06 Mar 2007 at 21:56 - 8
The build I use
R/Mo
Expertise: 12+3+1
Healing Prayers: 12
[skill]Escape[/skill][skill]Zojun's Haste[/skill][skill]Dodge[/skill][skill]Healing Breeze[/skill][skill]Heal Area[/skill][skill]Mending Touch[/skill][skill]Holy Veil[/skill][skill]Mending[/skill]
This is a fairly old running build that you can find on wiki (it was updated when NF came out due to Mending Touch), but I probably use this running build 95% of the time when running. I do runs ALL the time from Ascalon to Sanctum Cay (and anywhere in between), desert runs, mission runs, etc. etc. etc. I will use it to run around if I am in Factions or Nightfall as well especially if I am mapping for cartographer title. I don't think once I have had any problems with the build. You have to have an idea on the area you are running though, because one of the cons is that enchantment removal hurts. Definitely not something you want to use with a mob of Mesmers. That is why I don't use this build for Droks and a few selected places in the Southern Shiverpeaks due to really heavy enchantment removal. There are other builds for that. For areas like that, I'll usually will run a Sin build with Shadow Form or something else. Just have to learn the spawns and movements. For other things like Spider Runs, that is a completely different story. It is definitely not the best build out there, but I think its pretty solid for typical running use.