Do hero monks have the 'smarts' needed to run a "55" build?
The reason I ask this, Monks have become the primary targets of mobs. The mob will not break aggro on a monk until the monk or attacker is dead. I am considering building a monk as close to a tank as I can, and then use it as a decoy. While the mob mobs her, I nuke the living daylights out of them. Considering Mo/E, leaning on earth side.
Opinions?
Hero 'Smarts'
Perkunas
Orinn
Hero monks will spam PS seemingly at random: on you, on themselves, on other heroes. They have no consideration of e-management at all when using it either, and could very likely spend their last 10e to cast it on you as soon as you get into casting range.
When set to guard, monks also tend to run a lot. Setting their attitude to attack might help this, but also makes them more likely (I believe) to cast their offensive skills and again, burn through all their energy in a short amount of time.
I think 55 might be a little too advanced for the AI. however, I haven't actually TRIED it either, so someone needs to give it a shot eventually.
When set to guard, monks also tend to run a lot. Setting their attitude to attack might help this, but also makes them more likely (I believe) to cast their offensive skills and again, burn through all their energy in a short amount of time.
I think 55 might be a little too advanced for the AI. however, I haven't actually TRIED it either, so someone needs to give it a shot eventually.