Ever since the Tof Tank build for Paragons was posted it's pretty much all I used to finish NF...and the fire synergy it gave to the rest of the team just turned the team into a steam roller.
I've only used the build for my paragon heroe so I'm having a problem knowing whether I would actually come ahead with replaceing the Axe with a Scythe.
The scythe does some good damage and with the vamp mod it must do even more, right?
And doesn't the scythe already have automatic AOE built in? Could this help the build out even more?
Course I can't see the damage the paragon is doing cuz i'm only running this as a heroe and so I was wondering if anyone else here has attempted to replace the axe with a scythe and if they did do this and found it to give better benefits to a burn synergy team, what they would recommend for the two skills that would have to replace the axe skills.
Thanks!
gogo
Paragon Tof Tank Build with Scythe?
gogoblender
Marverick
Well the AoE of the Scythe is smaller than that of Cyclone Axe/Triple Chop... its only a 180 degree arc in front of you as opposed to a 360 degree arc around you. But it probably works. You can compensate by using Eremite's Attack/Mystic Sweep as fast attacks to gain adrenaline.
I wouldn't give heroes vamp weapons since they don't know how to swap weapons and swapping for them can be a burden ^_^ of course if you enjoy clicking then do it
Of course -1 degen doesn't hurt but if your someone like me your eyes will hurt to see that -1 degen on Morgahn.
I wouldn't give heroes vamp weapons since they don't know how to swap weapons and swapping for them can be a burden ^_^ of course if you enjoy clicking then do it
Of course -1 degen doesn't hurt but if your someone like me your eyes will hurt to see that -1 degen on Morgahn.
Dobermann
ToF builds??
wtfs tof?
wtfs tof?
Craero
Quote:
Originally Posted by Dobermann
ToF builds??
wtfs tof?
They're on Fire
Builds simple enough:
http://gw.gamewikis.org/wiki/Build:P/W_ToF_Tank
wtfs tof?
They're on Fire
Builds simple enough:
http://gw.gamewikis.org/wiki/Build:P/W_ToF_Tank
Crazyvietguy
I doubt it would be better than the original ToF since its slower and you need the constant quick adrenline gain.
The damage from ToF Axes (I dont call them tanks cause.. they are not tanks) isnt mainly from their cyclone/triple axe, its from the burning they inflict almost every 2 to 3 seconds. However, /D skills would be interesting to see in action on a paragon. If somehow one could compensate for the energy a P/D ToF Scythe some of the earth spells could turn the ToF into a tank.
The damage from ToF Axes (I dont call them tanks cause.. they are not tanks) isnt mainly from their cyclone/triple axe, its from the burning they inflict almost every 2 to 3 seconds. However, /D skills would be interesting to see in action on a paragon. If somehow one could compensate for the energy a P/D ToF Scythe some of the earth spells could turn the ToF into a tank.
Katari
Blazing Finale is "target ally" ToF is earshot range. Neither of the skills actually benifit from being on a melee character's skillbar. However, paragons will do subpar damage with anything but spears, and the slightly slower attack speed is actualy irrelevent--you only need a shout to end every 3s to mantain burrning.