http://www.guildwarsguru.com/forum/s...php?t=10127901
but i thought i would post it here too
Dread Knight
or chainer or something else im open for name ideas

Description
After rising from their frozen prison these former warriors sought to defend the newly budding villages of Orr. Most weopons were destroyed during the sinking of Orr so only a few could access them, so instead these knights took up what they could find to fight with. They became adept at fighting with chains and bolters, A Heavy crossbow like weapon. Also blessed by grenth these warriors had sight beyond that of a normal human. Becoming quite powerful in both melee and ranged fighting expertise, they are a forced to be reckoned with despite their weak magical powers.
they have 3 energy pips
Weapons
Chain:[two handed] The chain is weilded much like a whip, and is only a one target weapon but has an inate chance to strike adjacent foes *works like a daggers double strike chance*
Bolter:[two handed] there are three types of bolters, Heavy bolter, Medium Bolter, and Light bolter.
Heavy Bolter: this is a very powerful Bolter, Because of this it Deals the most damage but because of its difficulty to load its attack speed is much slower than that of the other bolters. Also the heavy bolts it fires do not travel as far as the light bolts of the others so its range is much shorter *8/10 of agrro bubble*
Medium Bolter: this is your standard bolter with average damage and avergae range.
Light Bolter: this is a very small and easy to use bolter, but lacks the punch of the other two. Because of its ease to load its attack rate is much higher and its light bolts fly much farther *horn bow range*
Attributes
Keen Sight (Primary)
For each point you have a 1% less chance to miss while under the effects of an ability that causes you to miss. whenever you hit with an attack you gain 1 energy for each 4 points you have in keen sight. *for example at 12 points blindness only gives you a 78% chance to miss*
Skills under this attribute will revolve around lowering your chance to miss with attacks, for example:
True Sight(15 E, 1/4 Sec cast time, 60 Sec recharge)[Elite Enchantment] For 2...20 Seconds your attacks cannot miss.
Chain Mastery
Chain mastery increases basic chain damage, as well as the damage inflicted by chain skills and the chance of a critical hit.
Most these skills will be Attack skills based around the chain, For example:
Leg Wrap(5E, 15 second recharge) [Attack skill] Knock down Attacked foe and they are crippled for 3...14 seconds.
Chain Whirl(5E, 20 sec recharge)[Attack Skill] Attack all adjecent foes
Bolter Mastery
Bolter Mastery Adds damage to basic bolter attacks and affects the chance of a critical hit.
These are mostly attack skills for the bolter, for example:
Barded Bolt(10E, 15 sec recharge)[attack skill] this attack stikes for +2...20 damage and causes bleeding for 5...15 seconds.
Head Shot(15E, 40 second recharge time)[Elite attack skill] This attack results in a critical hit and causes dazed and bleeding for 3...20 seconds
mantras? *i need a good name for this attribute*
no inherint effect
This attribute revolves around stances and other non weopon based attacks and such, For example:
Open Stance(15E, 60 second recharge)[Stance] Your attacks deal 5..30% more damge and you take 5...30% more damge from attacks, this stance lasts 10...40 seconds
Reckless assault(5E, 20 sec recharge)[attack skill] this attack deals +10...35 damage, this attack cripples you and causes weakness for 20...5 seconds.
Armor
The dread knights armor has a little lower armor rating than a warrior but has a very differnt look as you can see from the image. They were a hood instead of a helment and their armor covers much more of their body.
Apperence
Dread Knights will have a very stocky apperence because they used to be warriors but they will have a much more gruff face and such.
Beliefs
Most dread knights worship grenth for granting them their sight, but many also worship balthazar