Guild hall

lilnate22

Lion's Arch Merchant

Join Date: Apr 2006

Runners of Fury

W/Mo

hey guys juz looking for sum input:

well our not even month old guild got into GVG and just broke the ladder and made it to 664 rank with like 10 wins or w/e but we seems to have sum probs

we usualy run spikes ranger,blood,ele,smite etc and run into problem with ganks.. we rnt bieng beat down wit ganks but rather our effectiveness gets spread out..

so just wondering wut the best hall is to prevent such ganks or atleast not be hindered by them.. currently we have the burning isle... but the sentinal die easily plus they get -hp after 11 mins or so

so wuts the best map to prevent if not surpress ganks.. i had the warrior-wizard isles in mind but the fear of the catapult is ther


thnks in advance

Lord-UWR

Lord-UWR

Krytan Explorer

Join Date: Aug 2006

Fiction We Live In [FaKe]

W/R

Go with solitude. Also, frozen is a good choice.

notskorn

notskorn

Lion's Arch Merchant

Join Date: Oct 2006

Clan Roxor

W/E

Quote:
Originally Posted by Lord-UWR
Go with solitude. Also, frozen is a good choice.
Are you serious? Frozen is the worst if you dont want a gank. Either burning or imperial, or run a real build.