I'm trying to farm vermins and stone scale kirin
I dont have a problem farming stone scale kirin
but vermin are giving me trouble as their degen and kd's give me to little time to attack.
Anyways i'm an Rt/D and this is the build im using (which im proud to say, i invented and can solo farm stone scale kirin easily)
[wiki]Splinter Weapon[/wiki][wiki]Ancestor's Rage[/wiki][wiki]Veil of Thorns[/wiki][wiki]Armor of Sanctity[/wiki][wiki]Mystic Regeneration[/wiki][wiki]Vital Boon[/wiki][wiki]Conviction[/wiki]
Any Enchant in 8th slot for 3 more Health Regen to combat Kirin's disease (i used [wiki]Spirit's Gift[/wiki] since it was a 60 sec un attribute linked skill i had unlocked previously.
notice no elite yet...
For Vermins i tried bringing [wiki]fleeting stability[/wiki], but it took so much energy to maintain so many enchants i barely had energy to start attacking.. although i got close to succesful, the vermins were at about 25% health and i died b.c of degen and no energy to keep up my defenses.
Anyways any ideas on how to beat the vermins?
I was thinking of getting [wiki]Ebon Dust Aura[/wiki] + some sort of enchant that would modify my weapon to earth damage such as [wiki]Dust Cloak[/wiki] (since im using zealous), it would help against both vermin and stone scale kirins.
In addition, blinding the vermin would disable their ability to hit me with [wiki]Jagged Strike[/wiki] and there for unable to follow up with [wiki]entangling Asp[/wiki]