have to many defencive skills and not enough offence.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

Triple Chop[e]
Dismember
Exe Strike
Flail
Rush
WY!
Shield's Up!
Ressig

Max weapon mastery with weapon mastery helm and rune of preference, minimal str, high tactics. Switching out rush for Distracting Blow can be a nice idea. If you have more than one warrior, have each with a different should and add a short duration dolyak sig, distracting blow, or healsig.

Jeremy Untouchable

Jeremy Untouchable

Wow Stole my freetime

Join Date: Mar 2006

Arkansas

None

W/E

lol, wtf one tanking warrior is plenty for fow, that triple chop build will get you mashed when your enchants are stripped, use stances(not glads, for petes sake) and dolak sig, as well as lions comfort,


here is the best set up for fow i have ever ran....

1 warrior/ele high str(10) high earth magic(11) axe mastery (9)
skills distracting blow,Grasping Earth, stoneflesh aura,dolak sig,lions comfort, defy pain, rez sig

use grasping earth hex to lock the mobs in place as the CASTERS do the damage, anyone who brings a damage tank into FOW is dense, You will be SSed most of the time, as well as mark of pain and some degen.

then fill up the party with :

2 echo nukers, or GoR nukers, or SF which ever you can find.
1 SS necro with spinal shivers
1 BiP necro with rebirth..
open slot..........i like a Barrage ranger(no &%$#ing pets please) or a Dom mesmer
2 monks, one should heal, one should active prot, think Life sheath gaurdian type thing

if you try this type of build you will clear the fow so much faster..

I have Never been in a group with more then 1 warrior that did as well as this..

Main thing is, dont let the casters agroo untill you have all of them hitting you, then Ping grasping earth and they can nuke....works like a charm...


out...

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

IMO you can do FoW with any balanced team. I just hopped in there with a guildie and our standard hero/hench team. I only made sure that there was plenty of hex removal and interrupts. My guildie kinda had an axe build like the triple chop build above.
Of course it can be done more efficient/easier with other builds, but the fun about FoW imo is that it's not too rigid about what you bring.

My-way Ftw

My-way Ftw

Frost Gate Guardian

Join Date: Mar 2007

Port Sledge *shivers*

Glob of Ectospasm [GoE] // SMS Alliance :)

W/

Two tanking warriors is for safety, not speed. Its not actually that easy for 1 warrior to hold all the aggro when you have beasts popping up all over the place.

And i cant see why you would need a BiP, standard SS with br is fine, but i guess theres lots of varients.

NME, most people get 'confused' about what a tank actually is. They think they can bung in a couple of attack skills, and IAS, generric res and a defensive skill and they are instantly a tank. No.

When going into FoW or DoA I go for a full out tanking build, which is one that should keep you alive without needing the full attention of the monks.

For example, DoA i use the W/E Obsidian Flesh tank build, as it gives decent protection against the numerous spells you get on you, plus some nice armour buffs, which reduces the damage I take to 1-10, which is easy for myself to heal out of.

In FoW, the W/E tank works just as well, although i prefer a full out warrior skillbar, with endure pain, defy pain, doylak signet, flail, etc. I dont take any attack skills, and I usually max strength and tactics. Im not dealing damage... but a tank isnt meant to deal huge amounts of damage, just to stay alive and make sure that the aggro is concentrated on him/herself.

Still, use what you want, Forgemaster isnt that hard, just requires a good leader with knowledge of spawns/aggro and patience. You shouldnt expect to take longer than 90 mins doing it, and whenever I lead a party, i check in advance that everyone has 90 mins to spare. Just a few tips

Have fun

Effigy

Effigy

Jungle Guide

Join Date: Aug 2005

Illinois, US

Heroes of Talia [HoT]

Mo/

One standard offensive warrior is more than enough. Don't waste your time with a bunch of defensive skills. Really, FoW is pretty easy. If your team has good offensive, you can roll through in no time.