Burning Daggers build (for PvE)
Priest Of Sin
NOTE: THIS HAS BEEN CHANGED TO A HERO FRIENDLY BUILD THAT ANY ASSASSIN CAN RUN. PVE ONLY!
[skill]Conjure Flame[/skill][skill]Mark Of Rodgort[/skill][skill]Black Lotus Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Death's Retreat[/skill][skill]Shadow Refuge[/skill][skill]Resurrection Signet[/skill]
Profession: A/E
Armor: Shrouded
Runes: Dagger Mask, Superior Dagger Rune, Minor Shadow, Minor Critical Strikes
Weapon: Firey 15^50 +7 vs physical daggers, and a +60, +5^50 staff for emergency energy+heals.
Attributes:
15 Dagger Mastery
11 Critical Strikes
4 Shadow
9 Fire Magic
Hero Setup:
Zhed Shadowhoof:
[skill]Incendiary Bonds[/skill][skill]Mark Of Rodgort[/skill][skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]Searing Heat[/skill][skill]Aura Of Restoration[/skill][skill]Fire Attunement[/skill][skill]Rebirth[/skill]
Atts:
12-16 fire magic
12-16 Energy Storage
+20 energy, +30hp Fire Staff
Armor:
Full Radiant is nice, but it doesn't have to be.
Master Of Whispers (or Olias)
[skill]Animate Shambling Horror[/skill][skill]Animate Bone Horror[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Flesh Golem[/skill][skill]Verata's Sacrifice[/skill][skill]Blood Of The Master[/skill][skill]Taste Of Death[/skill][skill]Rebirth[/skill]
Atts:
12-16 Death Magic
12-16 Soul Reaping
+20 energy, +30hp Death staff
Armor:
Full Radiant is nice, but it doesn't have to be.
General Morgahn
[skill]"They're On Fire!"[/skill][skill]Anthem Of Flame[/skill][skill]Angelic Bond[/skill][skill]"Find Their Weakness!"[/skill][skill]"Go For The Eyes!"[/skill][skill]"Stand Your Ground!"[/skill][skill]Leader's Comfort[/skill][skill]Signet Of Return[/skill]
Atts:
12-16 Command
12-16 Leadership
10/10, +5, +30hp spear
-5(20), +30hp shield
Armor:
Full radiant is nice, but it doesn't have to be.
Use the following Henchman when available:
Holy Henchman
Healer Henchman
2nd Healer Henchman
Fire Henchman (fire storm triggers MoR)
Useage: pretty simple, really. Before aggroing the mob, have Morgahn cast "Stand Your Ground!" and Angelic Bond (on you). Then you put Mark Of Rodgort on (hopefully) a bunched up mob, and go in. Use Lotus, Death blossom, Mobeius, and repeat Blossom and Mobeius untill the mob is dead. Whispers will raise minions that will divert attention from you, Morgahn will cast They're On Fire!, and further lessen the damage. He'll also buff your damage output with his other shouts, and Zhed will mop up with Searing Flames (which he uses quite well). Healers will take care of you, and the Holy hench will provide some tanking ability.
The tradtional counters apply to the not so smart AI, but for the most part this build is very easy to run, and destroys most mobs. Went through Gate Of Madness using this setup, the only issue was with Arms, as they have a stance. But, once again, Fire Storm+MoR+Searing Flames took care of them nicely. Be wary of corpse exploiting enemies, as MoW won't have any corpses and will simply wand things, making him a little less than useful.
The atts are at 12-16, because the build still works nicely even if your heroes aren't runed at all. This is for poor people who don't have the gold to mess with their heroes equipment, except for the weapons
Questions?
Melisande
Just one tiny, nitpicky suggestion: wouldn't +15% while enchanted daggers work better with conjure flame?
Very nice build though, I'll have to try it out sometime.
Very nice build though, I'll have to try it out sometime.
Priest Of Sin
Updated my post to include my full party build! It's hero friendly, and you can successfully kill almost anything that the game can throw at you ^^
Also updated it to be more visually pleasing.
Also updated it to be more visually pleasing.
Arrows[PURE]
lol this looks real gd, and if moebius strike really is 2 second recharge ( not sure from last update) then u can basically spam the combo about 3 or 4 times. Need to test this lol
Priest Of Sin
The build works alot better in higher end areas where enemies will survive 2+ DB+Mo without going kaput, allows you to do more AoE damage.
Samurai-JM
If you want Death Blossom to trigger MoR, sadly it won't work. As said many times, DB's AOE damage is just damage, not fire or slashing or stabyouinthefaceing damage. Just damage No burning from it even with fiery daggers. I suggest you use a different hex for the assassin build, the rest seem pretty good tho.
:By the way, Ive found the best hero/hench combo with my assassin to be something like this:
Me as my Assassin's Promise/Dark Prison/BoA Spiker
Zhed + Souske with SF, GG, MS, GoLE, and -=Power Drain and Leech Signet=- they NEVER run out of energy, and they destroy enemies like crazy.
Olias with the "Dr Olias goes to hell" build posted in the Hero Builds section of this forum. (OR my heal/prot dunkoro when MMs are no good in the certain area)
Then 2 healer henches, a tank henchy, and usually either an earth mage, archer, or motivation henchy.
With the above, I can do Sorrow's Furnace, Glint's Lair, Raisu Palace, Eternal Grove, Gate of Madness, and more or less any other mission/quest that doesn't require you to have more than one real human. I <3 my heroz xD
:By the way, Ive found the best hero/hench combo with my assassin to be something like this:
Me as my Assassin's Promise/Dark Prison/BoA Spiker
Zhed + Souske with SF, GG, MS, GoLE, and -=Power Drain and Leech Signet=- they NEVER run out of energy, and they destroy enemies like crazy.
Olias with the "Dr Olias goes to hell" build posted in the Hero Builds section of this forum. (OR my heal/prot dunkoro when MMs are no good in the certain area)
Then 2 healer henches, a tank henchy, and usually either an earth mage, archer, or motivation henchy.
With the above, I can do Sorrow's Furnace, Glint's Lair, Raisu Palace, Eternal Grove, Gate of Madness, and more or less any other mission/quest that doesn't require you to have more than one real human. I <3 my heroz xD
Priest Of Sin
The point of DB isn't to trigger MoR (although that would make it so sweet), but to apply burning to a single target which will have SF dumped on him. This will light all the other foes on fire, so the Paragon will shout They're On Fire!, which will protect you quite nicely.
FoxBat
Quote:
Originally Posted by Priest Of Sin
The point of DB isn't to trigger MoR (although that would make it so sweet), but to apply burning to a single target which will have SF dumped on him. This will light all the other foes on fire, so the Paragon will shout They're On Fire!, which will protect you quite nicely.
That's not how Searing Flames works. At all.
Corinthian
Searing Flames ignites the targets only if the target foe is NOT already on fire. Otherwise it only deals fire damage.
Priest Of Sin
Quote:
Originally Posted by FoxBat
That's not how Searing Flames works. At all.
Observe Zhed's behaviour when using Searing Flames. He swaps targets every few seconds (at least when he's set to defensive, I dunno how he works when on agressive), which will supply heavy burning.