I get cold sometimes
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Originally Posted by Harah Shadowstorm
well, they pulled it off in wow (not that that game is any better), and my old computer could run it fine. i actually got better framerates inside buildings than i did out.
i think it would be a cool feature and make the world alot more realistic |
i think you guys misunderstood me there, i HATE wow ever since i bought gw, but i remember how they did it in wow with minor sacrafices and im pretty sure they can come up with some way for them to do it in GW. i KNOW there are HUGE differences between wow and guildwars, but im just saying, wow had it, and guildwars COULD have it so why dont they do it? it would be an awesome feature IMO
Adding the ability to go inside buildings would be a nice thing. It does take a lot away from the game whenever such static things are lying about game world.
Contrary to popular drivel, WoW and Blizzard did not actually invent such things as the interiors of buildings within games.
Additionally, if the game engine in Guild Wars couldn't "handle" interiors then a superb solution would be to make the interiors an instance.
When Asheron's Call 2 was released the game had exceptional graphics and beautifully rendered buildings, but you couldn't enter them, many people were disappointed by the lack of such an established 3D game standard. Even in UO I was able to isometrically go inside a building. So, see, this conversation has nothing to do with WoW, it's about not being able to go inside buildings in Guild Wars.
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ANet could add complete expansions by making instanced interiors within towns as gateways into dungeons, sewers, secret hideouts and/or magical alternate universes, for that matter.
Every sewer grate or wooden doorway could lead to a mini-mission or quest line. The possibilities are endless.
Contrary to popular drivel, WoW and Blizzard did not actually invent such things as the interiors of buildings within games.
Additionally, if the game engine in Guild Wars couldn't "handle" interiors then a superb solution would be to make the interiors an instance.
When Asheron's Call 2 was released the game had exceptional graphics and beautifully rendered buildings, but you couldn't enter them, many people were disappointed by the lack of such an established 3D game standard. Even in UO I was able to isometrically go inside a building. So, see, this conversation has nothing to do with WoW, it's about not being able to go inside buildings in Guild Wars.
Added:
ANet could add complete expansions by making instanced interiors within towns as gateways into dungeons, sewers, secret hideouts and/or magical alternate universes, for that matter.
Every sewer grate or wooden doorway could lead to a mini-mission or quest line. The possibilities are endless.
Quote:
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Originally Posted by Harah Shadowstorm
well, they pulled it off in wow (not that that game is any better), and my old computer could run it fine. i actually got better framerates inside buildings than i did out.
i think it would be a cool feature and make the world alot more realistic |
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Originally Posted by Kuldebar Valiturus
Hehe, I'll remember that when picking red iris flowers, reuniting estranged loved ones, and securing roosting grounds for Tengu by resorting to bribery of high government officials.
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Perhaps I'm just trying to supress my anguish over the empty place the death of Prince Rurik left in my heart.
("Rurik! Ruuuuuurrrrriiiik! Nooooooo!")Seriously, though, the little sub-plots and quests with personal subject matter are cute and all, but not more than a diversion. I'd hardly consider that role-playing. Then again, I'm an old-school PnP role-player. I hope the RP elements in GW aren't truly what passes for role-playing nowadays. That would make me sad.
T
Tarun
Technician's Corner Moderator
http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Joined Jan 2006
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Originally Posted by Tarun
One game I played that was a version of Ultima Online allowed you to purchase a home, furnish it fully, and use it as a giant storage for your money and items. Imagine the goldsink that would add, along with the nice solution to storage.
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